Player Matchup

Eset
Eset
SPQR BogarinOP
Eset
Level 85
God Stats
1W - 0L
1,244 SR
Queue Stats
37W - 54L
1,454 Elo+
Party 1
Surtr
Surtr
SPQR CharrinMX
Surtr
Level 125
God Stats
13W - 12L
1,285 SR
Queue Stats
94W - 121L
1,413 Elo+
Party 1
Ares
Ares
SPQR KOFY
Ares
Level 120
God Stats
6W - 4L
1,726 SR
Queue Stats
127W - 144L
1,478 Elo+
Party 1
Pele
Pele
SPQRDANYZUKO
Pele
Level 144
God Stats
1W - 0L
1,759 SR
Queue Stats
50W - 72L
1,475 Elo+
Party 1
Nut
Nut
estebanquitian
Nut
Level 49
God Stats
11W - 6L
1,515 SR
Queue Stats
19W - 16L
1,507 Elo+
Solo
Team Averages
Level 105
1,506 SR
1,465 Elo+

VS

Team Averages
Level 77
1,530 SR
1,536 Elo+
Vulcan
Vulcan
Alejo250509
Vulcan
Level 102
God Stats
2W - 4L
1,539 SR
Queue Stats
99W - 91L
1,519 Elo+
Solo
Sylvanus
Sylvanus
Funfireball99
Sylvanus
Level 32
God Stats
4W - 4L
1,287 SR
Queue Stats
140W - 115L
1,607 Elo+
Solo
Lancelot
Lancelot
GargantuanLykon
Lancelot
Level 68
God Stats
5W - 3L
1,819 SR
Queue Stats
292W - 275L
1,514 Elo+
Party 2
Nut
Nut
Nokorigu
Nut
Level 115
God Stats
2W - 3L
1,479 SR
Queue Stats
222W - 208L
1,544 Elo+
Party 2
Bellona
Bellona
Sickest__Kills
Bellona
Level 68
God Stats
51W - 43L
1,527 SR
Queue Stats
286W - 274L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
6,920
629
6,442
6,064
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 3
8,054
732
10,563
11,935
11,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
11
6 / 2 / 4
6,857
623
7,791
8,368
5,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 6
7,031
639
6,660
10,656
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 1 / 6
6,619
602
6,796
7,692
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
1 / 6 / 1
5,475
498
4,356
9,072
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Funfireball99
Sylvanus
9
1 / 6 / 1
5,910
537
4,196
12,669
9,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
10
2 / 4 / 0
5,717
520
5,701
9,877
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,616
511
5,239
7,851
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
5,674
516
4,114
13,172
7,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
22
Kills
5
5
Deaths
23
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
6
1
0.25
L
Sylvanus
Funfireball99
Sylvanus
1
6
1
0.25
L
Lancelot
2
4
0
0.5
L
1
2
0
0.5
W
5
2
5
3.75
W
5
0
3
6.5
W
Ares
6
2
4
4
W
5
0
6
8
L
0
5
0
0
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,252
Damage
23,606
44,715
Taken
52,641
27,374
Mitigated
28,007
17,724
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
4,356
1,411
119
1,589
9,072
3,544
0
4,415
4,508
37,986
0
L
Sylvanus
Funfireball99
Sylvanus
4,196
1,575
309
2,137
12,669
9,343
0
4,686
7,537
20,423
0
L
Lancelot
5,701
1,158
0
4,161
9,877
4,077
0
1,936
7,811
0
36,036
L
5,239
2,277
0
761
7,851
3,361
0
2,118
5,450
0
39,809
W
6,442
595
631
1,744
6,064
2,456
474
2,997
3,067
45,983
956
W
10,563
4,452
0
5,166
11,935
11,949
535
32
11,903
1,723
63,515
W
Ares
7,791
186
0
2,984
8,368
5,496
33
2,005
6,363
26,462
2,220
W
6,660
1,487
216
3,723
10,656
4,731
0
1,206
9,450
0
53,318
L
4,114
2,432
0
5,153
13,172
7,682
0
498
11,987
0
38,563
W
6,796
3,689
0
3,260
7,692
2,742
211
2,312
5,380
0
37,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,481
Gold Earned
28,392
377
Minions Killed
294
0
Camps Cleared
0
1,194,756
Distance Traveled
1,041,913
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,475
498
52
5
0
208,963
0
L
Sylvanus
5,910
537
30
3
0
199,776
0
L
Lancelot
5,717
520
68
6
0
250,933
0
L
Nut
5,616
511
64
6
0
212,893
0
W
Eset
6,920
629
72
7
0
232,199
0
W
Surtr
8,054
732
103
9
0
232,533
0
W
Ares
6,857
623
38
3
0
242,799
8
W
Pele
7,031
639
90
8
0
272,458
5
L
Bellona
5,674
516
80
7
0
169,348
0
W
Nut
6,619
602
74
7
0
214,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role