Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AIvIPeD
Ah Muzen Cab
Level 101
God Stats
54W - 37L
1,618 SR
Queue Stats
299W - 301L
1,462 Elo+
Solo
The Morrigan
The Morrigan
Bossman3
The Morrigan
Level 111
God Stats
1W - 1L
1,328 SR
Queue Stats
56W - 63L
1,432 Elo+
Solo
Sylvanus
Sylvanus
MuIton
Sylvanus
Level 146
God Stats
2W - 1L
1,351 SR
Queue Stats
292W - 303L
1,378 Elo+
Solo
Team Averages
Level 119
1,432 SR
1,424 Elo+

VS

Team Averages
Level 71
1,440 SR
1,204 Elo+
Terra
Terra
Garzaman
Terra
Level 121
God Stats
0W - 2L
1,341 SR
Queue Stats
11W - 17L
1,035 Elo+
Party 1
Nu Wa
Nu Wa
Xx_JamieNTori092
Nu Wa
Level 89
God Stats
379W - 410L
1,480 SR
Queue Stats
435W - 516L
1,354 Elo+
Solo
Izanami
Izanami
bblgrizzly
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AIvIPeD
Ah Muzen Cab
19
12 / 3 / 5
14,137
832
29,303
17,512
6,912
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Bossman3
The Morrigan
17
3 / 2 / 11
12,124
713
13,779
9,678
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
MuIton
Sylvanus
17
3 / 3 / 9
11,716
689
9,945
20,140
21,143
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Garzaman
Terra
13
1 / 4 / 5
9,483
558
5,922
19,052
23,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 5 / 4
10,908
642
15,019
25,881
16,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
bblgrizzly
Izanami
16
3 / 9 / 4
10,981
646
10,918
17,432
8,803
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
18
Kills
8
8
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AIvIPeD
Ah Muzen Cab
12
3
5
4.83
W
The Morrigan
Bossman3
The Morrigan
3
2
11
4.25
L
Terra
Garzaman
Terra
1
4
5
0.88
W
Sylvanus
MuIton
Sylvanus
3
3
9
2.5
L
4
5
4
1.2
L
Izanami
bblgrizzly
Izanami
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,027
Damage
31,859
47,330
Taken
62,365
32,128
Mitigated
49,576
16,050
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AIvIPeD
Ah Muzen Cab
29,303
16,473
0
4,757
17,512
6,912
763
7,485
10,027
0
114,302
W
The Morrigan
Bossman3
The Morrigan
13,779
5,387
0
2,662
9,678
4,073
824
3,845
5,833
54,397
16,075
L
Terra
Garzaman
Terra
5,922
838
804
1,216
19,052
23,956
0
4,301
14,749
15,353
0
W
Sylvanus
MuIton
Sylvanus
9,945
3,233
2,537
6,094
20,140
21,143
417
9,701
10,439
32,445
4,545
L
15,019
9,037
405
6,423
25,881
16,817
0
7,779
18,089
37,853
0
L
Izanami
bblgrizzly
Izanami
10,918
8,200
0
887
17,432
8,803
285
5,617
11,770
0
47,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,977
Gold Earned
31,372
245
Minions Killed
129
0
Camps Cleared
0
779,643
Distance Traveled
738,102
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,137
832
127
7
0
285,605
0
W
The Morrigan
12,124
713
79
5
0
271,705
1
L
Terra
9,483
558
18
1
0
248,069
0
W
Sylvanus
11,716
689
39
2
0
222,333
0
L
Nu Wa
10,908
642
30
2
0
266,149
0
L
Izanami
10,981
646
81
5
0
223,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role