Player Matchup

Surtr
Surtr
 
Surtr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Alccarion
Kukulkan
Level 85
God Stats
23W - 24L
1,503 SR
Queue Stats
298W - 278L
1,597 Elo+
Solo
Loki
Loki
Guti_Z-
Loki
Level 61
God Stats
116W - 125L
1,455 SR
Queue Stats
317W - 323L
1,420 Elo+
Solo
Atlas
Atlas
KLZ_64
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,672 Elo+
Party 1
Neith
Neith
W7SH-W7
Neith
Level 151
God Stats
10W - 12L
1,491 SR
Queue Stats
476W - 582L
1,505 Elo+
Party 1
Team Averages
Level 93
1,490 SR
1,539 Elo+

VS

Team Averages
Level 144
1,561 SR
1,517 Elo+
Danzaburou
Danzaburou
Arlong
Danzaburou
Level 128
God Stats
16W - 22L
1,461 SR
Queue Stats
386W - 377L
1,493 Elo+
Solo
Anubis
Anubis
BossTheHoRRoR
Anubis
Level 120
God Stats
15W - 9L
1,586 SR
Queue Stats
62W - 43L
1,456 Elo+
Solo
Bellona
Bellona
Mr_Spicy_Waffel
Bellona
Level 151
God Stats
29W - 14L
1,571 SR
Queue Stats
200W - 187L
1,530 Elo+
Solo
Aphrodite
Aphrodite
Sääk
Aphrodite
Level 162
God Stats
54W - 37L
1,687 SR
Queue Stats
173W - 164L
1,503 Elo+
Solo
Surtr
Surtr
iKhalid
Surtr
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 106L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 2 / 0
7,908
527
13,219
17,880
13,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Alccarion
Kukulkan
15
2 / 2 / 1
9,115
608
9,450
7,635
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Guti_Z-
Loki
13
2 / 3 / 1
7,117
474
2,831
13,575
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
KLZ_64
Atlas
10
1 / 6 / 2
6,074
405
9,030
17,664
12,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
W7SH-W7
Neith
12
1 / 2 / 1
7,197
480
10,024
9,342
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arlong
Danzaburou
15
0 / 1 / 3
7,942
529
6,825
11,405
5,074
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 1
8,046
536
5,755
9,929
4,863
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
7 / 0 / 0
10,246
683
14,248
21,773
21,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Sääk
Aphrodite
13
3 / 2 / 3
7,751
517
4,792
10,717
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
iKhalid
Surtr
13
1 / 1 / 8
8,108
541
11,401
16,392
11,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
15
15
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
0
0.5
L
Kukulkan
Alccarion
Kukulkan
2
2
1
1.25
W
Danzaburou
Arlong
Danzaburou
0
1
3
1.5
W
4
3
1
1.5
L
Loki
Guti_Z-
Loki
2
3
1
0.83
L
Atlas
KLZ_64
Atlas
1
6
2
0.33
W
7
0
0
7
W
Aphrodite
Sääk
Aphrodite
3
2
3
2.25
L
Neith
W7SH-W7
Neith
1
2
1
0.75
W
Surtr
iKhalid
Surtr
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,554
Damage
43,021
66,096
Taken
70,216
36,914
Mitigated
46,397
17,734
Healing
39,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
13,219
4,750
0
5,936
17,880
13,154
0
1,016
16,864
3,148
74,133
L
Kukulkan
Alccarion
Kukulkan
9,450
975
0
1,050
7,635
2,621
0
5,386
2,249
76,804
1,901
W
Danzaburou
Arlong
Danzaburou
6,825
3,613
0
6,913
11,405
5,074
563
1,844
9,219
0
75,675
W
5,755
177
0
3,053
9,929
4,863
565
6,843
2,860
55,555
0
L
Loki
Guti_Z-
Loki
2,831
645
0
6,983
13,575
5,251
0
2,509
11,066
0
63,272
L
Atlas
KLZ_64
Atlas
9,030
3,272
0
1,059
17,664
12,232
0
2,193
15,471
24,089
0
W
14,248
6,414
0
14,658
21,773
21,136
660
2,219
19,416
0
99,569
W
Aphrodite
Sääk
Aphrodite
4,792
836
1,032
6,362
10,717
3,666
0
2,878
7,727
55,328
0
L
Neith
W7SH-W7
Neith
10,024
2,407
0
2,706
9,342
3,656
0
392
8,950
0
62,412
W
Surtr
iKhalid
Surtr
11,401
3,680
1,802
5,723
16,392
11,658
73
4,736
11,052
1,616
32,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,411
Gold Earned
42,093
547
Minions Killed
505
0
Camps Cleared
0
1,411,093
Distance Traveled
1,419,908
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,908
527
133
9
0
309,891
1
L
Kukulkan
9,115
608
163
11
0
267,474
1
W
Danzaburou
7,942
529
105
7
0
280,877
2
W
Anubis
8,046
536
89
6
0
250,275
2
L
Loki
7,117
474
94
6
0
274,626
0
L
Atlas
6,074
405
40
3
0
278,052
0
W
Bellona
10,246
683
186
12
0
265,742
0
W
Aphrodite
7,751
517
81
5
0
300,898
4
L
Neith
7,197
480
117
8
0
281,050
0
W
Surtr
8,108
541
44
3
0
322,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role