Player Matchup

Mulan
Mulan
CSM_elpeyarson
Mulan
Level 26
God Stats
12W - 8L
1,397 SR
Queue Stats
86W - 125L
1,233 Elo+
Party 2
Ix Chel
Ix Chel
Coquero19
Ix Chel
Level 49
God Stats
9W - 10L
1,391 SR
Queue Stats
189W - 201L
1,390 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Krumm34
Kumbhakarna
Level 126
God Stats
16W - 15L
1,587 SR
Queue Stats
122W - 109L
1,484 Elo+
Solo
Artemis
Artemis
MisterKiite
Artemis
Level 88
God Stats
54W - 58L
1,532 SR
Queue Stats
302W - 343L
1,426 Elo+
Solo
Sylvanus
Sylvanus
craigtheguy
Sylvanus
Level 126
God Stats
22W - 12L
1,524 SR
Queue Stats
100W - 81L
1,477 Elo+
Solo
Team Averages
Level 83
1,486 SR
1,402 Elo+

VS

Team Averages
Level 83
1,573 SR
1,447 Elo+
Vulcan
Vulcan
CTR_Jay
Vulcan
Level 121
God Stats
8W - 3L
1,872 SR
Queue Stats
52W - 40L
1,462 Elo+
Solo
Thanatos
Thanatos
JVLEN
Thanatos
Level 48
God Stats
14W - 13L
1,556 SR
Queue Stats
93W - 118L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
Lilley1213
Cernunnos
Level 144
God Stats
7W - 8L
1,446 SR
Queue Stats
360W - 365L
1,441 Elo+
Solo
Ares
Ares
madsemilmoaksen
Ares
Level 87
God Stats
6W - 7L
1,494 SR
Queue Stats
299W - 285L
1,439 Elo+
Solo
Vamana
Vamana
monkry
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 2 / 1
4,219
703
2,082
4,857
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Coquero19
Ix Chel
7
1 / 1 / 1
4,122
687
945
1,919
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Krumm34
Kumbhakarna
6
0 / 2 / 2
3,987
665
1,445
4,680
2,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
MisterKiite
Artemis
7
1 / 0 / 0
3,822
637
2,394
2,498
740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sylvanus
craigtheguy
Sylvanus
8
0 / 0 / 0
4,554
759
1,875
2,839
1,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CTR_Jay
Vulcan
2
0 / 2 / 0
2,778
463
110
1,530
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JVLEN
Thanatos
7
4 / 2 / 0
4,183
697
3,524
5,863
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Lilley1213
Cernunnos
6
1 / 0 / 2
3,908
651
2,902
3,985
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 1
3,655
609
917
3,415
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
monkry
Vamana
6
0 / 0 / 0
3,250
542
982
4,017
2,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
5
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Vulcan
CTR_Jay
Vulcan
0
2
0
0
W
Ix Chel
Coquero19
Ix Chel
1
1
1
1.5
L
Thanatos
JVLEN
Thanatos
4
2
0
2
W
Kumbhakarna
Krumm34
Kumbhakarna
0
2
2
0.5
L
Cernunnos
Lilley1213
Cernunnos
1
0
2
2
W
Artemis
MisterKiite
Artemis
1
0
0
1
W
Sylvanus
craigtheguy
Sylvanus
0
0
0
0
L
0
1
1
0.5
L
Vamana
monkry
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,741
Damage
8,435
16,793
Taken
18,810
6,476
Mitigated
8,425
6,598
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,082
915
0
1,780
4,857
1,742
0
108
4,749
0
14,030
L
Vulcan
CTR_Jay
Vulcan
110
0
0
0
1,530
335
0
89
1,401
1,616
0
W
Ix Chel
Coquero19
Ix Chel
945
77
0
398
1,919
500
0
110
1,809
15,800
1,842
L
Thanatos
JVLEN
Thanatos
3,524
854
0
3,228
5,863
2,198
0
558
5,193
0
18,349
W
Kumbhakarna
Krumm34
Kumbhakarna
1,445
169
752
1,408
4,680
2,219
0
604
4,076
8,140
0
L
Cernunnos
Lilley1213
Cernunnos
2,902
1,550
0
2,008
3,985
1,419
0
1,096
2,889
0
22,449
W
Artemis
MisterKiite
Artemis
2,394
998
0
491
2,498
740
0
20
2,478
0
20,971
W
Sylvanus
craigtheguy
Sylvanus
1,875
741
40
1,729
2,839
1,275
0
0
2,587
19,755
8,360
L
917
0
0
501
3,415
2,400
0
277
3,138
10,295
1,080
L
Vamana
monkry
Vamana
982
94
0
963
4,017
2,073
0
1,737
2,280
0
10,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,704
Gold Earned
17,774
150
Minions Killed
101
0
Camps Cleared
0
574,403
Distance Traveled
530,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,219
703
29
5
0
130,439
0
L
Vulcan
2,778
463
3
1
0
54,049
0
W
Ix Chel
4,122
687
23
4
0
99,426
0
L
Thanatos
4,183
697
30
5
0
134,864
0
W
Kumbhakarna
3,987
665
8
1
0
130,248
0
L
Cernunnos
3,908
651
37
6
0
103,384
0
W
Artemis
3,822
637
34
6
0
104,182
0
W
Sylvanus
4,554
759
56
9
0
110,108
0
L
Ares
3,655
609
18
3
0
125,195
0
L
Vamana
3,250
542
13
2
0
113,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role