Player Matchup

Ra
Ra
Silver I
Jhoppie21
Ra
Silver I
Level 157
God Stats
8W - 3L
1,596 SR
Queue Stats
68W - 68L
1,333 MMR
Solo
Khepri
Khepri
Silver I
JustAnAveragePP
Khepri
Silver I
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,296 MMR
Solo
Hou Yi
Hou Yi
Silver II
KillaQas_
Hou Yi
Silver II
Level 144
God Stats
12W - 12L
1,537 SR
Queue Stats
659W - 669L
1,055 MMR
Solo
Osiris
Osiris
Gold V
ToNyxV666
Osiris
Gold V
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
103W - 119L
1,242 MMR
Solo
Loki
Loki
Bronze IV
megaheart2k2
Loki
Bronze IV
Level 46
God Stats
1W - 11L
1,451 SR
Queue Stats
22W - 57L
1,338 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,517 SR
1,253 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,486 SR
1,253 MMR
Serqet
Serqet
Silver III
Azaezlle
Serqet
Silver III
Level 129
God Stats
1W - 1L
1,504 SR
Queue Stats
20W - 34L
916 MMR
Solo
Ullr
Ullr
Gold III
KillerOrca16
Ullr
Gold III
Level 157
God Stats
10W - 10L
1,400 SR
Queue Stats
277W - 285L
1,378 MMR
Solo
Bacchus
Bacchus
Silver II
Soresu3
Bacchus
Silver II
Level 68
God Stats
6W - 9L
1,605 SR
Queue Stats
45W - 51L
1,285 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
llGordoPhantomll
Erlang Shen
Silver I
Level 106
God Stats
1W - 2L
1,290 SR
Queue Stats
53W - 57L
1,315 MMR
Solo
Hades
Hades
Silver I
xXEmyXx6357
Hades
Silver I
Level 124
God Stats
0W - 1L
1,633 SR
Queue Stats
104W - 105L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
8,809
678
3,259
4,883
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 2
7,152
550
2,370
7,042
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
KillaQas_
Hou Yi
12
1 / 1 / 2
6,973
536
7,767
9,317
4,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
ToNyxV666
Osiris
15
4 / 0 / 4
9,091
699
11,142
16,579
12,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 2
7,878
606
2,111
6,594
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Bans
AresAthenaArachneVamana

VS

Bans
BellonaBastetSurtrLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Azaezlle
Serqet
9
0 / 3 / 1
5,415
417
1,508
8,178
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
0 / 1 / 1
5,909
455
6,047
9,962
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Soresu3
Bacchus
9
1 / 1 / 0
5,914
455
2,476
7,379
6,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
llGordoPhantomll
Erlang Shen
11
0 / 6 / 0
6,073
467
6,918
16,661
14,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 0
6,336
487
3,471
6,397
3,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
Azaezlle
Serqet
0
3
1
0.17
W
1
0
2
2
W
0
1
2
1
W
Hou Yi
KillaQas_
Hou Yi
1
1
2
2
L
0
1
1
0.5
L
Bacchus
Soresu3
Bacchus
1
1
0
1
W
Osiris
ToNyxV666
Osiris
4
0
4
6
L
Erlang Shen
llGordoPhantomll
Erlang Shen
0
6
0
0
W
5
0
2
6
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,649
Damage
20,420
44,415
Taken
48,577
28,472
Mitigated
30,666
23,602
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Azaezlle
Serqet
1,508
750
0
2,689
8,178
2,895
0
895
7,249
0
30,057
W
3,259
589
452
2,580
4,883
2,037
360
2,585
2,298
76,068
1,359
W
2,370
176
0
1,383
7,042
6,688
0
653
6,389
20,300
0
W
Hou Yi
KillaQas_
Hou Yi
7,767
3,541
0
3,522
9,317
4,275
811
2,574
6,743
0
64,785
L
6,047
1,968
0
1,488
9,962
3,323
228
1,767
8,151
0
49,174
L
Bacchus
Soresu3
Bacchus
2,476
635
0
1,890
7,379
6,957
0
878
6,495
15,865
1,711
W
Osiris
ToNyxV666
Osiris
11,142
5,789
0
10,951
16,579
12,718
302
0
16,441
0
70,448
L
Erlang Shen
llGordoPhantomll
Erlang Shen
6,918
4,452
0
5,545
16,661
14,460
0
323
16,298
0
40,807
W
2,111
507
0
4,714
6,594
2,754
0
100
6,494
0
56,185
L
3,471
267
140
4,428
6,397
3,031
0
1,344
4,796
44,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,903
Gold Earned
29,647
473
Minions Killed
301
0
Camps Cleared
0
1,378,258
Distance Traveled
1,130,290
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,415
417
62
5
0
207,771
0
W
Ra
8,809
678
146
11
0
269,063
0
W
Khepri
7,152
550
22
2
0
309,885
5
W
Hou Yi
6,973
536
111
9
0
239,794
0
L
Ullr
5,909
455
71
5
0
235,682
0
L
Bacchus
5,914
455
24
2
0
235,350
7
W
Osiris
9,091
699
108
8
0
245,877
0
L
Erlang Shen
6,073
467
65
5
0
223,287
4
W
Loki
7,878
606
86
7
0
313,639
2
L
Hades
6,336
487
79
6
0
228,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role