Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond III
ChiicoCruzz
Erlang Shen
Diamond III
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 116L
2,303 MMR
Party 1
Ymir
Ymir
Diamond III
Eriсk
Ymir
Diamond III
Level 180
God Stats
19W - 13L
1,738 SR
Queue Stats
186W - 158L
2,348 MMR
Party 1
Awilix
Awilix
Platinum II
Factumest
Awilix
Platinum II
Level 49
God Stats
7W - 8L
1,524 SR
Queue Stats
76W - 62L
1,978 MMR
Solo
Ra
Ra
Masters
PPsock
Ra
Masters
Level 88
God Stats
2W - 1L
1,875 SR
Queue Stats
60W - 34L
2,563 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,627 SR
2,138 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,705 SR
2,311 MMR
Merlin
Merlin
Masters
Aetha
Merlin
Masters
Level 176
God Stats
9W - 9L
1,722 SR
Queue Stats
184W - 143L
2,754 MMR
Party 3
Danzaburou
Danzaburou
Diamond IV
BlinkThenFeed
Danzaburou
Diamond IV
Level 124
God Stats
2W - 0L
1,815 SR
Queue Stats
63W - 51L
2,062 MMR
Solo
Lancelot
Lancelot
Masters
PoppingBubbles
Lancelot
Masters
Level 116
God Stats
5W - 3L
1,803 SR
Queue Stats
98W - 57L
2,655 MMR
Party 3
Ganesha
Ganesha
Platinum I
TheOnlyGeo
Ganesha
Platinum I
Level 149
God Stats
16W - 16L
1,543 SR
Queue Stats
218W - 211L
1,969 MMR
Solo
Bakasura
Bakasura
Diamond III
Ądzi
Bakasura
Diamond III
Level 157
God Stats
8W - 6L
1,642 SR
Queue Stats
246W - 214L
2,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 4 / 1
6,459
461
4,845
9,836
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
ChiicoCruzz
Erlang Shen
12
2 / 5 / 0
7,094
507
9,447
22,539
20,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Eriсk
Ymir
9
1 / 2 / 1
6,188
442
4,343
12,791
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Factumest
Awilix
13
2 / 3 / 2
7,405
529
6,673
11,136
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
14
3 / 2 / 0
8,188
585
6,931
7,572
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AgniThothSun WukongAthena

VS

Bans
SusanoMercuryCharonNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aetha
Merlin
15
2 / 1 / 3
7,743
553
3,945
4,876
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BlinkThenFeed
Danzaburou
14
4 / 3 / 1
8,889
635
11,620
11,357
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
13
3 / 3 / 5
8,142
582
15,173
16,734
15,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
TheOnlyGeo
Ganesha
12
0 / 0 / 6
7,005
500
3,897
9,506
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Ądzi
Bakasura
15
6 / 1 / 3
8,367
598
10,148
14,415
7,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
15
16
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
1
0.13
W
Merlin
Aetha
Merlin
2
1
3
3.5
W
Danzaburou
BlinkThenFeed
Danzaburou
4
3
1
1.5
L
Erlang Shen
ChiicoCruzz
Erlang Shen
2
5
0
0.4
L
Ymir
Eriсk
Ymir
1
2
1
0.75
L
Awilix
Factumest
Awilix
2
3
2
1
L
Ra
3
2
0
1.5
W
Lancelot
3
3
5
1.83
W
Ganesha
TheOnlyGeo
Ganesha
0
0
6
3
W
Bakasura
Ądzi
Bakasura
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,239
Damage
44,783
63,874
Taken
56,888
41,161
Mitigated
38,442
20,273
Healing
21,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,845
1,806
0
1,653
9,836
3,521
0
194
9,642
0
53,814
W
Merlin
Aetha
Merlin
3,945
427
0
625
4,876
1,884
0
2,073
2,601
73,480
0
W
Danzaburou
BlinkThenFeed
Danzaburou
11,620
5,186
0
3,791
11,357
5,543
408
1,955
9,314
0
77,472
L
Erlang Shen
ChiicoCruzz
Erlang Shen
9,447
5,349
0
8,881
22,539
20,851
0
974
20,828
0
52,219
L
Ymir
Eriсk
Ymir
4,343
688
0
2,999
12,791
9,266
0
3,164
8,944
18,162
411
L
Awilix
Factumest
Awilix
6,673
2,183
0
3,705
11,136
4,366
0
1,143
9,405
0
61,440
L
Ra
6,931
432
521
2,514
7,572
3,157
0
2,367
4,945
70,546
315
W
Lancelot
15,173
4,328
0
5,813
16,734
15,490
0
308
16,346
0
65,690
W
Ganesha
TheOnlyGeo
Ganesha
3,897
369
0
2,251
9,506
7,848
0
4,197
4,830
23,440
0
W
Bakasura
Ądzi
Bakasura
10,148
6,374
0
8,607
14,415
7,677
190
1,751
12,584
0
55,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,334
Gold Earned
40,146
446
Minions Killed
507
0
Camps Cleared
0
1,495,365
Distance Traveled
1,462,140
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,459
461
82
6
0
259,105
1
W
Merlin
7,743
553
141
10
0
275,463
2
W
Danzaburou
8,889
635
137
10
0
237,707
0
L
Erlang Shen
7,094
507
82
6
0
280,233
4
L
Ymir
6,188
442
38
3
0
290,329
4
L
Awilix
7,405
529
96
7
0
348,143
3
L
Ra
8,188
585
148
11
0
317,555
0
W
Lancelot
8,142
582
95
7
0
309,423
0
W
Ganesha
7,005
500
1
0
0
286,008
7
W
Bakasura
8,367
598
133
10
0
353,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role