Player Matchup

Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Grandmaster
Swеeet
Ullr
Grandmaster
Level 242
God Stats
26W - 3L
1,901 SR
Queue Stats
119W - 20L
3,500 MMR
Party 2
Xing Tian
Xing Tian
Grandmaster
whaaaaaaaaaat
Xing Tian
Grandmaster
Level 156
God Stats
9W - 0L
2,332 SR
Queue Stats
64W - 0L
3,080 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 171
1,911 SR
2,693 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,607 SR
1,915 MMR
Set
Set
Gold II
MOONRAKER20
Set
Gold II
Level 145
God Stats
44W - 30L
1,636 SR
Queue Stats
212W - 123L
1,830 MMR
Party 1
Ix Chel
Ix Chel
Platinum II
RRxece
Ix Chel
Platinum II
Level 85
God Stats
7W - 2L
1,686 SR
Queue Stats
48W - 26L
2,099 MMR
Party 1
Terra
Terra
Gold II
Zochї
Terra
Gold II
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 10L
1,818 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
3 / 0 / 3
7,656
766
5,742
7,865
6,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
Swеeet
Ullr
13
2 / 0 / 2
8,071
807
5,682
8,108
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
whaaaaaaaaaat
Xing Tian
13
1 / 0 / 4
7,407
741
9,360
10,712
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
KuzenboAchillesOsirisOdinAres

VS

Bans
CthulhuSobekCharonAtlasGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,960
596
2,668
8,782
4,236
Ix Chel
RRxece
Ix Chel
13
0 / 0 / 0
6,889
689
9,986
5,516
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Zochї
Terra
11
0 / 1 / 0
6,330
633
7,978
9,121
7,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
3
4.5
L
0
5
0
0
L
Ix Chel
RRxece
Ix Chel
0
0
0
0
W
Ullr
Swеeet
Ullr
2
0
2
3
L
Terra
Zochї
Terra
0
1
0
0
W
Xing Tian
whaaaaaaaaaat
Xing Tian
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,784
Damage
20,632
26,685
Taken
23,419
18,464
Mitigated
13,852
14,040
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,742
378
2,513
5,438
7,865
6,807
377
4,021
3,086
0
28,495
L
2,668
1,079
0
1,691
8,782
4,236
0
2,637
5,866
0
12,390
L
Ix Chel
RRxece
Ix Chel
9,986
1,089
983
1,188
5,516
2,089
0
2,754
2,569
32,906
892
W
Ullr
Swеeet
Ullr
5,682
1,822
0
2,189
8,108
3,328
911
5,112
2,404
0
51,194
L
Terra
Zochї
Terra
7,978
497
82
2,209
9,121
7,527
0
2,925
5,447
18,332
0
W
Xing Tian
whaaaaaaaaaat
Xing Tian
9,360
493
0
3,900
10,712
8,329
78
6,613
3,007
20,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,134
Gold Earned
19,179
159
Minions Killed
117
0
Camps Cleared
0
653,367
Distance Traveled
605,301
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,656
766
36
4
0
222,890
0
L
Set
5,960
596
21
2
0
183,357
0
L
Ix Chel
6,889
689
76
8
0
192,534
0
W
Ullr
8,071
807
97
10
0
202,891
2
L
Terra
6,330
633
20
2
0
229,410
0
W
Xing Tian
7,407
741
26
3
0
227,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role