Player Matchup

Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold I
 
Horus
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold I
Azudra
Thanatos
Gold I
Level 110
God Stats
9W - 7L
1,334 SR
Queue Stats
176W - 134L
1,713 MMR
Solo
Achilles
Achilles
Gold I
EnriqueG65
Achilles
Gold I
Level 225
God Stats
6W - 5L
1,621 SR
Queue Stats
146W - 144L
1,664 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 159
1,491 SR
1,575 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 185
1,588 SR
1,684 MMR
Erlang Shen
Erlang Shen
Gold III
Amari kaMani
Erlang Shen
Gold III
Level 146
God Stats
1W - 2L
1,701 SR
Queue Stats
74W - 73L
1,648 MMR
Solo
Vulcan
Vulcan
Platinum III
BerlinCobi
Vulcan
Platinum III
Level 299
God Stats
1W - 6L
1,444 SR
Queue Stats
436W - 438L
1,801 MMR
Party 1
Thor
Thor
Gold II
ESPARTA116
Thor
Gold II
Level 155
God Stats
13W - 16L
1,646 SR
Queue Stats
142W - 130L
1,626 MMR
Party 1
Chiron
Chiron
Platinum V
SirCantankerous
Chiron
Platinum V
Level 201
God Stats
17W - 26L
1,648 SR
Queue Stats
576W - 565L
1,631 MMR
Solo
Sobek
Sobek
Gold III
Tastierwings117
Sobek
Gold III
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 0 / 3
7,333
667
5,298
4,950
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
 
Xbalanque
12
1 / 0 / 2
6,074
552
5,438
7,352
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
8
0 / 1 / 5
5,614
510
3,215
8,065
3,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thanatos
Azudra
Thanatos
12
5 / 0 / 5
7,108
646
7,322
9,902
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
EnriqueG65
Achilles
12
4 / 2 / 4
7,063
642
8,168
11,195
8,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AgniBellonaThothAthena

VS

Bans
BacchusUllrHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Amari kaMani
Erlang Shen
9
2 / 5 / 0
5,767
524
5,967
11,727
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
BerlinCobi
Vulcan
10
0 / 3 / 0
5,634
512
4,510
5,014
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,292
481
2,108
12,083
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 1
6,093
554
4,328
6,328
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 2 / 0
5,303
482
3,309
10,995
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
14
Kills
2
3
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
3
5.5
W
Xbalanque
 
Xbalanque
1
0
2
2
W
Horus
 
Horus
0
1
5
2.5
L
Erlang Shen
Amari kaMani
Erlang Shen
2
5
0
0.4
W
Thanatos
Azudra
Thanatos
5
0
5
7.5
L
Vulcan
BerlinCobi
Vulcan
0
3
0
0
L
0
4
0
0
W
Achilles
EnriqueG65
Achilles
4
2
4
3
L
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,441
Damage
20,222
41,464
Taken
46,147
19,881
Mitigated
21,999
19,620
Healing
16,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,298
938
0
625
4,950
1,590
0
1,866
2,834
52,406
746
W
Xbalanque
 
Xbalanque
5,438
2,986
0
805
7,352
2,760
441
1,011
6,341
0
50,849
W
Horus
 
Horus
3,215
1,539
1,522
2,784
8,065
3,101
0
1,596
6,427
0
13,509
L
Erlang Shen
Amari kaMani
Erlang Shen
5,967
3,317
0
3,809
11,727
5,613
0
404
11,260
0
34,269
W
Thanatos
Azudra
Thanatos
7,322
3,138
0
11,310
9,902
3,964
0
2,011
7,753
0
57,611
L
Vulcan
BerlinCobi
Vulcan
4,510
935
0
560
5,014
1,593
0
2,262
2,614
39,825
706
L
2,108
853
0
4,584
12,083
4,075
0
1,540
10,395
0
43,895
W
Achilles
EnriqueG65
Achilles
8,168
3,617
0
2,574
11,195
8,466
0
644
10,509
0
50,595
L
4,328
1,952
480
2,557
6,328
1,993
0
0
6,328
0
50,695
L
3,309
446
0
4,198
10,995
8,725
0
624
10,317
16,929
901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,192
Gold Earned
28,089
370
Minions Killed
306
0
Camps Cleared
0
1,192,410
Distance Traveled
1,176,467
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,333
667
103
9
0
214,444
0
W
Xbalanque
6,074
552
81
7
0
245,126
0
W
Horus
5,614
510
15
1
0
225,883
2
L
Erlang Shen
5,767
524
47
4
0
252,817
3
W
Thanatos
7,108
646
95
9
0
281,769
1
L
Vulcan
5,634
512
69
6
0
215,732
2
L
Thor
5,292
481
77
7
0
229,668
0
W
Achilles
7,063
642
76
7
0
225,188
5
L
Chiron
6,093
554
90
8
0
225,731
0
L
Sobek
5,303
482
23
2
0
252,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role