Player Matchup

Lancelot
Lancelot
DirkoBaggins
Lancelot
Level 100
God Stats
1W - 2L
1,555 SR
Queue Stats
60W - 64L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
Disobey Jester
Gilgamesh
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,448 Elo+
Solo
Osiris
Osiris
JoeSchelk
Osiris
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 75L
1,532 Elo+
Solo
Rama
Rama
Zorek9502
Rama
Level 148
God Stats
3W - 3L
1,389 SR
Queue Stats
219W - 226L
1,549 Elo+
Party 2
Zeus
Zeus
player1jpg
Zeus
Level 129
God Stats
11W - 4L
1,713 SR
Queue Stats
475W - 475L
1,540 Elo+
Party 2
Team Averages
Level 122
1,532 SR
1,516 Elo+

VS

Team Averages
Level 94
1,597 SR
1,508 Elo+
Yu Huang
Yu Huang
BioHaVoC X1
Yu Huang
Level 98
God Stats
1W - 1L
1,715 SR
Queue Stats
81W - 78L
1,558 Elo+
Party 1
Fafnir
Fafnir
Jistu4conflict
Fafnir
Level 108
God Stats
1W - 1L
1,738 SR
Queue Stats
58W - 64L
1,581 Elo+
Party 1
Ullr
Ullr
iSlayKingz
Ullr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,522 Elo+
Solo
Vamana
Vamana
julius_1525
Vamana
Level 67
God Stats
1W - 1L
1,699 SR
Queue Stats
200W - 189L
1,568 Elo+
Solo
Susano
Susano
sentinnel19
Susano
Level 41
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 3L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DirkoBaggins
Lancelot
14
4 / 2 / 6
8,879
987
8,929
9,347
4,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Disobey Jester
Gilgamesh
14
4 / 3 / 6
8,222
914
10,787
16,804
13,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
JoeSchelk
Osiris
12
1 / 1 / 5
7,727
859
4,119
6,102
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
14
3 / 2 / 5
8,622
958
7,231
8,172
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
2 / 2 / 10
8,869
985
16,452
6,730
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BioHaVoC X1
Yu Huang
13
1 / 3 / 4
7,253
806
9,538
8,113
3,993
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
1 / 2 / 7
8,074
897
7,464
13,093
17,373
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 2 / 1
7,018
780
3,586
7,328
3,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
15
5 / 5 / 5
7,992
888
12,267
16,194
22,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
9
1 / 2 / 1
6,267
696
2,801
4,620
1,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
14
Kills
10
10
Deaths
14
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BioHaVoC X1
Yu Huang
1
3
4
1
W
Lancelot
DirkoBaggins
Lancelot
4
2
6
3.5
W
Gilgamesh
Disobey Jester
Gilgamesh
4
3
6
2.33
L
1
2
7
2.25
W
Osiris
JoeSchelk
Osiris
1
1
5
3.5
W
Rama
3
2
5
2.75
L
2
2
1
1.25
L
Vamana
5
5
5
1.5
W
2
2
10
3.5
L
Susano
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,518
Damage
35,656
47,155
Taken
49,348
30,152
Mitigated
49,757
18,239
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BioHaVoC X1
Yu Huang
9,538
871
271
122
8,113
3,993
0
2,768
4,879
21,845
0
W
Lancelot
DirkoBaggins
Lancelot
8,929
1,333
2,703
2,691
9,347
4,838
240
2,381
6,638
0
19,803
W
Gilgamesh
Disobey Jester
Gilgamesh
10,787
2,403
355
5,047
16,804
13,616
0
6,771
9,735
0
12,412
L
7,464
2,584
1,846
3,169
13,093
17,373
0
3,766
8,353
10,130
971
W
Osiris
JoeSchelk
Osiris
4,119
919
799
1,240
6,102
5,795
179
1,880
4,128
0
8,100
W
Rama
7,231
5,314
493
2,274
8,172
3,470
2,067
3,380
4,650
0
21,030
L
3,586
1,278
472
1,148
7,328
3,646
0
2,362
4,516
0
15,271
L
Vamana
12,267
4,916
1,697
2,543
16,194
22,825
0
4,346
11,073
708
17,203
W
16,452
946
1,527
1,110
6,730
2,433
1,567
2,704
3,834
26,007
0
L
Susano
2,801
263
0
16
4,620
1,920
0
1,444
2,927
0
4,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
36,604
105
Minions Killed
83
0
Camps Cleared
0
856,561
Distance Traveled
733,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,253
806
23
3
0
161,694
0
W
Lancelot
8,879
987
18
2
0
207,038
0
W
Gilgamesh
8,222
914
5
1
0
185,752
0
L
Fafnir
8,074
897
9
1
0
178,124
0
W
Osiris
7,727
859
9
1
0
123,302
0
W
Rama
8,622
958
35
4
0
145,317
0
L
Ullr
7,018
780
30
3
0
127,058
0
L
Vamana
7,992
888
13
1
0
174,882
0
W
Zeus
8,869
985
38
4
0
195,152
0
L
Susano
6,267
696
8
1
0
92,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role