Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Tony6702
Nut
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 133L
1,506 Elo+
Solo
Awilix
Awilix
nHelheim
Awilix
Level 86
God Stats
8W - 6L
1,296 SR
Queue Stats
436W - 451L
1,572 Elo+
Solo
Achilles
Achilles
sincara717
Achilles
Level 125
God Stats
3W - 1L
1,604 SR
Queue Stats
51W - 60L
1,489 Elo+
Solo
Team Averages
Level 130
1,480 SR
1,513 Elo+

VS

Team Averages
Level 144
1,465 SR
1,526 Elo+
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Angst
Gilgamesh
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,399 Elo+
Solo
Cthulhu
Cthulhu
DarkEye5
Cthulhu
Level 149
God Stats
5W - 9L
1,489 SR
Queue Stats
633W - 648L
1,509 Elo+
Solo
Shiva
Shiva
LOVECRAFT96
Shiva
Level 200
God Stats
7W - 3L
1,711 SR
Queue Stats
350W - 394L
1,599 Elo+
Solo
Camazotz
Camazotz
xXlion leo 16Xx
Camazotz
Level 146
God Stats
0W - 5L
1,126 SR
Queue Stats
330W - 327L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 0 / 4
6,932
1,155
3,695
2,611
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
 
Vulcan
11
0 / 1 / 4
6,738
1,123
2,996
2,935
1,448
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

10
1 / 2 / 2
6,555
1,093
2,364
4,193
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
nHelheim
Awilix
12
1 / 2 / 4
6,645
1,108
1,370
4,397
2,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
sincara717
Achilles
10
2 / 1 / 0
6,492
1,082
2,417
4,522
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 3 / 2
5,791
965
4,636
4,396
1,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Angst
Gilgamesh
1
0 / 0 / 0
1,476
246
0
0
0
Cthulhu
DarkEye5
Cthulhu
11
1 / 2 / 1
5,567
928
2,828
5,353
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 1 / 2
5,297
883
2,937
4,143
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
5
0 / 0 / 0
4,476
746
0
21
7
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
6
Kills
2
6
Deaths
6
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
4
4
W
Vulcan
 
Vulcan
0
1
4
2
L
Thoth
 
Thoth
1
3
2
0.67
L
Gilgamesh
Angst
Gilgamesh
0
0
0
0
L
Cthulhu
DarkEye5
Cthulhu
1
2
1
0.75
L
0
1
2
1
W
1
2
2
1
W
Awilix
nHelheim
Awilix
1
2
4
1.5
W
Achilles
sincara717
Achilles
2
1
0
2
L
Camazotz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,842
Damage
10,401
18,658
Taken
13,913
11,434
Mitigated
9,092
4,212
Healing
2,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,695
582
195
1,082
2,611
1,297
569
1,919
692
14,275
0
W
Vulcan
 
Vulcan
2,996
1,449
0
288
2,935
1,448
696
1,084
1,759
10,454
0
L
Thoth
 
Thoth
4,636
195
89
211
4,396
1,774
0
2,288
2,108
16,220
0
L
Gilgamesh
Angst
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
DarkEye5
Cthulhu
2,828
58
73
590
5,353
3,836
0
2,799
2,554
6,678
0
L
2,937
167
138
1,280
4,143
3,475
0
1,604
2,539
0
6,176
W
2,364
1,356
263
787
4,193
1,707
1,946
617
3,449
0
10,901
W
Awilix
nHelheim
Awilix
1,370
384
0
250
4,397
2,944
493
1,772
2,542
0
5,282
W
Achilles
sincara717
Achilles
2,417
503
715
632
4,522
4,038
480
2,072
2,276
0
3,527
L
Camazotz
0
0
0
0
21
7
0
0
21
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,362
Gold Earned
22,607
72
Minions Killed
50
0
Camps Cleared
0
547,203
Distance Traveled
299,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,932
1,155
28
5
0
121,505
0
W
Vulcan
6,738
1,123
13
2
0
120,148
0
L
Thoth
5,791
965
29
5
0
71,460
0
L
Gilgamesh
1,476
246
0
0
0
0
0
L
Cthulhu
5,567
928
10
2
0
92,266
0
L
Shiva
5,297
883
11
2
0
110,963
0
W
Nut
6,555
1,093
23
4
0
108,826
0
W
Awilix
6,645
1,108
6
1
0
93,016
0
W
Achilles
6,492
1,082
2
0
0
103,708
0
L
Camazotz
4,476
746
0
0
0
24,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role