Player Matchup

Cthulhu
Cthulhu
Juuiceboxer
Cthulhu
Level 84
God Stats
8W - 5L
1,579 SR
Queue Stats
130W - 107L
1,547 Elo+
Party 1
Lancelot
Lancelot
Natrix602
Lancelot
Level 154
God Stats
8W - 3L
1,518 SR
Queue Stats
591W - 555L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
ObiBone
Cu Chulainn
Level 56
God Stats
10W - 15L
1,493 SR
Queue Stats
152W - 126L
1,523 Elo+
Party 1
Poseidon
Poseidon
cousinvinny5681
Poseidon
Level 84
God Stats
5W - 6L
1,463 SR
Queue Stats
313W - 333L
1,438 Elo+
Solo
Danzaburou
Danzaburou
snechtnf
Danzaburou
Level 115
God Stats
22W - 6L
1,798 SR
Queue Stats
229W - 205L
1,509 Elo+
Party 1
Team Averages
Level 99
1,570 SR
1,499 Elo+

VS

Team Averages
Level 127
1,513 SR
1,525 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
J3rry_B3rry_3000
Neith
Level 123
God Stats
6W - 9L
1,549 SR
Queue Stats
55W - 45L
1,531 Elo+
Solo
Athena
Athena
LD5O
Athena
Level 96
God Stats
5W - 2L
1,803 SR
Queue Stats
26W - 16L
1,594 Elo+
Solo
Zeus
Zeus
jacklegger
Zeus
Level 114
God Stats
0W - 2L
1,213 SR
Queue Stats
450W - 437L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juuiceboxer
Cthulhu
10
4 / 2 / 3
6,357
636
6,147
8,136
7,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Natrix602
Lancelot
11
1 / 1 / 4
5,747
575
2,212
6,109
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
ObiBone
Cu Chulainn
9
3 / 1 / 1
5,399
540
3,447
8,437
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
11
0 / 2 / 2
5,970
597
1,309
3,776
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
snechtnf
Danzaburou
10
0 / 0 / 5
5,559
556
5,539
5,139
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 2 / 1
5,761
576
4,125
8,496
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
 
Da Ji
8
2 / 3 / 1
4,932
493
2,333
8,703
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,487
449
4,168
6,185
1,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Athena
LD5O
Athena
7
0 / 1 / 1
4,606
461
2,165
6,704
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 1
5,671
567
2,861
4,953
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
5
6
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
1
0.75
L
Da Ji
 
Da Ji
2
3
1
0.83
L
0
1
0
0
W
Cthulhu
Juuiceboxer
Cthulhu
4
2
3
2.75
L
Athena
LD5O
Athena
0
1
1
0.5
W
Lancelot
Natrix602
Lancelot
1
1
4
3
W
Cu Chulainn
ObiBone
Cu Chulainn
3
1
1
3.5
W
Poseidon
0
2
2
0.5
L
2
1
1
2.5
W
Danzaburou
snechtnf
Danzaburou
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,654
Damage
15,652
31,597
Taken
35,041
17,534
Mitigated
19,031
9,703
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,125
598
0
3,376
8,496
6,509
0
3,971
4,525
0
35,964
L
Da Ji
 
Da Ji
2,333
310
0
3,404
8,703
3,411
0
1,665
6,936
0
26,114
L
4,168
1,209
0
1,568
6,185
1,965
0
540
5,645
0
31,878
W
Cthulhu
Juuiceboxer
Cthulhu
6,147
671
59
2,859
8,136
7,501
31
34
7,548
34,299
16
L
Athena
LD5O
Athena
2,165
944
0
2,196
6,704
5,709
0
897
5,803
10,222
0
W
Lancelot
Natrix602
Lancelot
2,212
130
0
3,226
6,109
2,539
102
588
5,521
0
34,024
W
Cu Chulainn
ObiBone
Cu Chulainn
3,447
546
99
2,373
8,437
4,398
263
1,676
6,761
912
20,180
W
Poseidon
1,309
346
0
178
3,776
1,056
882
1,290
2,486
35,965
1,263
L
2,861
289
0
750
4,953
1,437
0
202
4,671
38,144
82
W
Danzaburou
snechtnf
Danzaburou
5,539
2,305
0
909
5,139
2,040
1,275
1,356
3,745
0
40,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,032
Gold Earned
25,457
289
Minions Killed
256
0
Camps Cleared
0
987,861
Distance Traveled
922,871
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,761
576
59
6
0
162,886
2
L
Da Ji
4,932
493
50
5
0
203,788
5
L
Neith
4,487
449
57
6
0
159,957
0
W
Cthulhu
6,357
636
56
6
0
188,438
0
L
Athena
4,606
461
19
2
0
217,099
4
W
Lancelot
5,747
575
57
6
0
238,843
0
W
Cu Chulainn
5,399
540
31
3
0
207,608
0
W
Poseidon
5,970
597
72
7
0
185,133
0
L
Zeus
5,671
567
71
7
0
179,141
0
W
Danzaburou
5,559
556
73
7
0
167,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role