Player Matchup

Chernobog
Chernobog
COH3R3NT
Chernobog
Level 146
God Stats
6W - 5L
1,723 SR
Queue Stats
159W - 179L
1,440 Elo+
Party 2
Hel
Hel
Gifted mayan
Hel
Level 148
God Stats
1W - 3L
1,515 SR
Queue Stats
142W - 169L
1,373 Elo+
Party 2
Cernunnos
Cernunnos
Knuggy 54
Cernunnos
Level 158
God Stats
8W - 9L
1,600 SR
Queue Stats
287W - 281L
1,456 Elo+
Solo
Hercules
Hercules
KoRn Boi
Hercules
Level 124
God Stats
3W - 2L
1,637 SR
Queue Stats
145W - 165L
1,414 Elo+
Solo
Xbalanque
Xbalanque
drnose21
Xbalanque
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 103L
1,612 Elo+
Solo
Team Averages
Level 133
1,595 SR
1,459 Elo+

VS

Team Averages
Level 107
1,676 SR
1,465 Elo+
Nox
Nox
BrotaroKubro
Nox
Level 89
God Stats
2W - 0L
1,783 SR
Queue Stats
54W - 51L
1,465 Elo+
Party 3
Nu Wa
Nu Wa
Little Taquitos
Nu Wa
Level 112
God Stats
2W - 2L
1,384 SR
Queue Stats
76W - 106L
1,445 Elo+
Party 1
Chiron
Chiron
Long Enchilada
Chiron
Level 124
God Stats
4W - 1L
1,686 SR
Queue Stats
86W - 110L
1,446 Elo+
Party 1
Geb
Geb
exkbow
Geb
Level 146
God Stats
4W - 1L
1,849 SR
Queue Stats
129W - 113L
1,481 Elo+
Party 3
Yemoja
Yemoja
zach12451
Yemoja
Level 65
God Stats
2W - 0L
1,679 SR
Queue Stats
111W - 98L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
COH3R3NT
Chernobog
17
1 / 4 / 5
10,461
615
16,561
19,741
8,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

18
1 / 4 / 5
10,433
614
12,771
20,134
9,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Knuggy 54
Cernunnos
16
1 / 4 / 6
10,528
619
16,048
17,802
8,859
Hercules
KoRn Boi
Hercules
18
2 / 4 / 4
11,246
662
16,388
29,795
40,475
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
drnose21
Xbalanque
19
5 / 7 / 2
12,118
713
22,178
18,694
8,953
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 15
11,898
700
12,047
15,867
9,405
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 2 / 16
12,224
719
27,129
16,763
8,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
11 / 3 / 8
12,807
753
28,742
20,184
11,267
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
exkbow
Geb
20
6 / 2 / 12
13,119
772
22,263
33,302
44,155
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
zach12451
Yemoja
17
1 / 2 / 12
11,730
690
6,463
16,487
19,592
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
10
Kills
23
23
Deaths
11
22
Assists
63
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
Chernobog
COH3R3NT
Chernobog
1
4
5
0.88
L
1
4
5
0.88
L
Cernunnos
Knuggy 54
Cernunnos
1
4
6
1
L
Hercules
KoRn Boi
Hercules
2
4
4
1
W
3
2
16
5.5
W
11
3
8
5
L
Xbalanque
drnose21
Xbalanque
5
7
2
0.86
W
Geb
exkbow
Geb
6
2
12
6
W
Yemoja
zach12451
Yemoja
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,946
Damage
96,644
106,166
Taken
102,603
76,089
Mitigated
92,994
52,813
Healing
55,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,047
1,206
2,622
1,200
15,867
9,405
1,727
2,556
13,311
25,805
0
L
Chernobog
COH3R3NT
Chernobog
16,561
8,052
776
4,495
19,741
8,650
597
13,471
6,270
0
40,767
L
12,771
500
14,976
11,082
20,134
9,152
189
15,314
4,820
28,311
0
L
Cernunnos
Knuggy 54
Cernunnos
16,048
5,518
2,064
2,706
17,802
8,859
406
8,863
8,939
0
46,690
L
Hercules
KoRn Boi
Hercules
16,388
2,851
813
13,386
29,795
40,475
0
17,358
12,437
0
33,171
W
27,129
5,175
1,724
3,823
16,763
8,575
2,240
2,688
14,075
54,804
0
W
28,742
9,648
2,692
5,930
20,184
11,267
3,399
2,511
17,673
0
48,543
L
Xbalanque
drnose21
Xbalanque
22,178
15,354
882
1,633
18,694
8,953
510
11,617
7,077
0
47,186
W
Geb
exkbow
Geb
22,263
914
3,333
13,804
33,302
44,155
59
3,036
30,266
43,250
3,566
W
Yemoja
zach12451
Yemoja
6,463
1,366
16,648
3,508
16,487
19,592
407
1,980
14,507
14,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,786
Gold Earned
61,778
212
Minions Killed
193
0
Camps Cleared
0
1,419,350
Distance Traveled
1,629,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,898
700
34
2
0
352,791
0
L
Chernobog
10,461
615
45
3
0
267,215
0
L
Hel
10,433
614
30
2
0
304,213
0
L
Cernunnos
10,528
619
67
4
0
253,537
0
L
Hercules
11,246
662
28
2
0
307,204
0
W
Nu Wa
12,224
719
58
3
0
314,110
0
W
Chiron
12,807
753
34
2
0
306,481
0
L
Xbalanque
12,118
713
42
2
0
287,181
0
W
Geb
13,119
772
47
3
0
359,793
0
W
Yemoja
11,730
690
20
1
0
296,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role