Player Matchup

Anubis
Anubis
Edstar27
Anubis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,321 Elo+
Party 1
Kuzenbo
Kuzenbo
Wi3eGuyRaYY
Kuzenbo
Level 68
God Stats
0W - 1L
1,674 SR
Queue Stats
11W - 12L
1,473 Elo+
Party 1
King Arthur
King Arthur
naMgiPreaB
King Arthur
Level 94
God Stats
1W - 1L
1,760 SR
Queue Stats
12W - 10L
1,486 Elo+
Party 1
Team Averages
Level 88
1,645 SR
1,427 Elo+

VS

Team Averages
Level 116
1,493 SR
1,568 Elo+
Amaterasu
Amaterasu
Cratercrow
Amaterasu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,660 Elo+
Party 2
Anubis
Anubis
hashorrosin
Anubis
Level 89
God Stats
9W - 11L
1,410 SR
Queue Stats
121W - 110L
1,468 Elo+
Solo
Artemis
Artemis
thisnewkid
Artemis
Level 153
God Stats
16W - 5L
1,569 SR
Queue Stats
105W - 44L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Edstar27
Anubis
15
1 / 6 / 1
9,512
634
6,939
11,772
6,406
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Wi3eGuyRaYY
Kuzenbo
14
0 / 4 / 3
8,981
599
8,130
18,832
27,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
naMgiPreaB
King Arthur
14
2 / 7 / 0
9,310
621
13,216
17,308
8,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cratercrow
Amaterasu
18
7 / 1 / 8
11,757
784
9,874
17,186
13,490
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
17
6 / 2 / 6
11,876
792
11,737
9,905
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
thisnewkid
Artemis
18
4 / 0 / 11
11,994
800
18,541
10,160
4,746
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
17
17
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cratercrow
Amaterasu
7
1
8
11
L
Anubis
Edstar27
Anubis
1
6
1
0.25
L
Kuzenbo
Wi3eGuyRaYY
Kuzenbo
0
4
3
0.38
W
Anubis
6
2
6
4.5
L
King Arthur
naMgiPreaB
King Arthur
2
7
0
0.29
W
Artemis
thisnewkid
Artemis
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
40,152
47,912
Taken
37,251
42,511
Mitigated
23,211
2,590
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cratercrow
Amaterasu
9,874
5,414
0
2,629
17,186
13,490
1,003
6,964
10,177
0
33,290
L
Anubis
Edstar27
Anubis
6,939
147
0
2,590
11,772
6,406
0
2,270
9,470
50,852
0
L
Kuzenbo
Wi3eGuyRaYY
Kuzenbo
8,130
2,173
0
0
18,832
27,531
45
5,356
13,372
16,888
2,998
W
Anubis
11,737
200
0
923
9,905
4,975
371
3,946
5,933
54,039
0
L
King Arthur
naMgiPreaB
King Arthur
13,216
2,132
0
0
17,308
8,574
0
4,183
13,095
0
42,459
W
Artemis
thisnewkid
Artemis
18,541
8,913
0
2,448
10,160
4,746
1,983
3,865
6,282
0
73,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,803
Gold Earned
35,627
172
Minions Killed
226
0
Camps Cleared
0
720,445
Distance Traveled
880,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,757
784
46
3
0
316,080
0
L
Anubis
9,512
634
75
5
0
212,548
0
L
Kuzenbo
8,981
599
27
2
0
263,408
0
W
Anubis
11,876
792
89
6
0
281,848
0
L
King Arthur
9,310
621
70
5
0
244,489
0
W
Artemis
11,994
800
91
6
0
282,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role