Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dripple
Ah Muzen Cab
Level 89
God Stats
1W - 2L
1,524 SR
Queue Stats
85W - 82L
1,554 Elo+
Party 1
Zhong Kui
Zhong Kui
OniCommander
Zhong Kui
Level 146
God Stats
0W - 2L
1,279 SR
Queue Stats
112W - 114L
1,547 Elo+
Party 1
Skadi
Skadi
PewAllOver
Skadi
Level 191
God Stats
3W - 7L
1,415 SR
Queue Stats
387W - 349L
1,586 Elo+
Solo
Chang'e
Chang'e
QQuiiNn
Chang'e
Level 158
God Stats
1W - 1L
1,351 SR
Queue Stats
79W - 83L
1,488 Elo+
Solo
Ah Puch
Ah Puch
rg1550
Ah Puch
Level 286
God Stats
0W - 2L
1,409 SR
Queue Stats
46W - 62L
1,498 Elo+
Solo
Team Averages
Level 174
1,396 SR
1,535 Elo+

VS

Team Averages
Level 153
1,473 SR
1,568 Elo+
Ra
Ra
Angeluuux
Ra
Level 154
God Stats
2W - 1L
1,487 SR
Queue Stats
60W - 50L
1,577 Elo+
Solo
Tyr
Tyr
Stopthecoronawar
Tyr
Level 154
God Stats
5W - 7L
1,547 SR
Queue Stats
315W - 312L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
dbrooks3301
Tsukuyomi
Level 149
God Stats
6W - 6L
1,378 SR
Queue Stats
266W - 276L
1,552 Elo+
Solo
Amaterasu
Amaterasu
enrique1313
Amaterasu
Level 156
God Stats
1W - 1L
1,419 SR
Queue Stats
48W - 45L
1,551 Elo+
Party 2
Sobek
Sobek
fernand0u
Sobek
Level 154
God Stats
2W - 1L
1,534 SR
Queue Stats
42W - 39L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dripple
Ah Muzen Cab
17
1 / 5 / 5
8,958
640
16,018
15,998
9,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
OniCommander
Zhong Kui
11
1 / 8 / 3
7,904
565
8,307
13,309
9,258
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
19
6 / 1 / 5
11,250
804
16,941
13,530
14,415
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
QQuiiNn
Chang'e
14
0 / 4 / 6
8,375
598
11,590
12,340
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
rg1550
Ah Puch
18
3 / 2 / 5
10,473
748
26,870
10,187
6,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 17
10,111
722
12,614
14,255
7,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 2 / 11
10,189
728
8,925
20,345
15,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
dbrooks3301
Tsukuyomi
18
9 / 3 / 8
11,232
802
20,683
16,009
8,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
enrique1313
Amaterasu
15
3 / 3 / 16
9,629
688
10,645
25,827
29,790
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
fernand0u
Sobek
16
3 / 2 / 12
9,626
688
9,589
23,574
29,859
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
11
Kills
20
20
Deaths
11
24
Assists
64
Player
Kills
Deaths
Assists
KDA
W
1
1
17
9.5
L
Ah Muzen Cab
Dripple
Ah Muzen Cab
1
5
5
0.7
L
Zhong Kui
OniCommander
Zhong Kui
1
8
3
0.31
L
Skadi
6
1
5
8.5
L
Chang'e
QQuiiNn
Chang'e
0
4
6
0.75
W
4
2
11
4.75
W
Tsukuyomi
dbrooks3301
Tsukuyomi
9
3
8
4.33
W
Amaterasu
enrique1313
Amaterasu
3
3
16
3.67
W
Sobek
fernand0u
Sobek
3
2
12
4.5
L
Ah Puch
rg1550
Ah Puch
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,726
Damage
62,456
65,364
Taken
100,010
46,350
Mitigated
90,799
19,104
Healing
61,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,614
319
26,565
9,768
14,255
7,510
546
8,174
6,081
27,919
859
L
Ah Muzen Cab
Dripple
Ah Muzen Cab
16,018
5,128
1,019
1,521
15,998
9,725
0
4,367
11,219
0
35,193
L
Zhong Kui
OniCommander
Zhong Kui
8,307
475
555
719
13,309
9,258
0
5,263
7,699
10,721
0
L
Skadi
16,941
2,685
864
1,689
13,530
14,415
0
3,861
8,957
0
35,100
L
Chang'e
QQuiiNn
Chang'e
11,590
181
6,449
3,639
12,340
6,106
0
3,685
8,463
16,808
0
W
8,925
699
238
3,012
20,345
15,614
296
8,423
11,922
0
14,170
W
Tsukuyomi
dbrooks3301
Tsukuyomi
20,683
3,142
1,335
2,304
16,009
8,026
56
7,580
8,429
0
50,187
W
Amaterasu
enrique1313
Amaterasu
10,645
1,220
2,395
6,541
25,827
29,790
0
11,668
14,159
0
16,999
W
Sobek
fernand0u
Sobek
9,589
36
3,391
5,456
23,574
29,859
0
10,273
13,301
16,587
2,580
L
Ah Puch
rg1550
Ah Puch
26,870
593
558
2,091
10,187
6,846
0
3,057
6,870
45,105
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,960
Gold Earned
50,787
133
Minions Killed
218
0
Camps Cleared
0
1,227,430
Distance Traveled
1,344,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,111
722
77
6
0
272,676
0
L
Ah Muzen Cab
8,958
640
28
2
0
239,630
0
L
Zhong Kui
7,904
565
10
1
0
200,945
0
L
Skadi
11,250
804
40
3
0
260,085
0
L
Chang'e
8,375
598
6
0
0
257,217
0
W
Tyr
10,189
728
16
1
0
273,949
0
W
Tsukuyomi
11,232
802
73
5
0
269,097
0
W
Amaterasu
9,629
688
25
2
0
281,940
0
W
Sobek
9,626
688
27
2
0
246,953
0
L
Ah Puch
10,473
748
49
4
0
269,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role