Player Matchup

Agni
Agni
AthenasToez
Agni
Level 119
God Stats
4W - 5L
1,645 SR
Queue Stats
68W - 65L
1,525 Elo+
Solo
Scylla
Scylla
DannyMalRich
Scylla
Level 89
God Stats
0W - 5L
1,500 SR
Queue Stats
99W - 99L
1,479 Elo+
Solo
Neith
Neith
KariMysacGamer
Neith
Level 93
God Stats
8W - 7L
1,657 SR
Queue Stats
261W - 290L
1,481 Elo+
Solo
Atlas
Atlas
TheGreatMike613
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,505 Elo+
Solo
Lancelot
Lancelot
pher02420
Lancelot
Level 124
God Stats
2W - 2L
1,320 SR
Queue Stats
179W - 206L
1,467 Elo+
Solo
Team Averages
Level 106
1,525 SR
1,491 Elo+

VS

Team Averages
Level 100
1,520 SR
1,561 Elo+
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Amenonouhoko
Kukulkan
Level 45
God Stats
1W - 1L
1,338 SR
Queue Stats
100W - 70L
1,655 Elo+
Party 1
Thanatos
Thanatos
L0RDWH4LE
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,561 Elo+
Party 1
Cernunnos
Cernunnos
LinuxGooberz
Cernunnos
Level 128
God Stats
39W - 50L
1,440 SR
Queue Stats
673W - 709L
1,424 Elo+
Solo
Hercules
Hercules
MenLover_69
Hercules
Level 147
God Stats
8W - 3L
1,823 SR
Queue Stats
120W - 90L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,757
1,108
10,566
7,005
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Scylla
12
0 / 2 / 4
7,042
1,006
7,437
4,222
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 2
8,018
1,145
9,213
8,557
3,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 0
7,358
1,051
2,186
4,811
3,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
pher02420
Lancelot
13
0 / 5 / 5
7,365
1,052
6,361
13,577
10,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

286

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 2 / 8
7,937
1,134
3,190
12,684
14,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Kukulkan
Amenonouhoko
Kukulkan
14
2 / 1 / 9
8,638
1,234
10,882
3,834
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
L0RDWH4LE
Thanatos
13
4 / 2 / 4
7,994
1,142
5,029
6,503
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cernunnos
LinuxGooberz
Cernunnos
14
3 / 0 / 8
8,241
1,177
4,853
6,756
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Hercules
MenLover_69
Hercules
13
5 / 0 / 8
8,720
1,246
10,637
10,957
9,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
5
Kills
14
14
Deaths
5
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
8
2
W
Kukulkan
Amenonouhoko
Kukulkan
2
1
9
6.5
L
2
3
3
1.17
L
Scylla
0
2
4
1
L
2
2
2
1.5
W
Thanatos
L0RDWH4LE
Thanatos
4
2
4
3
W
Cernunnos
LinuxGooberz
Cernunnos
3
0
8
7
W
Hercules
MenLover_69
Hercules
5
0
8
9
L
1
2
0
0.5
L
Lancelot
pher02420
Lancelot
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,763
Damage
34,591
38,172
Taken
40,734
21,076
Mitigated
32,881
1,627
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,190
439
0
567
12,684
14,080
0
5,801
6,578
5,864
0
W
Kukulkan
Amenonouhoko
Kukulkan
10,882
779
0
100
3,834
2,011
0
2,727
1,066
34,116
1,072
L
10,566
1,451
0
340
7,005
2,406
0
1,739
5,096
21,443
0
L
Scylla
7,437
731
0
0
4,222
1,430
0
1,002
3,135
16,836
0
L
9,213
3,046
0
429
8,557
3,425
0
4,205
4,269
0
21,035
W
Thanatos
L0RDWH4LE
Thanatos
5,029
906
0
2,350
6,503
3,486
0
3,212
3,202
0
9,239
W
Cernunnos
LinuxGooberz
Cernunnos
4,853
1,916
251
943
6,756
3,445
0
3,535
3,082
0
19,186
W
Hercules
MenLover_69
Hercules
10,637
4,055
0
2,092
10,957
9,859
0
5,488
5,281
0
14,878
L
2,186
1,036
0
245
4,811
3,690
0
1,785
2,904
4,111
0
L
Lancelot
pher02420
Lancelot
6,361
574
0
613
13,577
10,125
0
4,917
8,311
574
21,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,540
Gold Earned
41,530
115
Minions Killed
124
5
Camps Cleared
7
619,230
Distance Traveled
722,113
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,937
1,134
2
0
0
132,175
0
W
Kukulkan
8,638
1,234
68
10
0
143,530
1
L
Agni
7,757
1,108
23
3
3
143,138
0
L
Scylla
7,042
1,006
30
4
1
132,426
0
L
Neith
8,018
1,145
29
4
1
139,796
0
W
Thanatos
7,994
1,142
19
3
2
150,913
0
W
Cernunnos
8,241
1,177
20
3
5
135,348
0
W
Hercules
8,720
1,246
15
2
0
160,147
1
L
Atlas
7,358
1,051
3
0
0
65,218
0
L
Lancelot
7,365
1,052
30
4
0
138,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role