Player Matchup

Hun Batz
Hun Batz
DornCoug
Hun Batz
Level 146
God Stats
1W - 0L
1,318 SR
Queue Stats
42W - 24L
1,748 Elo+
Party 1
Nu Wa
Nu Wa
Rejinold
Nu Wa
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 25L
1,756 Elo+
Party 1
Terra
Terra
Turan8888
Terra
Level 159
God Stats
3W - 3L
1,431 SR
Queue Stats
188W - 206L
1,451 Elo+
Solo
Artemis
Artemis
babywhorules
Artemis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 15L
1,775 Elo+
Party 1
Gilgamesh
Gilgamesh
ㅤADㅤ
Gilgamesh
Level 129
God Stats
1W - 0L
1,709 SR
Queue Stats
39W - 22L
1,748 Elo+
Party 1
Team Averages
Level 123
1,492 SR
1,696 Elo+

VS

Team Averages
Level 100
1,492 SR
1,475 Elo+
King Arthur
King Arthur
AlvaSebaxOG
King Arthur
Level 123
God Stats
3W - 3L
1,745 SR
Queue Stats
30W - 34L
1,448 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CARNAGEFLASH
Kumbhakarna
Level 161
God Stats
42W - 34L
1,614 SR
Queue Stats
307W - 306L
1,528 Elo+
Party 2
Zhong Kui
Zhong Kui
L3GENDFL4SH
Zhong Kui
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 60L
1,682 Elo+
Party 2
Freya
Freya
ZeonTheConsumer
Freya
Level 46
God Stats
6W - 8L
1,209 SR
Queue Stats
338W - 422L
1,388 Elo+
Solo
Cernunnos
Cernunnos
goreelah
Cernunnos
Level 158
God Stats
5W - 9L
1,391 SR
Queue Stats
43W - 61L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DornCoug
Hun Batz
16
1 / 0 / 2
9,465
860
7,657
6,493
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Rejinold
Nu Wa
16
2 / 0 / 4
9,530
866
10,437
1,769
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Terra
Turan8888
Terra
15
0 / 0 / 2
9,537
867
1,323
8,428
7,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
babywhorules
Artemis
17
3 / 2 / 4
10,133
921
10,899
11,182
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
ㅤADㅤ
Gilgamesh
15
1 / 1 / 5
9,157
832
3,224
6,338
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlvaSebaxOG
King Arthur
14
1 / 0 / 2
8,193
745
3,672
9,013
7,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
CARNAGEFLASH
Kumbhakarna
14
1 / 2 / 2
8,195
745
2,151
10,433
8,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
L3GENDFL4SH
Zhong Kui
14
1 / 2 / 1
8,404
764
4,341
7,328
5,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 2 / 1
7,930
721
1,196
5,575
1,968
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
goreelah
Cernunnos
16
0 / 1 / 1
8,469
770
2,323
6,136
2,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
7
Kills
3
3
Deaths
7
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlvaSebaxOG
King Arthur
1
0
2
2
L
Kumbhakarna
CARNAGEFLASH
Kumbhakarna
1
2
2
1
W
Hun Batz
DornCoug
Hun Batz
1
0
2
2
L
Zhong Kui
L3GENDFL4SH
Zhong Kui
1
2
1
0.75
W
Nu Wa
Rejinold
Nu Wa
2
0
4
4
W
Terra
Turan8888
Terra
0
0
2
1
L
0
2
1
0.25
W
Artemis
babywhorules
Artemis
3
2
4
2.5
L
Cernunnos
goreelah
Cernunnos
0
1
1
0.5
W
Gilgamesh
ㅤADㅤ
Gilgamesh
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,540
Damage
13,683
34,210
Taken
38,485
21,957
Mitigated
26,321
7,946
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlvaSebaxOG
King Arthur
3,672
44
0
1,225
9,013
7,695
0
1,842
6,761
0
17,637
L
Kumbhakarna
CARNAGEFLASH
Kumbhakarna
2,151
271
0
575
10,433
8,916
0
2,558
7,406
11,477
267
W
Hun Batz
DornCoug
Hun Batz
7,657
1,206
0
440
6,493
3,651
2,060
1,651
4,842
0
33,166
L
Zhong Kui
L3GENDFL4SH
Zhong Kui
4,341
290
0
3,193
7,328
5,478
0
1,280
5,794
29,046
0
W
Nu Wa
Rejinold
Nu Wa
10,437
1,337
0
132
1,769
703
1,371
692
1,077
24,786
1,461
W
Terra
Turan8888
Terra
1,323
0
1,105
1,685
8,428
7,750
417
309
8,119
24,505
32
L
1,196
199
0
853
5,575
1,968
0
2,015
3,280
13,697
539
W
Artemis
babywhorules
Artemis
10,899
4,664
0
3,978
11,182
5,411
4,435
3,099
8,083
0
38,649
L
Cernunnos
goreelah
Cernunnos
2,323
1,256
0
1,483
6,136
2,264
0
2,089
3,739
0
24,143
W
Gilgamesh
ㅤADㅤ
Gilgamesh
3,224
1,064
0
606
6,338
4,442
1,469
1,773
4,565
0
11,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,822
Gold Earned
41,191
226
Minions Killed
194
0
Camps Cleared
0
1,261,441
Distance Traveled
1,022,423
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,193
745
27
2
0
227,073
0
L
Kumbhakarna
8,195
745
21
2
0
228,438
0
W
Hun Batz
9,465
860
52
5
0
289,867
0
L
Zhong Kui
8,404
764
55
5
0
206,860
0
W
Nu Wa
9,530
866
37
3
0
234,639
0
W
Terra
9,537
867
47
4
0
231,254
0
L
Freya
7,930
721
30
3
0
165,128
0
W
Artemis
10,133
921
68
6
0
222,903
0
L
Cernunnos
8,469
770
61
6
0
194,924
4
W
Gilgamesh
9,157
832
22
2
0
282,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role