Player Matchup

Loki
Loki
C4PNCLUTCH14
Loki
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,355 Elo+
Party 2
Nut
Nut
Djdestined23
Nut
Level 27
God Stats
0W - 2L
1,230 SR
Queue Stats
4W - 5L
1,355 Elo+
Party 2
Jormungandr
Jormungandr
GenuinelyGoated_
Jormungandr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,182 Elo+
Party 2
Yemoja
Yemoja
LetzGetILL
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,355 Elo+
Party 2
Janus
Janus
Politikz29
Janus
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 9L
1,355 Elo+
Party 2
Team Averages
Level 62
1,446 SR
1,320 Elo+

VS

Team Averages
Level 75
1,481 SR
1,469 Elo+
Zhong Kui
Zhong Kui
Dusty_balls36
Zhong Kui
Level 90
God Stats
2W - 0L
1,848 SR
Queue Stats
28W - 21L
1,526 Elo+
Party 3
Cliodhna
Cliodhna
FadingSpades
Cliodhna
Level 27
God Stats
3W - 1L
1,532 SR
Queue Stats
9W - 11L
1,376 Elo+
Party 1
King Arthur
King Arthur
SumisuMai
King Arthur
Level 96
God Stats
10W - 9L
1,462 SR
Queue Stats
88W - 80L
1,407 Elo+
Party 1
Vulcan
Vulcan
bearxD12
Vulcan
Level 43
God Stats
7W - 6L
1,380 SR
Queue Stats
92W - 84L
1,497 Elo+
Solo
Danzaburou
Danzaburou
chocpenutbutRbbc
Danzaburou
Level 119
God Stats
1W - 1L
1,180 SR
Queue Stats
61W - 47L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 0
9,538
454
5,141
19,546
8,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

12
0 / 7 / 0
7,562
360
6,493
18,682
8,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
GenuinelyGoated_
Jormungandr
16
0 / 2 / 0
9,901
471
14,357
19,595
16,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
LetzGetILL
Yemoja
13
0 / 3 / 1
8,758
417
5,608
18,637
16,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
15
1 / 4 / 1
8,987
428
7,086
12,995
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dusty_balls36
Zhong Kui
18
3 / 1 / 6
10,825
515
11,463
12,857
11,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
FadingSpades
Cliodhna
16
4 / 1 / 5
9,692
462
5,477
15,010
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

King Arthur
SumisuMai
King Arthur
19
3 / 1 / 2
11,775
561
14,562
21,192
18,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
bearxD12
Vulcan
18
6 / 0 / 4
11,488
547
14,415
8,833
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
chocpenutbutRbbc
Danzaburou
16
4 / 0 / 12
10,506
500
17,726
14,011
15,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
20
20
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
0
7
0
0
W
Zhong Kui
Dusty_balls36
Zhong Kui
3
1
6
6
W
Cliodhna
FadingSpades
Cliodhna
4
1
5
6.5
L
Jormungandr
GenuinelyGoated_
Jormungandr
0
2
0
0
L
Yemoja
LetzGetILL
Yemoja
0
3
1
0.17
L
Janus
1
4
1
0.38
W
King Arthur
SumisuMai
King Arthur
3
1
2
4
W
Vulcan
bearxD12
Vulcan
6
0
4
8
W
Danzaburou
chocpenutbutRbbc
Danzaburou
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,685
Damage
63,643
89,455
Taken
71,903
54,552
Mitigated
54,029
20,869
Healing
25,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,141
1,586
0
7,242
19,546
8,203
0
3,786
15,156
0
82,645
L
6,493
3,253
0
2,512
18,682
8,038
296
6,502
11,624
0
50,144
W
Zhong Kui
Dusty_balls36
Zhong Kui
11,463
1,384
121
4,914
12,857
11,074
626
3,557
9,220
80,999
14,052
W
Cliodhna
FadingSpades
Cliodhna
5,477
199
0
8,719
15,010
6,317
0
3,046
11,882
0
74,003
L
Jormungandr
GenuinelyGoated_
Jormungandr
14,357
2,980
0
3,464
19,595
16,553
0
1,651
16,680
82,995
3,747
L
Yemoja
LetzGetILL
Yemoja
5,608
1,094
3,180
3,531
18,637
16,371
0
7,034
10,986
37,277
0
L
Janus
7,086
346
0
940
12,995
5,387
0
5,568
6,609
65,960
160
W
King Arthur
SumisuMai
King Arthur
14,562
1,645
0
6,859
21,192
18,230
328
8,849
12,264
0
102,772
W
Vulcan
bearxD12
Vulcan
14,415
5,194
0
1,250
8,833
3,371
1,526
3,762
4,767
93,620
2,616
W
Danzaburou
chocpenutbutRbbc
Danzaburou
17,726
7,104
0
3,730
14,011
15,037
309
5,522
8,244
0
58,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,746
Gold Earned
54,286
516
Minions Killed
638
0
Camps Cleared
0
1,944,336
Distance Traveled
2,128,889
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,538
454
121
6
0
440,270
0
L
Nut
7,562
360
82
4
0
320,238
0
W
Zhong Kui
10,825
515
140
7
0
363,794
6
W
Cliodhna
9,692
462
109
5
0
511,730
0
L
Jormungandr
9,901
471
143
7
0
393,012
4
L
Yemoja
8,758
417
55
3
0
369,374
3
L
Janus
8,987
428
115
5
0
421,442
0
W
King Arthur
11,775
561
163
8
0
428,306
6
W
Vulcan
11,488
547
161
8
0
441,713
3
W
Danzaburou
10,506
500
65
3
0
383,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role