Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Bones4Ever
Ishtar
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 121L
1,349 Elo+
Party 1
Ne Zha
Ne Zha
CleanSocks
Ne Zha
Level 45
God Stats
1W - 6L
1,120 SR
Queue Stats
102W - 130L
1,355 Elo+
Party 1
Kukulkan
Kukulkan
tacotsunami man
Kukulkan
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 107L
1,377 Elo+
Party 1
Bellona
Bellona
tzm098
Bellona
Level 27
God Stats
34W - 54L
1,409 SR
Queue Stats
54W - 114L
1,333 Elo+
Party 1
Team Averages
Level 86
1,406 SR
1,383 Elo+

VS

Team Averages
Level 118
1,433 SR
1,480 Elo+
Ra
Ra
A TALL MEX1CAN
Ra
Level 148
God Stats
1W - 1L
1,271 SR
Queue Stats
106W - 110L
1,493 Elo+
Party 3
Heimdallr
Heimdallr
DesignatedDilf
Heimdallr
Level 123
God Stats
3W - 3L
1,334 SR
Queue Stats
111W - 107L
1,497 Elo+
Party 2
Arachne
Arachne
FR3SHFLAMING0
Arachne
Level 127
God Stats
46W - 31L
1,623 SR
Queue Stats
69W - 72L
1,525 Elo+
Party 3
Mulan
Mulan
YourMomNaked
Mulan
Level 127
God Stats
20W - 5L
1,762 SR
Queue Stats
145W - 126L
1,519 Elo+
Party 2
Surtr
Surtr
ZY-CloutMoney
Surtr
Level 66
God Stats
1W - 2L
1,175 SR
Queue Stats
155W - 147L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 4 / 2
5,278
528
6,293
10,059
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
Bones4Ever
Ishtar
8
1 / 4 / 0
5,037
504
2,257
8,022
2,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
CleanSocks
Ne Zha
10
1 / 2 / 1
5,398
540
2,738
9,312
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
11
0 / 2 / 0
6,249
625
3,539
4,141
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bellona
tzm098
Bellona
12
3 / 1 / 0
6,748
675
5,942
9,441
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,437
644
2,953
6,175
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
DesignatedDilf
Heimdallr
10
3 / 1 / 4
5,699
570
6,348
6,358
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
10
4 / 0 / 5
5,786
579
5,702
7,350
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
5 / 0 / 3
6,597
660
5,227
8,303
5,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

10
0 / 3 / 0
5,781
578
3,681
11,211
9,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
13
13
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
2
0.25
W
1
1
3
2.5
L
Ishtar
Bones4Ever
Ishtar
1
4
0
0.25
L
Ne Zha
CleanSocks
Ne Zha
1
2
1
0.75
W
Heimdallr
DesignatedDilf
Heimdallr
3
1
4
5
W
Arachne
4
0
5
6.5
W
5
0
3
6.5
W
0
3
0
0
L
Kukulkan
0
2
0
0
L
Bellona
tzm098
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,769
Damage
23,911
40,975
Taken
39,397
21,784
Mitigated
22,601
13,881
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,293
1,426
0
3,555
10,059
6,534
0
737
9,322
35,630
9,035
W
2,953
279
501
2,331
6,175
2,833
0
2,477
3,698
50,764
1,519
L
Ishtar
Bones4Ever
Ishtar
2,257
1,243
0
1,046
8,022
2,331
0
0
8,022
0
16,628
L
Ne Zha
CleanSocks
Ne Zha
2,738
395
0
4,901
9,312
3,574
0
960
8,352
0
27,307
W
Heimdallr
DesignatedDilf
Heimdallr
6,348
3,098
0
3,153
6,358
2,483
810
2,672
3,686
0
32,086
W
Arachne
5,702
4,141
0
1,942
7,350
2,950
0
2,656
4,656
0
24,055
W
5,227
988
0
2,231
8,303
5,112
114
1,600
6,703
0
25,438
W
3,681
1,302
0
2,411
11,211
9,223
0
0
10,607
542
42,931
L
Kukulkan
3,539
251
0
533
4,141
1,726
49
1,360
2,781
51,377
0
L
Bellona
tzm098
Bellona
5,942
1,601
0
3,846
9,441
7,619
0
364
9,077
0
48,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,710
Gold Earned
30,300
313
Minions Killed
315
0
Camps Cleared
0
1,055,639
Distance Traveled
1,046,121
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,278
528
63
6
0
237,967
0
W
Ra
6,437
644
107
11
0
217,287
0
L
Ishtar
5,037
504
21
2
0
223,015
1
L
Ne Zha
5,398
540
51
5
0
196,286
0
W
Heimdallr
5,699
570
49
5
0
187,503
2
W
Arachne
5,786
579
47
5
0
239,907
0
W
Mulan
6,597
660
34
3
0
219,457
2
W
Surtr
5,781
578
78
8
0
181,967
0
L
Kukulkan
6,249
625
91
9
0
207,832
0
L
Bellona
6,748
675
87
9
0
190,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role