Player Matchup

Agni
Agni
Andres888
Agni
Level 126
God Stats
11W - 8L
1,506 SR
Queue Stats
17W - 13L
1,568 Elo+
Party 2
Bakasura
Bakasura
ItsDeath00
Bakasura
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 55L
1,602 Elo+
Solo
Chiron
Chiron
TheJinux
Chiron
Level 88
God Stats
9W - 2L
1,746 SR
Queue Stats
557W - 468L
1,419 Elo+
Party 1
Pele
Pele
Vinncce
Pele
Level 58
God Stats
5W - 4L
1,538 SR
Queue Stats
162W - 151L
1,454 Elo+
Party 1
Bacchus
Bacchus
zipal
Bacchus
Level 89
God Stats
11W - 10L
1,637 SR
Queue Stats
74W - 68L
1,518 Elo+
Party 2
Team Averages
Level 98
1,585 SR
1,512 Elo+

VS

Team Averages
Level 119
1,578 SR
1,519 Elo+
King Arthur
King Arthur
Destroyeroflife1
King Arthur
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,563 Elo+
Party 4
Danzaburou
Danzaburou
IanMG3469
Danzaburou
Level 106
God Stats
8W - 6L
1,662 SR
Queue Stats
489W - 473L
1,491 Elo+
Party 3
Hel
Hel
MrMeeka
Hel
Level 96
God Stats
10W - 6L
1,722 SR
Queue Stats
226W - 219L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
QuetzalDrago
Kuzenbo
Level 72
God Stats
2W - 5L
1,177 SR
Queue Stats
406W - 391L
1,488 Elo+
Party 3
Loki
Loki
Super_Mario021
Loki
Level 180
God Stats
5W - 10L
1,827 SR
Queue Stats
355W - 377L
1,550 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
2 / 1 / 1
7,738
645
6,438
6,685
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
ItsDeath00
Bakasura
14
3 / 3 / 1
8,253
688
9,135
16,185
10,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
TheJinux
Chiron
13
7 / 0 / 4
7,555
630
11,915
7,710
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
Vinncce
Pele
12
4 / 0 / 6
7,196
600
7,818
10,856
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
zipal
Bacchus
11
0 / 1 / 7
6,111
509
3,748
10,168
6,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Destroyeroflife1
King Arthur
11
1 / 2 / 1
6,105
509
9,723
12,313
8,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
IanMG3469
Danzaburou
9
0 / 5 / 0
5,273
439
4,616
9,089
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
13
2 / 3 / 0
7,097
591
5,159
10,280
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
QuetzalDrago
Kuzenbo
9
0 / 3 / 0
5,454
455
5,344
11,755
12,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 2
6,384
532
5,493
11,900
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
5
5
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
2
1
1
2.5
L
King Arthur
Destroyeroflife1
King Arthur
1
2
1
0.75
L
Danzaburou
IanMG3469
Danzaburou
0
5
0
0
W
Bakasura
ItsDeath00
Bakasura
3
3
1
1.17
L
Hel
2
3
0
0.67
L
Kuzenbo
QuetzalDrago
Kuzenbo
0
3
0
0
L
2
3
2
1
W
Chiron
TheJinux
Chiron
7
0
4
9
W
Pele
Vinncce
Pele
4
0
6
7
W
Bacchus
zipal
Bacchus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,054
Damage
30,335
51,604
Taken
55,337
25,816
Mitigated
32,017
18,661
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,438
271
0
489
6,685
2,378
300
4,572
2,113
58,873
0
L
King Arthur
Destroyeroflife1
King Arthur
9,723
2,579
0
3,104
12,313
8,177
0
0
10,539
0
36,233
L
Danzaburou
IanMG3469
Danzaburou
4,616
1,305
0
1,294
9,089
3,267
8
960
8,129
0
44,577
W
Bakasura
ItsDeath00
Bakasura
9,135
5,513
0
10,723
16,185
10,133
696
267
14,939
0
43,314
L
Hel
5,159
94
919
4,808
10,280
3,984
0
5,554
4,434
61,224
931
L
Kuzenbo
QuetzalDrago
Kuzenbo
5,344
2,102
0
2,106
11,755
12,112
0
2,340
9,415
17,959
0
L
5,493
1,659
0
4,373
11,900
4,477
0
1,332
10,458
0
48,456
W
Chiron
TheJinux
Chiron
11,915
3,020
690
1,614
7,710
2,467
572
1,830
5,880
0
52,540
W
Pele
Vinncce
Pele
7,818
1,678
0
2,391
10,856
4,388
0
1,166
9,690
0
52,564
W
Bacchus
zipal
Bacchus
3,748
691
0
2,754
10,168
6,450
336
2,872
7,296
25,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,853
Gold Earned
30,313
408
Minions Killed
330
0
Camps Cleared
0
1,283,967
Distance Traveled
1,222,942
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,738
645
102
9
0
255,299
0
L
King Arthur
6,105
509
51
4
0
249,331
5
L
Danzaburou
5,273
439
65
5
0
220,366
0
W
Bakasura
8,253
688
107
9
0
254,781
2
L
Hel
7,097
591
120
10
0
241,194
0
L
Kuzenbo
5,454
455
16
1
0
244,460
7
L
Loki
6,384
532
78
7
0
267,591
0
W
Chiron
7,555
630
94
8
0
239,536
0
W
Pele
7,196
600
74
6
0
296,025
0
W
Bacchus
6,111
509
31
3
0
238,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role