Player Matchup

Ishtar
Ishtar
Limegreenie
Ishtar
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,585 Elo+
Party 2
Pele
Pele
LookMaxMewMog
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,605 Elo+
Party 2
Chaac
Chaac
T-Storm6969
Chaac
Level 129
God Stats
2W - 1L
1,510 SR
Queue Stats
110W - 111L
1,540 Elo+
Solo
Ah Puch
Ah Puch
ThatRatWasntGood
Ah Puch
Level 28
God Stats
2W - 2L
1,770 SR
Queue Stats
99W - 70L
1,632 Elo+
Party 2
Danzaburou
Danzaburou
TopDmgFr
Danzaburou
Level 105
God Stats
1W - 3L
1,174 SR
Queue Stats
20W - 25L
1,477 Elo+
Party 2
Team Averages
Level 61
1,491 SR
1,568 Elo+

VS

Team Averages
Level 120
1,542 SR
1,602 Elo+
Jormungandr
Jormungandr
HandsomeTheHun
Jormungandr
Level 109
God Stats
0W - 1L
1,423 SR
Queue Stats
38W - 31L
1,601 Elo+
Party 1
Fenrir
Fenrir
HaterWitDaHardR
Fenrir
Level 126
God Stats
1W - 2L
1,744 SR
Queue Stats
834W - 832L
1,532 Elo+
Solo
Amaterasu
Amaterasu
SG NITRON
Amaterasu
Level 123
God Stats
1W - 3L
1,543 SR
Queue Stats
144W - 149L
1,596 Elo+
Solo
Tiamat
Tiamat
SoloAMCmain
Tiamat
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 57L
1,664 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ToxicPlayyerr
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 63L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
4 / 1 / 12
9,363
851
5,977
7,404
3,475
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 4 / 12
10,773
979
18,375
24,402
22,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 14
9,625
875
11,844
17,968
16,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 13
9,529
866
13,961
8,364
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TopDmgFr
Danzaburou
13
4 / 4 / 8
9,031
821
10,738
10,395
4,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HandsomeTheHun
Jormungandr
16
5 / 5 / 7
9,167
833
13,418
14,081
8,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
3 / 5 / 5
8,095
736
10,368
15,199
19,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
SG NITRON
Amaterasu
14
2 / 4 / 6
7,791
708
10,775
14,720
15,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
14
1 / 5 / 8
8,231
748
14,487
11,421
9,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ToxicPlayyerr
Kumbhakarna
13
2 / 5 / 4
8,059
733
5,374
14,360
8,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
24
Kills
13
14
Deaths
24
59
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HandsomeTheHun
Jormungandr
5
5
7
1.7
L
3
5
5
1.1
W
Ishtar
4
1
12
10
W
9
4
12
3.75
L
Amaterasu
SG NITRON
Amaterasu
2
4
6
1.25
L
Tiamat
1
5
8
1
W
4
2
14
5.5
W
3
3
13
3.17
W
Danzaburou
TopDmgFr
Danzaburou
4
4
8
2
L
Kumbhakarna
ToxicPlayyerr
Kumbhakarna
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,895
Damage
54,422
68,533
Taken
69,781
50,426
Mitigated
61,678
30,422
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HandsomeTheHun
Jormungandr
13,418
1,214
931
1,914
14,081
8,870
0
3,373
10,708
26,890
315
L
10,368
1,786
1,234
2,452
15,199
19,344
298
3,331
11,868
0
14,338
W
Ishtar
5,977
3,579
1,381
2,279
7,404
3,475
1,556
3,192
3,749
36
14,042
W
18,375
2,836
264
10,408
24,402
22,058
27
9,624
13,628
1,216
25,873
L
Amaterasu
SG NITRON
Amaterasu
10,775
4,152
631
4,603
14,720
15,921
209
2,560
12,160
0
18,403
L
Tiamat
14,487
984
241
921
11,421
9,318
191
3,461
7,960
23,532
410
W
11,844
611
1,493
8,901
17,968
16,591
630
6,874
9,789
0
23,813
W
13,961
805
783
1,986
8,364
3,402
1,106
3,011
4,933
26,366
0
W
Danzaburou
TopDmgFr
Danzaburou
10,738
5,508
520
2,407
10,395
4,900
3,303
7,197
2,586
0
23,563
L
Kumbhakarna
ToxicPlayyerr
Kumbhakarna
5,374
359
1,112
3,411
14,360
8,225
0
2,090
12,270
11,217
63

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,321
Gold Earned
41,343
119
Minions Killed
97
0
Camps Cleared
0
1,107,006
Distance Traveled
1,119,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,167
833
30
3
0
221,119
0
L
Fenrir
8,095
736
6
1
0
205,490
0
W
Ishtar
9,363
851
17
2
0
234,655
0
W
Pele
10,773
979
20
2
0
235,702
0
L
Amaterasu
7,791
708
23
2
0
222,414
0
L
Tiamat
8,231
748
24
2
0
223,683
0
W
Chaac
9,625
875
15
1
0
240,461
0
W
Ah Puch
9,529
866
44
4
0
201,468
0
W
Danzaburou
9,031
821
23
2
0
194,720
0
L
Kumbhakarna
8,059
733
14
1
0
246,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role