Player Matchup

Scylla
Scylla
LordFrigid
Scylla
Level 132
God Stats
4W - 2L
1,951 SR
Queue Stats
48W - 10L
1,831 Elo+
Party 1
Chiron
Chiron
LordLivid
Chiron
Level 186
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 11L
2,104 Elo+
Party 1
Lancelot
Lancelot
Unsuccess
Lancelot
Level 127
God Stats
16W - 2L
1,724 SR
Queue Stats
853W - 83L
2,161 Elo+
Party 1
Baron Samedi
Baron Samedi
discreator
Baron Samedi
Level 193
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 10L
2,053 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mwec
Cu Chulainn
Level 249
God Stats
14W - 1L
1,981 SR
Queue Stats
556W - 21L
2,403 Elo+
Party 1
Team Averages
Level 177
1,731 SR
2,111 Elo+

VS

Team Averages
Level 132
1,517 SR
1,480 Elo+
Skadi
Skadi
GutsySinger403
Skadi
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,466 Elo+
Party 2
Nox
Nox
Miss Hell6
Nox
Level 159
God Stats
27W - 30L
1,598 SR
Queue Stats
44W - 52L
1,499 Elo+
Party 3
Gilgamesh
Gilgamesh
PrimeChronos
Gilgamesh
Level 79
God Stats
0W - 1L
1,785 SR
Queue Stats
1W - 5L
1,466 Elo+
Party 2
The Morrigan
The Morrigan
RUTED76
The Morrigan
Level 123
God Stats
0W - 1L
1,201 SR
Queue Stats
6W - 8L
1,466 Elo+
Party 2
Fafnir
Fafnir
VGenoma
Fafnir
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LordFrigid
Scylla
15
4 / 0 / 14
9,164
916
7,953
4,327
1,734
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
LordLivid
Chiron
17
10 / 0 / 11
10,295
1,030
15,240
10,228
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Unsuccess
Lancelot
17
11 / 0 / 13
10,449
1,045
16,274
11,480
9,983
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
discreator
Baron Samedi
16
2 / 2 / 21
9,902
990
7,723
11,523
11,839
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cu Chulainn
mwec
Cu Chulainn
16
7 / 0 / 15
10,098
1,010
14,984
14,966
12,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,275
728
7,575
12,793
5,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 8 / 1
7,400
740
4,218
12,260
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
PrimeChronos
Gilgamesh
13
1 / 6 / 1
7,748
775
9,460
16,850
18,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
RUTED76
The Morrigan
11
0 / 8 / 0
6,902
690
4,022
9,556
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
VGenoma
Fafnir
13
1 / 6 / 1
8,091
809
3,603
14,963
20,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
5
34
Kills
2
2
Deaths
34
74
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Scylla
LordFrigid
Scylla
4
0
14
11
W
Chiron
LordLivid
Chiron
10
0
11
15.5
L
0
8
1
0.06
L
Gilgamesh
PrimeChronos
Gilgamesh
1
6
1
0.25
L
The Morrigan
RUTED76
The Morrigan
0
8
0
0
W
Lancelot
Unsuccess
Lancelot
11
0
13
17.5
L
Fafnir
VGenoma
Fafnir
1
6
1
0.25
W
Baron Samedi
discreator
Baron Samedi
2
2
21
6.25
W
Cu Chulainn
mwec
Cu Chulainn
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,174
Damage
28,878
52,524
Taken
66,422
40,877
Mitigated
53,606
17,979
Healing
3,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,575
1,904
0
506
12,793
5,455
0
1,688
10,912
0
20,172
W
Scylla
LordFrigid
Scylla
7,953
1,317
0
230
4,327
1,734
2,474
1,268
3,010
19,023
552
W
Chiron
LordLivid
Chiron
15,240
7,039
1,187
2,022
10,228
4,941
299
2,778
7,234
0
40,540
L
4,218
778
0
258
12,260
5,412
0
4,308
7,863
18,714
0
L
Gilgamesh
PrimeChronos
Gilgamesh
9,460
2,563
0
1,052
16,850
18,348
0
4,494
12,105
0
18,911
L
The Morrigan
RUTED76
The Morrigan
4,022
148
271
0
9,556
4,101
0
1,850
7,614
7,079
0
W
Lancelot
Unsuccess
Lancelot
16,274
2,481
0
4,073
11,480
9,983
415
2,076
9,357
742
39,742
L
Fafnir
VGenoma
Fafnir
3,603
619
0
1,360
14,963
20,290
0
3,932
10,685
8,002
0
W
Baron Samedi
discreator
Baron Samedi
7,723
749
3,574
4,363
11,523
11,839
252
4,137
7,069
23,523
0
W
Cu Chulainn
mwec
Cu Chulainn
14,984
2,388
0
2,530
14,966
12,380
189
1,584
13,046
0
41,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,908
Gold Earned
37,416
262
Minions Killed
109
0
Camps Cleared
0
1,283,597
Distance Traveled
933,698
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,275
728
37
4
0
189,156
0
W
Scylla
9,164
916
26
3
0
230,410
0
W
Chiron
10,295
1,030
81
8
0
269,403
0
L
Nox
7,400
740
29
3
0
196,308
0
L
Gilgamesh
7,748
775
29
3
0
199,813
0
L
The Morrigan
6,902
690
6
1
0
166,736
0
W
Lancelot
10,449
1,045
57
6
0
302,044
1
L
Fafnir
8,091
809
8
1
0
181,685
0
W
Baron Samedi
9,902
990
30
3
0
222,790
0
W
Cu Chulainn
10,098
1,010
68
7
0
258,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role