Player Matchup

Chaac
Chaac
DIOSFABS
Chaac
Level 156
God Stats
6W - 2L
1,749 SR
Queue Stats
741W - 694L
1,510 Elo+
Solo
Discordia
Discordia
Keravala
Discordia
Level 104
God Stats
1W - 1L
1,521 SR
Queue Stats
19W - 20L
1,473 Elo+
Party 2
Hachiman
Hachiman
StriderSmites
Hachiman
Level 13
God Stats
1W - 3L
1,339 SR
Queue Stats
16W - 20L
1,341 Elo+
Party 2
Ravana
Ravana
ivar6695
Ravana
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
lukas_aksel
Cthulhu
Level 65
God Stats
95W - 58L
1,612 SR
Queue Stats
461W - 508L
1,460 Elo+
Solo
Team Averages
Level 88
1,544 SR
1,452 Elo+

VS

Team Averages
Level 80
1,539 SR
1,470 Elo+
Gilgamesh
Gilgamesh
Belial2232
Gilgamesh
Level 62
God Stats
14W - 7L
1,637 SR
Queue Stats
359W - 355L
1,432 Elo+
Party 3
Aphrodite
Aphrodite
Habdula
Aphrodite
Level 49
God Stats
6W - 7L
1,302 SR
Queue Stats
143W - 153L
1,482 Elo+
Party 3
Sylvanus
Sylvanus
MoralDistress
Sylvanus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 180L
1,457 Elo+
Party 1
Serqet
Serqet
RedNeckRiverHog
Serqet
Level 107
God Stats
10W - 5L
1,699 SR
Queue Stats
221W - 202L
1,517 Elo+
Party 1
Apollo
Apollo
Scendent
Apollo
Level 116
God Stats
43W - 38L
1,558 SR
Queue Stats
63W - 71L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DIOSFABS
Chaac
12
0 / 1 / 0
7,348
612
6,791
9,172
6,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Keravala
Discordia
10
0 / 3 / 0
6,097
508
4,851
7,255
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
StriderSmites
Hachiman
9
2 / 2 / 0
5,577
465
6,992
6,577
2,232
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ravana
ivar6695
Ravana
11
1 / 3 / 0
5,986
499
4,912
7,178
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
lukas_aksel
Cthulhu
9
0 / 2 / 3
6,325
527
6,534
11,260
6,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Belial2232
Gilgamesh
12
0 / 0 / 1
6,202
517
3,423
12,424
11,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Habdula
Aphrodite
13
3 / 0 / 2
7,342
612
5,024
8,949
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MoralDistress
Sylvanus
10
0 / 3 / 3
6,034
503
4,341
10,894
8,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 0 / 3
7,149
596
6,444
9,498
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Scendent
Apollo
11
2 / 0 / 1
5,687
474
6,890
8,124
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Belial2232
Gilgamesh
0
0
1
0.5
L
Chaac
DIOSFABS
Chaac
0
1
0
0
W
Aphrodite
Habdula
Aphrodite
3
0
2
4
L
Discordia
Keravala
Discordia
0
3
0
0
W
Sylvanus
MoralDistress
Sylvanus
0
3
3
0.5
W
6
0
3
7.5
W
Apollo
Scendent
Apollo
2
0
1
2.5
L
Hachiman
StriderSmites
Hachiman
2
2
0
1
L
Ravana
ivar6695
Ravana
1
3
0
0.33
L
Cthulhu
lukas_aksel
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
26,122
41,442
Taken
49,889
20,853
Mitigated
30,901
12,520
Healing
22,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Belial2232
Gilgamesh
3,423
837
0
3,073
12,424
11,212
0
0
12,424
0
46,932
L
Chaac
DIOSFABS
Chaac
6,791
982
0
2,247
9,172
6,783
0
0
8,322
0
61,610
W
Aphrodite
Habdula
Aphrodite
5,024
816
278
5,245
8,949
3,605
0
3,791
4,428
49,857
0
L
Discordia
Keravala
Discordia
4,851
293
0
2,414
7,255
2,167
0
3,300
3,955
42,465
315
W
Sylvanus
MoralDistress
Sylvanus
4,341
2,230
2,298
4,491
10,894
8,646
226
3,454
7,440
20,824
1,871
W
6,444
1,918
0
5,279
9,498
4,208
0
691
8,762
0
59,264
W
Apollo
Scendent
Apollo
6,890
5,810
0
2,093
8,124
3,230
653
2,514
5,610
0
45,554
L
Hachiman
StriderSmites
Hachiman
6,992
5,764
0
1,673
6,577
2,232
482
1,600
4,977
0
29,658
L
Ravana
ivar6695
Ravana
4,912
1,735
0
2,501
7,178
2,702
0
1,761
4,852
0
40,623
L
Cthulhu
lukas_aksel
Cthulhu
6,534
449
349
3,336
11,260
6,969
363
2,579
8,681
30,516
114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
32,414
349
Minions Killed
335
0
Camps Cleared
0
1,155,678
Distance Traveled
1,080,513
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,202
517
69
6
0
199,716
0
L
Chaac
7,348
612
108
9
0
232,344
0
W
Aphrodite
7,342
612
78
7
0
212,441
2
L
Discordia
6,097
508
78
7
0
232,633
4
W
Sylvanus
6,034
503
29
2
0
186,740
0
W
Serqet
7,149
596
96
8
0
289,204
0
W
Apollo
5,687
474
63
5
0
192,412
0
L
Hachiman
5,577
465
54
5
0
177,464
0
L
Ravana
5,986
499
73
6
0
270,807
0
L
Cthulhu
6,325
527
36
3
0
242,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role