Player Matchup

Chang'e
Chang'e
Ava Is The Name
Chang'e
Level 86
God Stats
3W - 2L
1,724 SR
Queue Stats
8W - 10L
1,379 Elo+
Party 2
Cupid
Cupid
Kakime
Cupid
Level 45
God Stats
129W - 106L
1,561 SR
Queue Stats
136W - 133L
1,482 Elo+
Party 1
Yemoja
Yemoja
M and M X
Yemoja
Level 29
God Stats
5W - 6L
1,524 SR
Queue Stats
5W - 6L
1,490 Elo+
Party 2
Zeus
Zeus
SushiBurrito101
Zeus
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
80W - 86L
1,519 Elo+
Party 1
Charybdis
Charybdis
THRILLHOUSEE
Charybdis
Level 29
God Stats
9W - 14L
1,390 SR
Queue Stats
133W - 132L
1,477 Elo+
Party 1
Team Averages
Level 41
1,540 SR
1,469 Elo+

VS

Team Averages
Level 50
1,515 SR
1,475 Elo+
Chaac
Chaac
Ku2z
Chaac
Level 44
God Stats
1W - 3L
1,440 SR
Queue Stats
21W - 33L
1,342 Elo+
Party 3
Ah Puch
Ah Puch
Savala21
Ah Puch
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 4
Neith
Neith
TVVtessuhxxgore
Neith
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 97L
1,500 Elo+
Party 4
Ymir
Ymir
Troytacus
Ymir
Level 43
God Stats
11W - 7L
1,636 SR
Queue Stats
163W - 162L
1,531 Elo+
Solo
Bakasura
Bakasura
prixirr
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
10,170
1,130
9,243
8,521
3,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Kakime
Cupid
15
1 / 1 / 7
9,802
1,089
8,421
6,292
2,864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
M and M X
Yemoja
15
1 / 0 / 6
10,394
1,155
2,530
8,045
7,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 3 / 6
9,792
1,088
6,752
8,794
3,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
THRILLHOUSEE
Charybdis
15
3 / 0 / 5
10,126
1,125
11,204
6,356
3,009
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

309

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ku2z
Chaac
14
2 / 3 / 1
9,699
1,078
9,889
9,365
6,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Savala21
Ah Puch
15
1 / 2 / 2
9,363
1,040
7,411
4,439
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 1 / 1
9,566
1,063
10,220
7,773
3,341
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
1 / 4 / 2
9,580
1,064
7,899
18,777
16,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
prixirr
Bakasura
14
0 / 1 / 0
8,298
922
0
3,118
1,695
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
11
Kills
4
4
Deaths
11
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Cupid
Kakime
Cupid
1
1
7
4.5
L
Chaac
Ku2z
Chaac
2
3
1
0.83
W
Yemoja
M and M X
Yemoja
1
0
6
4
L
Ah Puch
Savala21
Ah Puch
1
2
2
1
W
2
3
6
1.67
W
Charybdis
THRILLHOUSEE
Charybdis
3
0
5
5.5
L
0
1
1
0.5
L
Ymir
1
4
2
0.5
L
Bakasura
prixirr
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,150
Damage
35,419
38,008
Taken
43,472
21,527
Mitigated
30,456
12,621
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,243
1,914
3,007
3,705
8,521
3,874
0
2,374
6,147
18,097
610
W
Cupid
Kakime
Cupid
8,421
4,064
564
517
6,292
2,864
0
3,446
2,846
0
34,184
L
Chaac
Ku2z
Chaac
9,889
1,581
0
2,041
9,365
6,512
0
4,526
4,839
0
29,240
W
Yemoja
M and M X
Yemoja
2,530
1,303
3,480
1,348
8,045
7,972
0
2,285
5,760
12,866
0
L
Ah Puch
Savala21
Ah Puch
7,411
0
0
136
4,439
2,065
0
1,713
2,726
23,427
0
W
6,752
2,576
0
0
8,794
3,808
0
5,662
3,132
20,144
930
W
Charybdis
THRILLHOUSEE
Charybdis
11,204
7,598
0
0
6,356
3,009
0
1,543
4,813
0
25,365
L
10,220
2,827
76
1,685
7,773
3,341
0
4,083
3,690
0
33,299
L
Ymir
7,899
1,669
0
974
18,777
16,843
0
5,937
12,840
18,249
0
L
Bakasura
prixirr
Bakasura
0
0
0
0
3,118
1,695
0
1,784
1,334
0
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,284
Gold Earned
46,506
188
Minions Killed
162
8
Camps Cleared
7
847,399
Distance Traveled
574,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,170
1,130
33
4
0
172,731
0
W
Cupid
9,802
1,089
54
6
3
166,459
0
L
Chaac
9,699
1,078
42
5
5
138,163
0
W
Yemoja
10,394
1,155
24
3
1
180,281
0
L
Ah Puch
9,363
1,040
43
5
0
68,271
0
W
Zeus
9,792
1,088
38
4
0
154,356
0
W
Charybdis
10,126
1,125
39
4
4
173,572
0
L
Neith
9,566
1,063
53
6
0
157,186
0
L
Ymir
9,580
1,064
22
2
2
138,117
0
L
Bakasura
8,298
922
2
0
0
72,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role