Player Matchup

Hera
Hera
Gold III
 
Hera
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Silver II
STKControlzz
Lancelot
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,539 MMR
Party 1
Xing Tian
Xing Tian
Silver IV
Tenonesix
Xing Tian
Silver IV
Level 108
God Stats
4W - 1L
1,721 SR
Queue Stats
12W - 12L
1,456 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,574 SR
1,498 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,569 SR
1,423 MMR
Ravana
Ravana
Gold II
Ellis4531
Ravana
Gold II
Level 139
God Stats
15W - 8L
1,556 SR
Queue Stats
95W - 76L
1,437 MMR
Party 2
Agni
Agni
Gold II
darrck mask
Agni
Gold II
Level 142
God Stats
24W - 10L
1,776 SR
Queue Stats
95W - 76L
1,437 MMR
Party 2
Terra
Terra
Gold II
oiluj94
Terra
Gold II
Level 143
God Stats
4W - 3L
1,376 SR
Queue Stats
95W - 76L
1,395 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
0 / 5 / 2
8,615
615
6,210
8,828
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
STKControlzz
Lancelot
14
1 / 6 / 1
9,048
646
5,143
13,275
7,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Xing Tian
Tenonesix
Xing Tian
15
1 / 1 / 1
8,955
640
7,904
14,578
15,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
AchillesThothSun WukongKuzenboCthulhu

VS

Bans
HorusChaacCharonBacchusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ellis4531
Ravana
17
4 / 1 / 8
10,997
786
12,072
11,257
6,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 1 / 5
10,732
767
9,624
5,761
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
oiluj94
Terra
16
3 / 0 / 8
9,806
700
7,910
10,103
12,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
2
0.2
W
Ravana
Ellis4531
Ravana
4
1
8
8
L
Lancelot
STKControlzz
Lancelot
1
6
1
0.25
L
Xing Tian
Tenonesix
Xing Tian
1
1
1
1.5
W
5
1
5
7.5
W
Terra
oiluj94
Terra
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,257
Damage
29,606
36,681
Taken
27,121
26,297
Mitigated
22,154
4,100
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,210
1,946
0
506
8,828
3,253
0
4,869
3,488
33,397
0
W
Ravana
Ellis4531
Ravana
12,072
1,496
0
3,942
11,257
6,695
805
4,547
6,268
0
60,787
L
Lancelot
STKControlzz
Lancelot
5,143
422
0
1,349
13,275
7,063
0
3,796
8,800
0
39,916
L
Xing Tian
Tenonesix
Xing Tian
7,904
742
0
2,245
14,578
15,981
0
6,701
6,728
20,466
1,014
W
9,624
956
155
1,970
5,761
2,681
808
2,831
2,779
49,136
649
W
Terra
oiluj94
Terra
7,910
647
417
1,893
10,103
12,778
252
5,505
4,167
27,109
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,618
Gold Earned
31,535
159
Minions Killed
211
0
Camps Cleared
0
722,971
Distance Traveled
840,519
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,615
615
51
4
0
235,428
0
W
Ravana
10,997
786
96
7
0
290,073
0
L
Lancelot
9,048
646
67
5
0
257,730
0
L
Xing Tian
8,955
640
41
3
0
229,813
0
W
Agni
10,732
767
95
7
0
256,857
3
W
Terra
9,806
700
20
1
0
293,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role