Player Matchup

Artemis
Artemis
GreenLanternO1
Artemis
Level 152
God Stats
6W - 4L
1,677 SR
Queue Stats
101W - 95L
1,457 Elo+
Solo
Agni
Agni
HeyGrabMeABeer
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Von Schwein8598
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 74L
1,493 Elo+
Solo
Tiamat
Tiamat
fresteban2010
Tiamat
Level 199
God Stats
1W - 0L
1,725 SR
Queue Stats
111W - 120L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
rollinsmoke
Kuzenbo
Level 102
God Stats
3W - 2L
1,352 SR
Queue Stats
4W - 7L
1,442 Elo+
Party 3
Team Averages
Level 141
1,551 SR
1,482 Elo+

VS

Team Averages
Level 140
1,480 SR
1,528 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CncGhost
Athena
Level 121
God Stats
21W - 16L
1,559 SR
Queue Stats
76W - 62L
1,568 Elo+
Party 1
Chronos
Chronos
Reeves3334
Chronos
Level 134
God Stats
20W - 6L
1,588 SR
Queue Stats
211W - 207L
1,536 Elo+
Party 2
Fenrir
Fenrir
TheGamefather___
Fenrir
Level 133
God Stats
1W - 4L
1,488 SR
Queue Stats
191W - 194L
1,504 Elo+
Party 1
Neith
Neith
Togepi Pride
Neith
Level 156
God Stats
3W - 1L
1,264 SR
Queue Stats
63W - 48L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,416
583
5,041
5,507
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 2
6,610
601
7,833
6,750
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 1
5,832
530
3,026
7,440
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
3 / 1 / 0
7,582
689
5,815
6,812
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
rollinsmoke
Kuzenbo
9
1 / 0 / 3
6,032
548
4,119
6,954
6,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
0 / 3 / 1
5,458
496
4,054
11,769
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
CncGhost
Athena
10
2 / 2 / 1
6,065
551
2,951
10,187
8,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Reeves3334
Chronos
9
0 / 2 / 0
5,343
486
3,468
8,270
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 1
5,498
500
3,702
11,163
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 1
6,426
584
3,929
5,334
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
3
3
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
1
0.17
L
Athena
CncGhost
Athena
2
2
1
1.25
W
2
2
1
1.25
W
2
0
2
3
L
Chronos
Reeves3334
Chronos
0
2
0
0
L
1
4
1
0.38
L
0
0
1
0.5
W
2
0
1
2.5
W
3
1
0
3
W
Kuzenbo
rollinsmoke
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,834
Damage
18,104
33,463
Taken
46,723
20,841
Mitigated
23,092
9,725
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,054
1,303
0
5,300
11,769
5,668
0
4,356
6,559
26,785
3,436
L
Athena
CncGhost
Athena
2,951
1,123
157
3,124
10,187
8,262
20
2,355
7,661
16,212
0
W
5,041
1,768
0
1,590
5,507
2,316
0
734
4,773
0
45,281
W
7,833
770
0
500
6,750
2,222
385
1,761
4,777
43,584
999
L
Chronos
Reeves3334
Chronos
3,468
841
0
1,200
8,270
2,823
0
4,751
3,187
30,214
0
L
3,702
763
0
3,921
11,163
4,339
0
3,459
7,488
0
36,326
L
3,929
1,674
0
2,049
5,334
2,000
568
921
4,325
0
61,190
W
3,026
1,089
0
3,223
7,440
4,773
0
661
6,733
0
43,368
W
5,815
1,021
0
2,861
6,812
4,884
0
4,153
2,659
46,382
2,725
W
Kuzenbo
rollinsmoke
Kuzenbo
4,119
1,974
0
1,551
6,954
6,646
81
2,666
4,164
19,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,472
Gold Earned
28,790
354
Minions Killed
301
0
Camps Cleared
0
1,134,449
Distance Traveled
1,092,802
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,458
496
46
4
0
210,052
7
L
Athena
6,065
551
28
3
0
239,170
3
W
Artemis
6,416
583
80
7
0
194,772
0
W
Agni
6,610
601
85
8
0
223,043
3
L
Chronos
5,343
486
55
5
0
212,892
2
L
Fenrir
5,498
500
66
6
0
236,021
0
L
Neith
6,426
584
106
10
0
194,667
0
W
Bellona
5,832
530
71
6
0
253,226
4
W
Tiamat
7,582
689
94
9
0
224,314
1
W
Kuzenbo
6,032
548
24
2
0
239,094
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role