Player Matchup

Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
GrxxveDTG
Bellona
Level 48
God Stats
6W - 7L
1,434 SR
Queue Stats
9W - 14L
1,347 Elo+
Party 1
King Arthur
King Arthur
LongLivedCube
King Arthur
Level 109
God Stats
7W - 11L
1,396 SR
Queue Stats
285W - 278L
1,487 Elo+
Party 2
Nut
Nut
Meldrus_G
Nut
Level 47
God Stats
6W - 9L
1,394 SR
Queue Stats
18W - 26L
1,296 Elo+
Party 2
Cliodhna
Cliodhna
Zxvcik
Cliodhna
Level 25
God Stats
2W - 0L
1,488 SR
Queue Stats
3W - 5L
1,196 Elo+
Party 1
Team Averages
Level 59
1,442 SR
1,365 Elo+

VS

Team Averages
Level 88
1,494 SR
1,454 Elo+
Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Nonotheehobo2
Mulan
Level 54
God Stats
5W - 11L
1,369 SR
Queue Stats
30W - 33L
1,426 Elo+
Solo
Jormungandr
Jormungandr
Saber La Blade2
Jormungandr
Level 87
God Stats
5W - 3L
1,660 SR
Queue Stats
70W - 69L
1,482 Elo+
Solo
Bakasura
Bakasura
Shade_Made_U_Cry
Bakasura
Level 88
God Stats
18W - 24L
1,435 SR
Queue Stats
351W - 343L
1,396 Elo+
Solo
Charybdis
Charybdis
snapplepuss
Charybdis
Level 67
God Stats
33W - 23L
1,508 SR
Queue Stats
249W - 256L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 0
6,509
592
2,729
4,999
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
GrxxveDTG
Bellona
10
3 / 1 / 0
5,883
535
2,246
7,245
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
LongLivedCube
King Arthur
11
4 / 1 / 1
6,033
548
6,905
9,907
6,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 2
5,408
492
3,969
6,175
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Zxvcik
Cliodhna
10
0 / 2 / 2
5,666
515
2,905
8,561
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 2 / 0
6,230
566
3,104
4,233
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 2 / 1
5,291
481
4,044
7,087
3,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
Saber La Blade2
Jormungandr
10
2 / 3 / 0
6,167
561
4,984
7,075
4,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 1
5,311
483
2,233
7,423
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
snapplepuss
Charybdis
10
1 / 3 / 0
5,685
517
4,819
8,746
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
6
6
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
0
2
L
Ra
 
Ra
1
2
0
0.5
W
Bellona
GrxxveDTG
Bellona
3
1
0
3
W
King Arthur
LongLivedCube
King Arthur
4
1
1
4.5
W
1
1
2
2
L
2
2
1
1.25
L
Jormungandr
Saber La Blade2
Jormungandr
2
3
0
0.67
L
0
0
1
0.5
W
Cliodhna
Zxvcik
Cliodhna
0
2
2
0.5
L
Charybdis
snapplepuss
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,754
Damage
19,184
36,887
Taken
34,564
19,066
Mitigated
15,877
12,517
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,729
480
0
1,010
4,999
1,877
562
2,573
2,318
43,922
0
L
Ra
 
Ra
3,104
353
108
571
4,233
1,632
486
2,005
2,036
36,353
2,290
W
Bellona
GrxxveDTG
Bellona
2,246
839
0
2,669
7,245
5,088
0
3,212
3,936
0
25,118
W
King Arthur
LongLivedCube
King Arthur
6,905
708
0
3,020
9,907
6,984
0
0
9,756
0
36,826
W
3,969
2,995
0
2,254
6,175
2,039
976
0
6,175
0
32,113
L
4,044
1,157
0
2,559
7,087
3,938
0
0
7,087
0
19,396
L
Jormungandr
Saber La Blade2
Jormungandr
4,984
2,291
0
200
7,075
4,565
0
0
6,828
41,012
1,197
L
2,233
1,575
0
2,494
7,423
2,800
0
492
6,847
0
27,653
W
Cliodhna
Zxvcik
Cliodhna
2,905
822
0
3,564
8,561
3,078
0
1,795
6,693
0
37,269
L
Charybdis
snapplepuss
Charybdis
4,819
3,478
0
3,399
8,746
2,942
0
0
8,746
0
42,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,499
Gold Earned
28,684
289
Minions Killed
292
0
Camps Cleared
0
1,088,376
Distance Traveled
952,581
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,509
592
87
8
0
198,662
3
L
Ra
6,230
566
68
6
0
215,007
0
W
Bellona
5,883
535
44
4
0
209,412
0
W
King Arthur
6,033
548
46
4
0
236,944
3
W
Nut
5,408
492
49
4
0
209,078
0
L
Mulan
5,291
481
39
4
0
159,071
0
L
Jormungandr
6,167
561
66
6
0
160,697
0
L
Bakasura
5,311
483
56
5
0
230,541
0
W
Cliodhna
5,666
515
63
6
0
234,280
0
L
Charybdis
5,685
517
63
6
0
187,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role