Player Matchup

Fafnir
Fafnir
Gilithir
Fafnir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,266 Elo+
Party 1
Skadi
Skadi
Pierose1734
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,190 Elo+
Party 1
Artemis
Artemis
Tianshi07
Artemis
Level 129
God Stats
36W - 38L
1,495 SR
Queue Stats
250W - 253L
1,424 Elo+
Solo
The Morrigan
The Morrigan
Tocinito
The Morrigan
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,400 Elo+
Solo
Fenrir
Fenrir
temp-3219356
Fenrir
Level 41
God Stats
0W - 2L
1,315 SR
Queue Stats
6W - 10L
1,360 Elo+
Solo
Team Averages
Level 67
1,462 SR
1,328 Elo+

VS

Team Averages
Level 104
1,389 SR
1,141 Elo+
Thanatos
Thanatos
Arthur Aris
Thanatos
Level 57
God Stats
3W - 4L
1,324 SR
Queue Stats
131W - 148L
1,432 Elo+
Solo
Bellona
Bellona
IWojtekI
Bellona
Level 118
God Stats
1W - 2L
1,413 SR
Queue Stats
12W - 29L
1,298 Elo+
Party 2
Medusa
Medusa
King_Xerces97
Medusa
Level 149
God Stats
1W - 0L
1,375 SR
Queue Stats
1W - 14L
968 Elo+
Party 2
Maui
Maui
PapaPinhead
Maui
Level 113
God Stats
1W - 0L
1,263 SR
Queue Stats
1W - 11L
1,000 Elo+
Party 2
Ra
Ra
Pondsies
Ra
Level 84
God Stats
1W - 2L
1,569 SR
Queue Stats
1W - 10L
1,008 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gilithir
Fafnir
8
0 / 0 / 0
4,669
519
1,505
6,406
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
4,795
533
4,829
6,555
3,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Tianshi07
Artemis
8
0 / 1 / 0
3,998
444
3,715
4,898
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Tocinito
The Morrigan
10
0 / 3 / 0
4,934
548
1,537
6,212
1,928
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
1
0 / 0 / 0
1,683
187
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arthur Aris
Thanatos
11
1 / 0 / 3
5,608
623
1,734
5,351
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
IWojtekI
Bellona
10
2 / 0 / 0
6,230
692
4,301
7,977
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

8
1 / 0 / 0
4,649
517
4,594
4,615
1,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 0 / 1
5,123
569
1,476
4,875
3,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 1
5,936
660
3,001
3,155
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Arthur Aris
Thanatos
1
0
3
2.5
L
Fafnir
Gilithir
Fafnir
0
0
0
0
W
Bellona
IWojtekI
Bellona
2
0
0
2
W
1
0
0
1
W
0
0
1
0.5
L
0
2
0
0
W
2
0
1
2.5
L
Artemis
Tianshi07
Artemis
0
1
0
0
L
The Morrigan
Tocinito
The Morrigan
0
3
0
0
L
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,586
Damage
15,106
24,071
Taken
25,973
12,496
Mitigated
13,881
6,572
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Arthur Aris
Thanatos
1,734
463
0
4,770
5,351
2,348
0
49
5,267
0
42,715
L
Fafnir
Gilithir
Fafnir
1,505
525
0
2,614
6,406
5,365
0
793
5,613
7,284
0
W
Bellona
IWojtekI
Bellona
4,301
982
0
4,877
7,977
5,481
0
104
6,970
0
45,667
W
4,594
872
0
1,125
4,615
1,462
128
393
4,222
0
31,579
W
1,476
561
0
1,755
4,875
3,528
46
1,112
3,763
16,517
0
L
4,829
1,208
0
1,194
6,555
3,564
0
0
5,895
104
31,542
W
3,001
255
0
1,935
3,155
1,062
0
1,449
1,706
38,851
1,150
L
Artemis
Tianshi07
Artemis
3,715
979
359
570
4,898
1,639
0
683
4,215
0
26,937
L
The Morrigan
Tocinito
The Morrigan
1,537
436
0
1,835
6,212
1,928
0
2,879
3,333
30,986
4,385
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,079
Gold Earned
27,546
176
Minions Killed
286
0
Camps Cleared
0
628,984
Distance Traveled
917,111
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,608
623
72
8
0
211,401
0
L
Fafnir
4,669
519
16
2
0
171,314
0
W
Bellona
6,230
692
79
9
0
195,824
0
W
Medusa
4,649
517
39
4
0
164,897
2
W
Maui
5,123
569
31
3
0
169,716
0
L
Skadi
4,795
533
63
7
0
151,142
0
W
Ra
5,936
660
65
7
0
175,273
0
L
Artemis
3,998
444
34
4
0
146,439
0
L
The Morrigan
4,934
548
63
7
0
160,089
2
L
Fenrir
1,683
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role