Player Matchup

Sylvanus
Sylvanus
BilboSwagginsx0
Sylvanus
Level 146
God Stats
11W - 9L
1,542 SR
Queue Stats
32W - 31L
1,513 Elo+
Party 3
Xing Tian
Xing Tian
Deadpool9mm
Xing Tian
Level 158
God Stats
2W - 0L
1,351 SR
Queue Stats
4W - 1L
1,702 Elo+
Party 3
Surtr
Surtr
ENCRYPTEDGREEN
Surtr
Level 123
God Stats
41W - 31L
1,574 SR
Queue Stats
206W - 204L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
INNOMINATAM7
Ah Puch
Level 153
God Stats
20W - 26L
1,538 SR
Queue Stats
143W - 146L
1,499 Elo+
Party 1
Medusa
Medusa
Obliiviionn_
Medusa
Level 81
God Stats
2W - 1L
1,659 SR
Queue Stats
15W - 27L
1,392 Elo+
Solo
Team Averages
Level 132
1,533 SR
1,521 Elo+

VS

Team Averages
Level 124
1,449 SR
1,477 Elo+
Cernunnos
Cernunnos
Chedda Banka
Cernunnos
Level 86
God Stats
3W - 7L
1,360 SR
Queue Stats
17W - 21L
1,396 Elo+
Solo
Horus
Horus
FENRIRS BLOOD
Horus
Level 147
God Stats
4W - 4L
1,687 SR
Queue Stats
274W - 275L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
MrNiceGuy956
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,482 Elo+
Party 2
Skadi
Skadi
TheJoker1624
Skadi
Level 209
God Stats
0W - 1L
1,198 SR
Queue Stats
15W - 21L
1,457 Elo+
Solo
Nemesis
Nemesis
YuhHuy
Nemesis
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 59L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
4 / 3 / 5
10,224
538
12,817
16,855
10,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Deadpool9mm
Xing Tian
13
1 / 1 / 8
8,462
445
9,178
15,860
16,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 5 / 0
10,703
563
15,414
24,621
19,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
INNOMINATAM7
Ah Puch
17
4 / 4 / 0
10,631
560
13,001
13,102
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
17
5 / 0 / 1
11,025
580
9,080
9,866
3,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chedda Banka
Cernunnos
16
1 / 3 / 1
9,181
483
7,154
11,705
4,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 5
7,495
394
7,506
21,552
21,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
MrNiceGuy956
Baron Samedi
15
4 / 3 / 2
8,874
467
13,087
11,549
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 4 / 1
10,621
559
14,734
19,832
10,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
YuhHuy
Nemesis
17
5 / 2 / 3
9,629
507
14,324
17,732
8,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
17
Kills
13
13
Deaths
17
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
3
5
2.17
L
Cernunnos
Chedda Banka
Cernunnos
1
3
1
0.5
W
Xing Tian
Deadpool9mm
Xing Tian
1
1
8
5
W
3
5
0
0.6
L
0
5
5
0.5
W
Ah Puch
INNOMINATAM7
Ah Puch
4
4
0
1
L
Baron Samedi
MrNiceGuy956
Baron Samedi
4
3
2
1.67
W
Medusa
5
0
1
5.5
L
3
4
1
0.88
L
Nemesis
YuhHuy
Nemesis
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,490
Damage
56,805
80,304
Taken
82,370
55,246
Mitigated
51,049
27,108
Healing
29,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
12,817
2,538
1,356
6,220
16,855
10,316
0
5,347
11,508
69,050
20,976
L
Cernunnos
Chedda Banka
Cernunnos
7,154
3,706
161
4,352
11,705
4,517
0
3,101
8,604
0
77,797
W
Xing Tian
Deadpool9mm
Xing Tian
9,178
1,387
0
3,486
15,860
16,577
0
4,162
11,698
24,619
0
W
15,414
5,883
0
9,296
24,621
19,435
31
92
24,529
2,060
82,524
L
7,506
4,383
1,418
8,766
21,552
21,248
0
10,497
11,055
0
38,277
W
Ah Puch
INNOMINATAM7
Ah Puch
13,001
264
0
1,587
13,102
5,022
0
3,160
9,942
92,678
0
L
Baron Samedi
MrNiceGuy956
Baron Samedi
13,087
1,397
930
2,777
11,549
6,235
0
8,898
2,651
67,481
0
W
Medusa
9,080
4,089
0
5,163
9,866
3,896
889
838
9,028
0
92,439
L
14,734
5,772
0
6,202
19,832
10,496
398
3,514
16,318
0
109,019
L
Nemesis
YuhHuy
Nemesis
14,324
5,731
0
4,458
17,732
8,553
0
9,228
8,504
0
97,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
45,800
562
Minions Killed
624
0
Camps Cleared
0
1,791,396
Distance Traveled
1,797,127
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,224
538
126
7
0
342,686
0
L
Cernunnos
9,181
483
128
7
0
336,246
0
W
Xing Tian
8,462
445
22
1
0
394,283
9
W
Surtr
10,703
563
124
7
0
361,336
5
L
Horus
7,495
394
70
4
0
348,797
0
W
Ah Puch
10,631
560
137
7
0
338,742
6
L
Baron Samedi
8,874
467
102
5
0
351,313
0
W
Medusa
11,025
580
153
8
0
354,349
5
L
Skadi
10,621
559
190
10
0
301,767
1
L
Nemesis
9,629
507
134
7
0
459,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role