Player Matchup

Nu Wa
Nu Wa
Bronze III
Danielfr9
Nu Wa
Bronze III
Level 142
God Stats
0W - 1L
1,874 SR
Queue Stats
8W - 6L
1,514 MMR
Party 2
Odin
Odin
Bronze III
Lolo2013
Odin
Bronze III
Level 133
God Stats
1W - 1L
1,077 SR
Queue Stats
8W - 6L
1,514 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
adrianst18
Danzaburou
Bronze III
Level 108
God Stats
1W - 1L
1,905 SR
Queue Stats
8W - 6L
1,514 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,619 SR
1,514 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,684 SR
1,499 MMR
Anubis
Anubis
Bronze III
B1ankDxD
Anubis
Bronze III
Level 44
God Stats
1W - 0L
2,014 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
Wockkie
Bacchus
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold III
dbrowne___
Medusa
Gold III
Level 80
God Stats
393W - 353L
1,538 SR
Queue Stats
449W - 480L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danielfr9
Nu Wa
17
4 / 6 / 8
12,590
699
19,200
15,485
6,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
17
3 / 3 / 8
12,076
671
9,641
17,661
21,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
adrianst18
Danzaburou
20
6 / 5 / 7
14,473
804
18,032
16,337
10,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AthenaSkadiAresAtlasThoth

VS

Bans
AphroditeAnhurMartichorasHeimdallrCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B1ankDxD
Anubis
19
5 / 8 / 7
13,732
763
14,806
16,075
8,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Wockkie
Bacchus
18
2 / 3 / 10
12,110
673
10,951
23,049
34,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
dbrowne___
Medusa
20
7 / 3 / 4
13,891
772
16,146
15,779
6,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
13
Kills
14
14
Deaths
14
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
B1ankDxD
Anubis
5
8
7
1.06
L
Nu Wa
Danielfr9
Nu Wa
4
6
8
1.33
L
Odin
3
3
8
2.33
W
Bacchus
Wockkie
Bacchus
2
3
10
2.33
L
Danzaburou
adrianst18
Danzaburou
6
5
7
1.9
W
Medusa
dbrowne___
Medusa
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,873
Damage
41,903
49,483
Taken
54,903
38,935
Mitigated
49,471
8,992
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
B1ankDxD
Anubis
14,806
174
0
2,232
16,075
8,245
546
6,773
8,342
62,130
0
L
Nu Wa
Danielfr9
Nu Wa
19,200
4,194
0
1,069
15,485
6,648
405
8,618
6,867
61,865
529
L
Odin
9,641
1,747
0
2,380
17,661
21,749
91
7,028
10,633
805
25,962
W
Bacchus
Wockkie
Bacchus
10,951
1,262
0
1,336
23,049
34,257
190
6,194
15,147
36,249
4,202
L
Danzaburou
adrianst18
Danzaburou
18,032
7,447
0
5,543
16,337
10,538
426
9,099
7,238
0
82,007
W
Medusa
dbrowne___
Medusa
16,146
5,759
0
1,386
15,779
6,969
2,104
4,754
10,080
0
67,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,139
Gold Earned
39,733
256
Minions Killed
235
0
Camps Cleared
0
838,863
Distance Traveled
940,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,732
763
103
6
0
279,281
0
L
Nu Wa
12,590
699
82
5
0
244,980
0
L
Odin
12,076
671
36
2
0
314,474
0
W
Bacchus
12,110
673
45
3
0
319,177
0
L
Danzaburou
14,473
804
138
8
0
279,409
0
W
Medusa
13,891
772
87
5
0
341,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role