Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Juuiceboxer
Athena
Level 84
God Stats
0W - 3L
1,372 SR
Queue Stats
130W - 107L
1,544 Elo+
Party 1
Raijin
Raijin
ObiBone
Raijin
Level 56
God Stats
9W - 12L
1,633 SR
Queue Stats
152W - 126L
1,521 Elo+
Party 1
Artemis
Artemis
snechtnf
Artemis
Level 115
God Stats
1W - 3L
1,339 SR
Queue Stats
229W - 205L
1,508 Elo+
Party 1
Team Averages
Level 112
1,469 SR
1,514 Elo+

VS

Team Averages
Level 124
1,643 SR
1,524 Elo+
Gilgamesh
Gilgamesh
EepyTime
Gilgamesh
Level 42
God Stats
6W - 6L
1,501 SR
Queue Stats
94W - 78L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GreenLanternO1
Tsukuyomi
Level 152
God Stats
1W - 2L
1,770 SR
Queue Stats
101W - 95L
1,469 Elo+
Solo
Nike
Nike
ModifiedJib
Nike
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 30L
1,563 Elo+
Party 2
Bacchus
Bacchus
UnseenRogue
Bacchus
Level 145
God Stats
14W - 7L
1,718 SR
Queue Stats
128W - 111L
1,542 Elo+
Solo
Chernobog
Chernobog
weckmon
Chernobog
Level 166
God Stats
2W - 1L
1,726 SR
Queue Stats
412W - 396L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 0 / 0
6,210
621
5,105
8,292
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
 
Arachne
8
1 / 4 / 1
4,858
486
4,100
9,792
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Athena
7
0 / 3 / 1
4,621
462
2,464
8,599
6,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
ObiBone
Raijin
9
0 / 3 / 0
4,941
494
5,020
6,515
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
snechtnf
Artemis
9
0 / 5 / 1
4,793
479
3,751
9,133
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EepyTime
Gilgamesh
10
0 / 3 / 0
5,566
557
5,201
9,908
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
GreenLanternO1
Tsukuyomi
10
2 / 1 / 3
5,303
530
2,746
6,598
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 2
5,765
577
6,569
7,173
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
UnseenRogue
Bacchus
10
3 / 0 / 8
6,417
642
4,871
7,464
6,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
weckmon
Chernobog
12
6 / 0 / 2
7,047
705
8,226
7,178
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
15
15
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
0
0
3
L
Arachne
 
Arachne
1
4
1
0.38
W
Gilgamesh
EepyTime
Gilgamesh
0
3
0
0
W
Tsukuyomi
GreenLanternO1
Tsukuyomi
2
1
3
3.5
L
Athena
0
3
1
0.17
W
4
0
2
5
L
Raijin
ObiBone
Raijin
0
3
0
0
W
Bacchus
UnseenRogue
Bacchus
3
0
8
7
L
Artemis
snechtnf
Artemis
0
5
1
0.1
W
Chernobog
weckmon
Chernobog
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,440
Damage
27,613
42,331
Taken
38,321
18,247
Mitigated
19,313
12,927
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,105
1,316
0
4,391
8,292
2,944
0
0
8,292
32,236
11,182
L
Arachne
 
Arachne
4,100
2,573
0
3,264
9,792
3,318
0
1,130
8,609
0
26,597
W
Gilgamesh
EepyTime
Gilgamesh
5,201
1,986
0
3,374
9,908
3,874
0
4,200
5,708
0
38,465
W
Tsukuyomi
GreenLanternO1
Tsukuyomi
2,746
708
0
4,164
6,598
2,431
0
439
6,121
0
35,654
L
Athena
2,464
1,075
0
2,091
8,599
6,801
0
1,793
6,633
10,404
2,126
W
6,569
1,128
0
2,727
7,173
3,437
0
4,253
2,256
0
39,334
L
Raijin
ObiBone
Raijin
5,020
217
71
1,601
6,515
1,836
0
207
6,032
29,428
0
W
Bacchus
UnseenRogue
Bacchus
4,871
915
0
2,240
7,464
6,779
0
1,408
5,986
15,154
0
L
Artemis
snechtnf
Artemis
3,751
2,193
0
1,509
9,133
3,348
0
1,741
7,392
0
31,952
W
Chernobog
weckmon
Chernobog
8,226
5,201
0
5,386
7,178
2,792
0
1,042
6,096
0
60,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,423
Gold Earned
30,098
239
Minions Killed
317
0
Camps Cleared
0
942,571
Distance Traveled
1,098,495
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,210
621
72
7
0
188,296
6
L
Arachne
4,858
486
43
4
0
214,872
0
W
Gilgamesh
5,566
557
73
7
0
208,430
0
W
Tsukuyomi
5,303
530
66
7
0
244,676
0
L
Athena
4,621
462
16
2
0
198,616
0
W
Nike
5,765
577
59
6
0
227,351
0
L
Raijin
4,941
494
57
6
0
178,116
0
W
Bacchus
6,417
642
19
2
0
220,015
4
L
Artemis
4,793
479
51
5
0
162,671
0
W
Chernobog
7,047
705
100
10
0
198,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role