Player Matchup

Geb
Geb
 
Geb
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FCKitsJulian
Cthulhu
Level 156
God Stats
3W - 6L
1,620 SR
Queue Stats
423W - 456L
1,517 Elo+
Party 2
Anubis
Anubis
GustavoAugusto
Anubis
Level 201
God Stats
8W - 7L
1,568 SR
Queue Stats
488W - 518L
1,470 Elo+
Solo
Martichoras
Martichoras
Phenom Dog
Martichoras
Level 147
God Stats
2W - 3L
1,700 SR
Queue Stats
236W - 236L
1,569 Elo+
Party 2
Ra
Ra
Çøðÿ
Ra
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 47L
1,519 Elo+
Solo
Team Averages
Level 153
1,578 SR
1,515 Elo+

VS

Team Averages
Level 126
1,555 SR
1,405 Elo+
Sol
Sol
DrtBallTommy
Sol
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
ELHuman0
Zhong Kui
Level 101
God Stats
1W - 2L
1,245 SR
Queue Stats
64W - 168L
1,246 Elo+
Party 1
Skadi
Skadi
Elze00
Skadi
Level 118
God Stats
15W - 12L
1,629 SR
Queue Stats
931W - 962L
1,467 Elo+
Solo
Ra
Ra
Merboy
Ra
Level 66
God Stats
2W - 4L
1,736 SR
Queue Stats
92W - 228L
1,274 Elo+
Party 1
Bacchus
Bacchus
dkdmn9
Bacchus
Level 204
God Stats
5W - 5L
1,665 SR
Queue Stats
327W - 344L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
4 / 3 / 14
9,834
756
7,802
17,356
18,159
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
FCKitsJulian
Cthulhu
17
6 / 1 / 14
10,555
812
8,941
14,668
14,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 1 / 13
10,177
783
5,026
11,612
6,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Phenom Dog
Martichoras
19
7 / 0 / 18
11,378
875
20,847
13,675
8,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

17
4 / 2 / 14
10,339
795
10,097
11,996
6,716
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,254
250
0
0
0
Zhong Kui
ELHuman0
Zhong Kui
12
0 / 7 / 1
6,829
525
7,912
14,625
9,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Elze00
Skadi
17
2 / 3 / 1
8,338
641
18,151
10,257
4,914
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
13
1 / 8 / 2
7,420
571
8,356
13,961
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
dkdmn9
Bacchus
18
2 / 7 / 0
9,812
755
7,045
20,000
24,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
9
25
Kills
5
7
Deaths
25
73
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
3
14
3.67
L
0
0
0
0
L
Zhong Kui
ELHuman0
Zhong Kui
0
7
1
0.07
L
Skadi
Elze00
Skadi
2
3
1
0.83
W
Cthulhu
FCKitsJulian
Cthulhu
6
1
14
13
W
4
1
13
10.5
L
Ra
1
8
2
0.25
W
Martichoras
Phenom Dog
Martichoras
7
0
18
16
L
Bacchus
dkdmn9
Bacchus
2
7
0
0.29
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,713
Damage
41,464
69,307
Taken
58,843
54,383
Mitigated
44,603
39,258
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,802
470
964
717
17,356
18,159
914
4,948
12,408
9,410
1,220
L
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
ELHuman0
Zhong Kui
7,912
80
192
1,350
14,625
9,064
0
7,394
6,406
12,341
0
L
Skadi
Elze00
Skadi
18,151
840
0
285
10,257
4,914
0
5,569
4,138
2,943
31,868
W
Cthulhu
FCKitsJulian
Cthulhu
8,941
148
4,367
2,845
14,668
14,571
608
4,535
9,851
21,878
595
W
5,026
199
560
2,700
11,612
6,027
1,376
5,177
6,435
21,489
0
L
Ra
8,356
635
1,803
2,019
13,961
6,477
50
8,473
5,001
16,486
559
W
Martichoras
Phenom Dog
Martichoras
20,847
7,367
2,318
7,304
13,675
8,910
3,130
6,139
7,536
0
46,487
L
Bacchus
dkdmn9
Bacchus
7,045
133
125
4,112
20,000
24,148
0
7,959
11,169
20,176
2,933
W
10,097
1,231
13,108
4,375
11,996
6,716
2,050
4,432
7,476
25,037
396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,283
Gold Earned
35,653
157
Minions Killed
94
0
Camps Cleared
0
1,220,438
Distance Traveled
727,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,834
756
3
0
0
256,462
0
L
Sol
3,254
250
0
0
0
0
0
L
Zhong Kui
6,829
525
9
1
0
161,287
0
L
Skadi
8,338
641
27
2
0
190,108
0
W
Cthulhu
10,555
812
29
2
0
248,814
0
W
Anubis
10,177
783
23
2
0
214,458
0
L
Ra
7,420
571
15
1
0
183,522
0
W
Martichoras
11,378
875
48
4
0
244,036
0
L
Bacchus
9,812
755
43
3
0
192,686
0
W
Ra
10,339
795
54
4
0
256,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role