Player Matchup

Gilgamesh
Gilgamesh
Gold III
BVNDZ
Gilgamesh
Gold III
Level 157
God Stats
7W - 11L
1,474 SR
Queue Stats
113W - 112L
1,369 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Bouie
Danzaburou
Gold IV
Level 139
God Stats
45W - 32L
1,626 SR
Queue Stats
133W - 133L
1,401 MMR
Party 1
Discordia
Discordia
Platinum V
Kieon8
Discordia
Platinum V
Level 185
God Stats
5W - 3L
1,649 SR
Queue Stats
329W - 343L
1,698 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 160
1,583 SR
1,489 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,653 SR
1,637 MMR
Bastet
Bastet
Gold II
GCrexx
Bastet
Gold II
Level 81
God Stats
9W - 7L
1,630 SR
Queue Stats
63W - 78L
1,514 MMR
Solo
Ah Puch
Ah Puch
Gold I
Kroneki
Ah Puch
Gold I
Level 157
God Stats
7W - 4L
1,829 SR
Queue Stats
468W - 504L
1,640 MMR
Party 2
Ganesha
Ganesha
Gold IV
SadSUICIDE
Ganesha
Gold IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 43L
1,758 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BVNDZ
Gilgamesh
20
6 / 1 / 7
12,865
804
15,281
20,777
24,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Bouie
Danzaburou
18
4 / 5 / 6
13,145
822
13,773
16,227
6,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Kieon8
Discordia
17
3 / 7 / 4
12,102
756
12,704
11,633
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
AchillesThothCthulhuNe ZhaBacchus

VS

Bans
KuzenboNeithAresIshtarCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GCrexx
Bastet
17
7 / 4 / 4
12,185
762
14,462
18,329
8,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Kroneki
Ah Puch
15
4 / 5 / 6
11,173
698
12,943
12,020
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SadSUICIDE
Ganesha
17
2 / 4 / 8
11,119
695
11,961
23,203
26,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
13
Kills
13
13
Deaths
13
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BVNDZ
Gilgamesh
6
1
7
9.5
W
Danzaburou
Bouie
Danzaburou
4
5
6
1.4
L
Bastet
GCrexx
Bastet
7
4
4
2.25
W
Discordia
Kieon8
Discordia
3
7
4
0.71
L
Ah Puch
Kroneki
Ah Puch
4
5
6
1.4
L
Ganesha
SadSUICIDE
Ganesha
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,758
Damage
39,366
48,637
Taken
53,552
34,756
Mitigated
40,482
8,033
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BVNDZ
Gilgamesh
15,281
4,338
0
3,012
20,777
24,920
572
8,992
10,127
1,066
38,481
W
Danzaburou
Bouie
Danzaburou
13,773
5,697
0
3,325
16,227
6,258
1,625
7,837
7,540
0
78,202
L
Bastet
GCrexx
Bastet
14,462
3,825
0
3,022
18,329
8,626
534
4,069
13,255
0
46,540
W
Discordia
Kieon8
Discordia
12,704
187
0
1,696
11,633
3,578
493
4,174
6,777
51,787
0
L
Ah Puch
Kroneki
Ah Puch
12,943
255
0
1,202
12,020
5,383
0
2,457
8,829
33,368
0
L
Ganesha
SadSUICIDE
Ganesha
11,961
1,194
0
1,880
23,203
26,473
0
4,816
16,700
36,709
2,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,112
Gold Earned
34,477
262
Minions Killed
172
0
Camps Cleared
0
873,917
Distance Traveled
893,332
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,865
804
54
3
0
324,270
1
W
Danzaburou
13,145
822
115
7
0
269,397
0
L
Bastet
12,185
762
102
6
0
354,253
0
W
Discordia
12,102
756
93
6
0
280,250
0
L
Ah Puch
11,173
698
51
3
0
227,717
0
L
Ganesha
11,119
695
19
1
0
311,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role