Player Matchup

Nu Wa
Nu Wa
CheckLeft
Nu Wa
Level 15
God Stats
10W - 2L
1,721 SR
Queue Stats
211W - 185L
1,521 Elo+
Party 1
Arachne
Arachne
MasterBronu
Arachne
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,498 Elo+
Party 2
Chaac
Chaac
Nova Arcanum
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,645 Elo+
Party 2
Danzaburou
Danzaburou
ParaylxsisThe3rd
Danzaburou
Level 8
God Stats
10W - 3L
1,786 SR
Queue Stats
23W - 14L
1,617 Elo+
Party 1
Terra
Terra
xTRIGGAxFINGGAx
Terra
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 79L
1,541 Elo+
Party 1
Team Averages
Level 73
1,601 SR
1,565 Elo+

VS

Team Averages
Level 51
1,619 SR
1,380 Elo+
Bellona
Bellona
AlmightySkillz5
Bellona
Level 59
God Stats
12W - 10L
1,669 SR
Queue Stats
118W - 123L
1,542 Elo+
Party 3
Neith
Neith
Big_Xav420
Neith
Level 26
God Stats
19W - 14L
1,691 SR
Queue Stats
134W - 122L
1,575 Elo+
Party 3
Artemis
Artemis
BlandBoy
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,105 Elo+
Party 4
Maui
Maui
Kainres
Maui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,105 Elo+
Party 4
Thanatos
Thanatos
Sυmmer
Thanatos
Level 154
God Stats
0W - 2L
1,737 SR
Queue Stats
33W - 25L
1,574 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CheckLeft
Nu Wa
13
1 / 2 / 3
7,431
531
7,745
4,685
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
MasterBronu
Arachne
12
3 / 2 / 1
7,182
513
6,632
13,864
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
0 / 3 / 0
6,465
462
3,172
10,610
6,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ParaylxsisThe3rd
Danzaburou
13
3 / 3 / 2
7,614
544
6,357
10,727
3,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 4
6,812
487
5,874
9,897
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
7,945
568
6,937
10,264
11,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
11
1 / 3 / 3
6,451
461
3,284
8,082
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
BlandBoy
Artemis
12
0 / 2 / 4
7,104
507
4,624
6,821
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
Kainres
Maui
9
0 / 2 / 1
5,944
425
934
7,769
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Sυmmer
Thanatos
14
10 / 2 / 0
7,906
565
14,068
14,974
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
9
Kills
13
13
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Neith
1
3
3
0.83
L
Artemis
BlandBoy
Artemis
0
2
4
1
W
Nu Wa
CheckLeft
Nu Wa
1
2
3
1.25
L
Maui
Kainres
Maui
0
2
1
0.25
W
Arachne
MasterBronu
Arachne
3
2
1
1.75
W
0
3
0
0
W
Danzaburou
ParaylxsisThe3rd
Danzaburou
3
3
2
1.33
L
Thanatos
Sυmmer
Thanatos
10
2
0
5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,780
Damage
29,847
49,783
Taken
47,910
21,894
Mitigated
28,771
14,219
Healing
19,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,937
2,351
0
3,512
10,264
11,663
0
650
9,614
0
58,907
L
Neith
3,284
819
0
1,847
8,082
2,792
0
4,934
3,148
0
47,588
L
Artemis
BlandBoy
Artemis
4,624
993
0
814
6,821
2,888
0
2,427
4,394
0
51,577
W
Nu Wa
CheckLeft
Nu Wa
7,745
1,722
0
460
4,685
1,294
0
0
4,685
59,507
2,630
L
Maui
Kainres
Maui
934
431
0
914
7,769
5,549
0
1,199
6,570
13,000
0
W
Arachne
MasterBronu
Arachne
6,632
3,868
0
5,996
13,864
6,228
211
66
13,798
0
54,247
W
3,172
712
0
704
10,610
6,521
214
0
10,610
0
36,326
W
Danzaburou
ParaylxsisThe3rd
Danzaburou
6,357
3,099
0
3,969
10,727
3,505
0
389
10,338
0
51,099
L
Thanatos
Sυmmer
Thanatos
14,068
3,903
0
12,826
14,974
5,879
0
4,237
10,737
0
58,507
W
5,874
613
420
2,670
9,897
4,346
0
479
9,418
27,175
533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
35,350
333
Minions Killed
371
0
Camps Cleared
0
1,248,091
Distance Traveled
1,301,615
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,945
568
111
8
0
269,783
0
L
Neith
6,451
461
76
5
0
231,419
2
L
Artemis
7,104
507
90
6
0
239,617
0
W
Nu Wa
7,431
531
96
7
0
209,350
0
L
Maui
5,944
425
17
1
0
268,283
0
W
Arachne
7,182
513
81
6
0
275,828
0
W
Chaac
6,465
462
55
4
0
287,353
0
W
Danzaburou
7,614
544
71
5
0
228,749
0
L
Thanatos
7,906
565
77
6
0
292,513
0
W
Terra
6,812
487
30
2
0
246,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role