Player Matchup

Geb
Geb
Gold IV
Cannonbolt-_-88
Geb
Gold IV
Level 154
God Stats
2W - 2L
1,706 SR
Queue Stats
24W - 36L
1,531 MMR
Solo
Susano
Susano
Gold III
K0N7nookazu_4545
Susano
Gold III
Level 86
God Stats
1W - 1L
1,839 SR
Queue Stats
193W - 196L
1,599 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
KyIIeII
Cu Chulainn
Bronze IV
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,581 MMR
Solo
Artemis
Artemis
Platinum V
WinterMau5
Artemis
Platinum V
Level 159
God Stats
8W - 2L
1,869 SR
Queue Stats
62W - 63L
1,511 MMR
Solo
Persephone
Persephone
Gold I
kcolgem
Persephone
Gold I
Level 105
God Stats
4W - 6L
1,558 SR
Queue Stats
119W - 119L
1,588 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,694 SR
1,562 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,664 SR
1,562 MMR
Xbalanque
Xbalanque
Silver I
AnnulBlaster
Xbalanque
Silver I
Level 157
God Stats
1W - 0L
1,730 SR
Queue Stats
4W - 1L
1,595 MMR
Party 1
Terra
Terra
Bronze III
ExpectMurder
Terra
Bronze III
Level 159
God Stats
2W - 0L
1,854 SR
Queue Stats
2W - 0L
1,545 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
MikE izZ FtW
Zhong Kui
Gold I
Level 159
God Stats
29W - 23L
1,567 SR
Queue Stats
238W - 241L
1,608 MMR
Solo
Lancelot
Lancelot
Gold II
NaokoFHer
Lancelot
Gold II
Level 148
God Stats
16W - 16L
1,520 SR
Queue Stats
143W - 141L
1,569 MMR
Solo
Vulcan
Vulcan
Gold V
Thee_Doc_
Vulcan
Gold V
Level 128
God Stats
5W - 4L
1,647 SR
Queue Stats
55W - 54L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,785
458
3,089
10,476
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
1 / 4 / 4
8,082
475
7,977
16,255
7,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
KyIIeII
Cu Chulainn
13
1 / 5 / 1
7,755
456
6,467
18,644
14,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
WinterMau5
Artemis
15
0 / 1 / 1
8,683
511
6,378
11,157
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
kcolgem
Persephone
14
2 / 4 / 3
8,709
512
6,730
11,016
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniAthenaAresOsiris

VS

Bans
ChironKukulkanBellonaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AnnulBlaster
Xbalanque
16
0 / 1 / 4
9,853
580
5,654
11,805
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 5
9,052
532
5,825
9,464
8,824
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
MikE izZ FtW
Zhong Kui
16
5 / 2 / 3
11,024
648
14,121
11,274
9,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
NaokoFHer
Lancelot
19
8 / 2 / 5
11,289
664
13,420
15,504
9,705
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Thee_Doc_
Vulcan
14
1 / 3 / 4
9,282
546
7,903
7,817
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
7
Kills
14
15
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AnnulBlaster
Xbalanque
0
1
4
2
L
3
1
1
3.5
W
0
0
5
2.5
L
1
4
4
0.75
L
Cu Chulainn
KyIIeII
Cu Chulainn
1
5
1
0.3
W
Zhong Kui
MikE izZ FtW
Zhong Kui
5
2
3
3.25
W
Lancelot
NaokoFHer
Lancelot
8
2
5
5.25
W
Vulcan
Thee_Doc_
Vulcan
1
3
4
1
L
Artemis
WinterMau5
Artemis
0
1
1
0.5
L
Persephone
kcolgem
Persephone
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,641
Damage
46,923
67,548
Taken
55,864
37,866
Mitigated
36,164
15,222
Healing
21,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AnnulBlaster
Xbalanque
5,654
2,643
0
4,068
11,805
4,794
182
919
10,886
0
84,659
L
3,089
23
0
1,885
10,476
7,631
0
4,584
5,892
21,758
0
W
5,825
448
3,096
2,759
9,464
8,824
0
2,632
6,832
24,759
3,710
L
7,977
1,836
0
6,160
16,255
7,192
0
2,448
13,807
0
77,570
L
Cu Chulainn
KyIIeII
Cu Chulainn
6,467
805
0
2,362
18,644
14,573
0
9,762
8,882
0
57,563
W
Zhong Kui
MikE izZ FtW
Zhong Kui
14,121
4,249
0
3,924
11,274
9,606
825
1,639
9,635
79,401
16,193
W
Lancelot
NaokoFHer
Lancelot
13,420
1,981
0
6,329
15,504
9,705
0
2,902
12,602
0
117,656
W
Vulcan
Thee_Doc_
Vulcan
7,903
1,573
0
1,040
7,817
3,235
211
2,810
5,007
67,936
1,514
L
Artemis
WinterMau5
Artemis
6,378
2,058
0
3,077
11,157
4,343
0
1,197
9,960
0
85,149
L
Persephone
kcolgem
Persephone
6,730
138
0
1,738
11,016
4,127
0
6,919
4,070
56,671
1,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
50,500
498
Minions Killed
559
0
Camps Cleared
0
1,763,679
Distance Traveled
1,811,612
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,853
580
144
8
0
309,207
0
L
Geb
7,785
458
23
1
0
385,727
8
W
Terra
9,052
532
31
2
0
397,076
0
L
Susano
8,082
475
121
7
0
398,613
1
L
Cu Chulainn
7,755
456
93
5
0
332,732
1
W
Zhong Kui
11,024
648
130
8
0
319,599
3
W
Lancelot
11,289
664
139
8
0
425,126
7
W
Vulcan
9,282
546
115
7
0
360,604
6
L
Artemis
8,683
511
148
9
0
322,982
0
L
Persephone
8,709
512
113
7
0
323,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role