Player Matchup

Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
A Mathing Ape
Baron Samedi
Level 158
God Stats
26W - 16L
1,706 SR
Queue Stats
382W - 386L
1,552 Elo+
Party 1
He Bo
He Bo
l2ushrus
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,463 Elo+
Party 1
Team Averages
Level 131
1,569 SR
1,505 Elo+

VS

Team Averages
Level 132
1,613 SR
1,584 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
XpiredReaction
Anubis
Level 157
God Stats
12W - 8L
1,839 SR
Queue Stats
176W - 92L
1,771 Elo+
Solo
Jormungandr
Jormungandr
lil_hunchoo_herb
Jormungandr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 137L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 0 / 7
7,849
785
6,499
9,948
9,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
A Mathing Ape
Baron Samedi
13
4 / 2 / 7
8,167
817
10,426
9,134
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
l2ushrus
He Bo
12
3 / 2 / 5
7,592
759
5,733
5,975
1,829
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 3 / 0
7,624
762
5,643
7,234
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
1 / 3 / 2
7,633
763
4,276
6,845
3,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
lil_hunchoo_herb
Jormungandr
11
0 / 5 / 2
6,636
664
6,609
12,196
8,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
4
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
7
7.5
L
Bastet
 
Bastet
2
3
0
0.67
W
Baron Samedi
A Mathing Ape
Baron Samedi
4
2
7
3.75
L
1
3
2
0.67
W
He Bo
l2ushrus
He Bo
3
2
5
2.75
L
Jormungandr
lil_hunchoo_herb
Jormungandr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,658
Damage
16,528
25,057
Taken
26,275
16,327
Mitigated
14,878
8,230
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,499
1,087
0
2,902
9,948
9,436
198
3,149
6,562
0
15,368
L
Bastet
 
Bastet
5,643
1,707
0
1,122
7,234
2,588
0
3,072
3,800
0
24,513
W
Baron Samedi
A Mathing Ape
Baron Samedi
10,426
589
1,635
3,253
9,134
5,062
485
3,293
5,503
36,030
0
L
4,276
26
0
1,966
6,845
3,368
76
3,788
2,707
24,791
584
W
He Bo
l2ushrus
He Bo
5,733
499
0
440
5,975
1,829
523
2,711
2,979
19,282
369
L
Jormungandr
lil_hunchoo_herb
Jormungandr
6,609
763
0
2,109
12,196
8,922
0
7,865
3,669
17,913
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,608
Gold Earned
21,893
131
Minions Killed
121
0
Camps Cleared
0
570,974
Distance Traveled
551,733
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,849
785
21
2
0
215,895
0
L
Bastet
7,624
762
45
5
0
208,624
0
W
Baron Samedi
8,167
817
74
7
0
165,524
0
L
Anubis
7,633
763
41
4
0
165,911
0
W
He Bo
7,592
759
36
4
0
189,555
3
L
Jormungandr
6,636
664
35
4
0
177,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role