Player Matchup

Jing Wei
Jing Wei
A_Underhill
Jing Wei
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 170L
1,398 Elo+
Party 1
Yu Huang
Yu Huang
Blessedclaw
Yu Huang
Level 140
God Stats
2W - 1L
1,467 SR
Queue Stats
42W - 41L
1,617 Elo+
Solo
Set
Set
MFGROOVE
Set
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,608 Elo+
Solo
Horus
Horus
UncannyHeroX
Horus
Level 122
God Stats
2W - 2L
1,699 SR
Queue Stats
56W - 65L
1,325 Elo+
Solo
Ymir
Ymir
brandunjags_213
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 83L
1,347 Elo+
Party 1
Team Averages
Level 117
1,533 SR
1,459 Elo+

VS

Team Averages
Level 84
1,523 SR
1,436 Elo+
Gilgamesh
Gilgamesh
Gredieboy
Gilgamesh
Level 129
God Stats
11W - 14L
1,571 SR
Queue Stats
459W - 454L
1,447 Elo+
Solo
Bacchus
Bacchus
ItsJustChrome
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,399 Elo+
Party 2
Arachne
Arachne
MexAlvaro
Arachne
Level 65
God Stats
1W - 0L
1,621 SR
Queue Stats
5W - 4L
1,505 Elo+
Party 2
Thor
Thor
MyWifiBroke
Thor
Level 99
God Stats
1W - 0L
1,242 SR
Queue Stats
10W - 12L
1,399 Elo+
Party 2
Hou Yi
Hou Yi
itsmexbeandip
Hou Yi
Level 58
God Stats
1W - 0L
1,680 SR
Queue Stats
7W - 8L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
A_Underhill
Jing Wei
9
0 / 2 / 1
4,617
923
1,712
3,376
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Blessedclaw
Yu Huang
10
2 / 2 / 0
4,989
998
3,389
2,801
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 2
4,619
924
4,151
5,082
3,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
2,480
496
0
0
0
9
0 / 1 / 1
4,628
926
1,765
4,278
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gredieboy
Gilgamesh
9
1 / 0 / 3
4,930
986
2,715
3,064
2,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
10
1 / 1 / 4
5,005
1,001
2,743
4,731
4,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
MexAlvaro
Arachne
10
3 / 0 / 3
5,122
1,024
2,525
3,685
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 2
4,777
955
2,627
3,740
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 1 / 4
5,033
1,007
2,924
2,890
1,147
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
8
8
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
A_Underhill
Jing Wei
0
2
1
0.25
L
Yu Huang
Blessedclaw
Yu Huang
2
2
0
1
W
Gilgamesh
Gredieboy
Gilgamesh
1
0
3
2.5
W
Bacchus
1
1
4
3
L
0
3
2
0.33
W
Arachne
MexAlvaro
Arachne
3
0
3
4.5
W
2
0
2
3
L
0
0
0
0
L
0
1
1
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,017
Damage
13,534
15,537
Taken
18,110
7,908
Mitigated
10,503
1,512
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
A_Underhill
Jing Wei
1,712
1,222
0
24
3,376
1,090
0
594
2,709
0
9,541
L
Yu Huang
Blessedclaw
Yu Huang
3,389
57
0
0
2,801
994
0
126
2,602
14,781
0
W
Gilgamesh
Gredieboy
Gilgamesh
2,715
891
0
275
3,064
2,049
0
905
2,159
0
10,295
W
Bacchus
2,743
794
0
1,226
4,731
4,443
0
1,535
3,049
6,451
0
L
4,151
1,016
0
1,129
5,082
3,045
0
840
4,242
0
11,172
W
Arachne
MexAlvaro
Arachne
2,525
1,576
0
1,030
3,685
1,487
0
265
3,349
0
7,052
W
2,627
644
0
651
3,740
1,377
0
1,004
2,574
0
6,585
L
0
0
0
0
0
0
0
0
0
0
0
L
1,765
391
0
359
4,278
2,779
0
1,183
2,943
4,730
0
W
2,924
482
0
278
2,890
1,147
0
1,445
1,403
0
10,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,333
Gold Earned
24,867
89
Minions Killed
79
0
Camps Cleared
0
426,162
Distance Traveled
597,410
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,617
923
28
6
0
121,589
0
L
Yu Huang
4,989
998
28
6
0
108,403
0
W
Gilgamesh
4,930
986
27
5
0
118,531
0
W
Bacchus
5,005
1,001
9
2
0
115,009
1
L
Set
4,619
924
27
5
0
95,565
0
W
Arachne
5,122
1,024
8
2
0
133,093
0
W
Thor
4,777
955
10
2
0
111,954
0
L
Horus
2,480
496
0
0
0
0
0
L
Ymir
4,628
926
6
1
0
100,605
0
W
Hou Yi
5,033
1,007
25
5
0
118,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role