Player Matchup

Nu Wa
Nu Wa
DeathChilled
Nu Wa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,500 Elo+
Solo
Hercules
Hercules
Geminae_Solis
Hercules
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,366 Elo+
Party 1
Nemesis
Nemesis
KepKep808
Nemesis
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
252W - 236L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Neonbakon
Danzaburou
Level 75
God Stats
3W - 2L
1,724 SR
Queue Stats
66W - 60L
1,619 Elo+
Solo
Cerberus
Cerberus
Tachanka2Thicc
Cerberus
Level 127
God Stats
3W - 0L
1,479 SR
Queue Stats
116W - 142L
1,485 Elo+
Party 1
Team Averages
Level 118
1,541 SR
1,500 Elo+

VS

Team Averages
Level 143
1,552 SR
1,499 Elo+
Nut
Nut
BlastedGrass
Nut
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 87L
1,504 Elo+
Party 2
Kuzenbo
Kuzenbo
GrimJefe
Kuzenbo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 203L
1,522 Elo+
Solo
Mercury
Mercury
LemurPercy
Mercury
Level 113
God Stats
1W - 1L
1,703 SR
Queue Stats
185W - 146L
1,528 Elo+
Party 2
Raijin
Raijin
Scared-Of-Grass
Raijin
Level 196
God Stats
1W - 3L
1,556 SR
Queue Stats
321W - 352L
1,461 Elo+
Party 3
Loki
Loki
The_Synthetic
Loki
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
232W - 244L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
8,196
820
10,456
6,819
3,241
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Geminae_Solis
Hercules
16
4 / 1 / 14
8,884
888
10,168
13,854
16,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
KepKep808
Nemesis
14
5 / 2 / 10
8,605
861
12,366
10,295
12,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Neonbakon
Danzaburou
15
5 / 1 / 11
9,368
937
15,068
7,496
3,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
15
3 / 4 / 10
8,619
862
8,500
9,553
9,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
7,243
724
5,749
9,766
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
GrimJefe
Kuzenbo
14
3 / 2 / 7
8,383
838
6,748
10,837
14,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
LemurPercy
Mercury
13
2 / 4 / 5
7,473
747
4,501
12,606
6,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 2 / 7
7,935
794
12,137
15,703
9,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 7
7,249
725
5,812
12,269
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
42
18
Kills
10
10
Deaths
18
53
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
1
2
8
2.5
W
Hercules
Geminae_Solis
Hercules
4
1
14
11
L
Kuzenbo
GrimJefe
Kuzenbo
3
2
7
3.25
W
Nemesis
KepKep808
Nemesis
5
2
10
5
L
Mercury
LemurPercy
Mercury
2
4
5
1.13
W
Danzaburou
Neonbakon
Danzaburou
5
1
11
10.5
L
3
2
7
3.25
W
Cerberus
3
4
10
2
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,558
Damage
34,947
48,017
Taken
61,181
45,885
Mitigated
40,687
18,339
Healing
20,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,749
2,333
1,988
1,736
9,766
4,991
0
4,054
5,617
0
18,667
W
10,456
2,097
746
553
6,819
3,241
0
4,120
2,699
26,269
0
W
Hercules
Geminae_Solis
Hercules
10,168
2,579
683
4,490
13,854
16,831
435
4,375
9,479
0
17,550
L
Kuzenbo
GrimJefe
Kuzenbo
6,748
2,430
1,653
2,733
10,837
14,451
0
3,767
6,988
10,571
0
W
Nemesis
KepKep808
Nemesis
12,366
2,411
1,801
3,256
10,295
12,309
580
3,228
7,067
1,433
15,564
L
Mercury
LemurPercy
Mercury
4,501
38
1,290
2,489
12,606
6,169
0
3,241
9,187
0
7,891
W
Danzaburou
Neonbakon
Danzaburou
15,068
5,873
448
3,235
7,496
3,632
1,239
3,379
4,117
0
30,427
L
12,137
1,126
0
5,946
15,703
9,983
0
5,466
9,770
27,584
0
W
Cerberus
8,500
222
815
2,312
9,553
9,872
306
3,783
5,770
18,033
0
L
5,812
601
875
2,080
12,269
5,093
0
3,861
8,059
0
21,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,672
Gold Earned
38,283
135
Minions Killed
113
0
Camps Cleared
0
926,067
Distance Traveled
895,008
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,243
724
34
3
0
173,149
0
W
Nu Wa
8,196
820
29
3
0
170,028
0
W
Hercules
8,884
888
29
3
0
198,618
3
L
Kuzenbo
8,383
838
7
1
0
182,052
0
W
Nemesis
8,605
861
16
2
0
198,954
0
L
Mercury
7,473
747
10
1
0
180,528
0
W
Danzaburou
9,368
937
36
4
0
166,238
0
L
Raijin
7,935
794
33
3
0
175,381
0
W
Cerberus
8,619
862
25
3
0
192,229
0
L
Loki
7,249
725
29
3
0
183,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role