Player Matchup

Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
BERZERKMIST
Kali
Level 105
God Stats
2W - 1L
1,533 SR
Queue Stats
253W - 212L
1,509 Elo+
Party 3
Kuzenbo
Kuzenbo
LordAndroxus
Kuzenbo
Level 127
God Stats
2W - 2L
1,468 SR
Queue Stats
15W - 18L
1,482 Elo+
Party 1
Hades
Hades
PreVail-TipToe
Hades
Level 66
God Stats
1W - 3L
1,314 SR
Queue Stats
15W - 41L
1,320 Elo+
Solo
Cernunnos
Cernunnos
TurboNoises
Cernunnos
Level 47
God Stats
4W - 1L
1,481 SR
Queue Stats
132W - 117L
1,433 Elo+
Party 3
Team Averages
Level 94
1,459 SR
1,449 Elo+

VS

Team Averages
Level 103
1,690 SR
1,486 Elo+
Sun Wukong
Sun Wukong
GEORGEFLOYDSN3CK
Sun Wukong
Level 17
God Stats
2W - 2L
1,637 SR
Queue Stats
28W - 27L
1,535 Elo+
Party 2
Neith
Neith
Killer_by77
Neith
Level 144
God Stats
1W - 3L
1,811 SR
Queue Stats
77W - 66L
1,450 Elo+
Solo
Ares
Ares
ShiftDevious
Ares
Level 125
God Stats
1W - 1L
1,858 SR
Queue Stats
55W - 39L
1,586 Elo+
Party 2
Bastet
Bastet
brownie34875
Bastet
Level 129
God Stats
7W - 9L
1,533 SR
Queue Stats
64W - 63L
1,417 Elo+
Solo
Anubis
Anubis
lilbung23
Anubis
Level 102
God Stats
18W - 14L
1,611 SR
Queue Stats
590W - 587L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 5 / 2
7,397
569
6,661
11,517
5,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 2 / 5
7,397
569
8,493
15,241
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
LordAndroxus
Kuzenbo
11
3 / 2 / 6
7,187
553
6,377
10,983
10,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 1
6,941
534
6,226
9,599
4,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
TurboNoises
Cernunnos
14
4 / 1 / 6
8,105
623
9,605
9,658
4,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GEORGEFLOYDSN3CK
Sun Wukong
14
6 / 0 / 1
8,778
675
8,690
11,183
8,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 4 / 1
6,909
531
8,115
10,180
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 5 / 5
6,457
497
6,531
12,885
10,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
10
0 / 4 / 2
6,055
466
4,142
12,904
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
lilbung23
Anubis
12
1 / 3 / 1
7,129
548
7,094
9,123
4,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
10
10
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
5
2
0.2
W
5
2
5
3.75
L
Sun Wukong
GEORGEFLOYDSN3CK
Sun Wukong
6
0
1
6.5
L
2
4
1
0.63
W
Kuzenbo
LordAndroxus
Kuzenbo
3
2
6
3
W
4
0
1
4.5
L
1
5
5
0.7
W
Cernunnos
TurboNoises
Cernunnos
4
1
6
7
L
Bastet
0
4
2
0.25
L
Anubis
lilbung23
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,362
Damage
34,572
56,998
Taken
56,275
32,424
Mitigated
33,200
18,513
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,661
2,270
0
2,476
11,517
5,906
198
1,417
10,100
0
55,801
W
8,493
4,310
0
5,108
15,241
6,733
0
3,619
11,622
0
44,691
L
Sun Wukong
GEORGEFLOYDSN3CK
Sun Wukong
8,690
3,695
0
3,150
11,183
8,899
452
0
11,183
0
69,502
L
8,115
2,025
0
2,790
10,180
3,665
0
872
9,308
0
45,495
W
Kuzenbo
LordAndroxus
Kuzenbo
6,377
2,713
0
1,763
10,983
10,726
14
3,712
7,271
20,969
0
W
6,226
41
907
3,480
9,599
4,719
0
3,174
6,425
43,058
0
L
6,531
1,477
0
2,760
12,885
10,833
0
2,015
10,870
21,170
0
W
Cernunnos
TurboNoises
Cernunnos
9,605
4,981
0
4,779
9,658
4,340
678
1,329
8,329
0
67,311
L
Bastet
4,142
1,240
0
2,759
12,904
5,199
0
4,271
8,633
0
50,418
L
Anubis
lilbung23
Anubis
7,094
792
0
2,871
9,123
4,604
230
5,445
3,678
47,829
2,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,027
Gold Earned
35,328
359
Minions Killed
390
0
Camps Cleared
0
1,317,219
Distance Traveled
1,252,799
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,397
569
97
7
0
222,633
1
W
Kali
7,397
569
68
5
0
293,389
0
L
Sun Wukong
8,778
675
127
10
0
253,315
6
L
Neith
6,909
531
82
6
0
242,329
0
W
Kuzenbo
7,187
553
14
1
0
274,312
2
W
Hades
6,941
534
64
5
0
276,353
0
L
Ares
6,457
497
28
2
0
268,570
4
W
Cernunnos
8,105
623
116
9
0
250,532
0
L
Bastet
6,055
466
63
5
0
279,214
0
L
Anubis
7,129
548
90
7
0
209,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role