Player Matchup

Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Cocojnr
Heimdallr
Level 154
God Stats
1W - 2L
1,547 SR
Queue Stats
151W - 133L
1,542 Elo+
Solo
Mulan
Mulan
M4DR1D
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 129L
1,779 Elo+
Party 1
Kali
Kali
Okami64
Kali
Level 174
God Stats
3W - 2L
1,338 SR
Queue Stats
359W - 324L
1,539 Elo+
Solo
Tiamat
Tiamat
TheFallenKingGeb
Tiamat
Level 28
God Stats
15W - 7L
1,760 SR
Queue Stats
142W - 154L
1,585 Elo+
Party 1
Team Averages
Level 100
1,529 SR
1,589 Elo+

VS

Team Averages
Level 149
1,605 SR
1,542 Elo+
Hercules
Hercules
 
Hercules
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
InfreakCG
Khepri
Level 127
God Stats
9W - 2L
2,037 SR
Queue Stats
146W - 134L
1,550 Elo+
Party 2
Chronos
Chronos
MomisDistroyer
Chronos
Level 128
God Stats
4W - 3L
1,544 SR
Queue Stats
147W - 134L
1,551 Elo+
Party 2
Bastet
Bastet
TDfregz
Bastet
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,577 Elo+
Party 3
King Arthur
King Arthur
lBOTlDeal
King Arthur
Level 141
God Stats
29W - 23L
1,445 SR
Queue Stats
495W - 457L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 0 / 0
4,168
595
670
2,928
1,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Cocojnr
Heimdallr
5
0 / 1 / 0
3,565
509
2,271
2,668
855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
M4DR1D
Mulan
8
0 / 3 / 0
4,059
580
3,480
7,417
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
Okami64
Kali
7
0 / 0 / 0
3,938
563
1,894
5,621
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,202
600
3,026
5,173
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 0 / 0
5,217
745
2,599
4,743
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
InfreakCG
Khepri
8
0 / 0 / 3
4,467
638
1,294
5,022
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 0 / 0
5,127
732
4,670
4,050
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
TDfregz
Bastet
9
1 / 0 / 2
4,754
679
3,418
6,851
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

King Arthur
lBOTlDeal
King Arthur
10
0 / 0 / 0
5,260
751
857
4,625
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Hercules
 
Hercules
2
0
0
2
L
Heimdallr
Cocojnr
Heimdallr
0
1
0
0
W
Khepri
InfreakCG
Khepri
0
0
3
1.5
L
Mulan
M4DR1D
Mulan
0
3
0
0
W
4
0
0
4
L
Kali
Okami64
Kali
0
0
0
0
W
Bastet
TDfregz
Bastet
1
0
2
2
L
0
3
0
0
W
King Arthur
lBOTlDeal
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,341
Damage
12,838
23,807
Taken
25,291
10,254
Mitigated
10,768
7,474
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
670
38
0
1,666
2,928
1,189
0
0
2,928
25,823
0
W
Hercules
 
Hercules
2,599
1,691
0
1,029
4,743
2,029
0
1,499
3,244
0
32,196
L
Heimdallr
Cocojnr
Heimdallr
2,271
1,542
0
1,204
2,668
855
0
880
1,788
0
15,524
W
Khepri
InfreakCG
Khepri
1,294
210
0
2,237
5,022
3,339
0
310
4,712
13,197
0
L
Mulan
M4DR1D
Mulan
3,480
904
0
317
7,417
3,993
0
4,749
2,668
0
25,557
W
4,670
2,864
0
1,167
4,050
1,312
0
139
3,911
33,846
2,896
L
Kali
Okami64
Kali
1,894
945
0
2,783
5,621
2,083
0
170
5,451
0
21,766
W
Bastet
TDfregz
Bastet
3,418
1,007
0
5,720
6,851
2,257
0
963
5,888
0
35,227
L
3,026
516
0
1,504
5,173
2,134
0
64
5,109
22,161
1,341
W
King Arthur
lBOTlDeal
King Arthur
857
129
0
1,250
4,625
1,831
0
599
4,026
0
37,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,932
Gold Earned
24,825
216
Minions Killed
286
0
Camps Cleared
0
732,825
Distance Traveled
840,241
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,168
595
43
6
0
145,026
0
W
Hercules
5,217
745
65
9
0
168,405
0
L
Heimdallr
3,565
509
26
4
0
83,004
0
W
Khepri
4,467
638
24
3
0
167,933
0
L
Mulan
4,059
580
46
7
0
137,053
0
W
Chronos
5,127
732
62
9
0
140,544
2
L
Kali
3,938
563
50
7
0
199,735
0
W
Bastet
4,754
679
61
9
0
201,609
0
L
Tiamat
4,202
600
51
7
0
168,007
0
W
King Arthur
5,260
751
74
11
0
161,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role