Player Matchup

Ao Kuang
Ao Kuang
Drake012
Ao Kuang
Level 127
God Stats
7W - 4L
1,605 SR
Queue Stats
30W - 32L
1,510 Elo+
Party 2
Artemis
Artemis
Pellegrine00
Artemis
Level 118
God Stats
35W - 23L
1,774 SR
Queue Stats
382W - 374L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
Thnrzz
Sylvanus
Level 35
God Stats
5W - 3L
1,560 SR
Queue Stats
24W - 21L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
mbodiene
Nu Wa
Level 100
God Stats
15W - 6L
1,971 SR
Queue Stats
318W - 294L
1,454 Elo+
Solo
Thanatos
Thanatos
ŁightningŁui
Thanatos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,528 Elo+
Party 2
Team Averages
Level 101
1,682 SR
1,513 Elo+

VS

Team Averages
Level 126
1,608 SR
1,501 Elo+
Nut
Nut
BaNNeD-AiD
Nut
Level 154
God Stats
0W - 3L
1,256 SR
Queue Stats
55W - 43L
1,473 Elo+
Party 3
Ah Puch
Ah Puch
Ex_Primordial
Ah Puch
Level 145
God Stats
1W - 1L
1,797 SR
Queue Stats
96W - 87L
1,445 Elo+
Party 3
Ymir
Ymir
JayeLucid
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 1
Thanatos
Thanatos
JustCaLLMeShini
Thanatos
Level 119
God Stats
3W - 4L
1,499 SR
Queue Stats
62W - 53L
1,599 Elo+
Party 1
Anubis
Anubis
alphagod707
Anubis
Level 147
God Stats
0W - 1L
1,986 SR
Queue Stats
12W - 14L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Drake012
Ao Kuang
16
4 / 3 / 4
10,377
577
12,895
13,992
7,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Pellegrine00
Artemis
15
6 / 3 / 2
9,542
530
12,366
9,212
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Thnrzz
Sylvanus
14
1 / 0 / 10
9,011
501
6,279
14,581
11,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
mbodiene
Nu Wa
15
3 / 5 / 2
8,798
489
12,860
10,771
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
17
7 / 3 / 6
10,113
562
12,227
21,119
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,126
507
4,429
14,363
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
14
1 / 5 / 2
8,486
471
4,239
13,451
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
0 / 2 / 2
7,759
431
2,801
16,831
13,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
16
8 / 2 / 4
10,027
557
13,896
18,147
8,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
14
3 / 7 / 6
8,660
481
13,189
16,876
7,163
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
21
Kills
14
14
Deaths
21
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Ao Kuang
Drake012
Ao Kuang
4
3
4
2
L
Ah Puch
1
5
2
0.4
L
Ymir
0
2
2
0.5
L
Thanatos
8
2
4
5
W
Artemis
Pellegrine00
Artemis
6
3
2
2.33
W
Sylvanus
Thnrzz
Sylvanus
1
0
10
6
L
Anubis
3
7
6
0.86
W
Nu Wa
mbodiene
Nu Wa
3
5
2
0.8
W
Thanatos
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,627
Damage
38,554
69,675
Taken
79,668
33,151
Mitigated
39,980
34,944
Healing
30,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,429
1,815
0
5,553
14,363
5,280
0
2,656
11,486
0
66,204
W
Ao Kuang
Drake012
Ao Kuang
12,895
3,528
0
7,484
13,992
7,715
921
5,622
8,370
65,988
6,979
L
Ah Puch
4,239
198
0
5,075
13,451
6,130
0
9,045
4,232
51,922
1,347
L
Ymir
2,801
485
0
2,545
16,831
13,212
0
5,745
10,688
28,111
495
L
Thanatos
13,896
2,747
0
12,142
18,147
8,195
0
6,677
11,118
0
72,283
W
Artemis
Pellegrine00
Artemis
12,366
6,305
0
2,298
9,212
3,690
1,244
778
8,434
0
62,661
W
Sylvanus
Thnrzz
Sylvanus
6,279
1,489
2,995
5,883
14,581
11,930
0
3,326
11,255
18,420
0
L
Anubis
13,189
391
0
5,377
16,876
7,163
0
5,904
10,432
79,493
0
W
Nu Wa
mbodiene
Nu Wa
12,860
2,239
0
1,105
10,771
2,432
1,080
5,502
5,269
67,070
589
W
Thanatos
12,227
4,008
0
15,179
21,119
7,384
0
4,918
16,201
0
86,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,841
Gold Earned
44,058
428
Minions Killed
464
0
Camps Cleared
0
1,781,541
Distance Traveled
1,726,789
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,126
507
111
6
0
330,780
2
W
Ao Kuang
10,377
577
109
6
0
370,676
4
L
Ah Puch
8,486
471
115
6
0
293,004
3
L
Ymir
7,759
431
30
2
0
355,588
4
L
Thanatos
10,027
557
74
4
0
434,025
5
W
Artemis
9,542
530
90
5
0
333,955
0
W
Sylvanus
9,011
501
18
1
0
354,681
7
L
Anubis
8,660
481
134
7
0
313,392
5
W
Nu Wa
8,798
489
93
5
0
322,083
4
W
Thanatos
10,113
562
118
7
0
400,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role