Player Matchup

Eset
Eset
 
Eset
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ADesktopIcon
Merlin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Cerberus
Cerberus
Osiris63
Cerberus
Level 43
God Stats
2W - 1L
1,311 SR
Queue Stats
15W - 16L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
TacticalTadpole
Danzaburou
Level 57
God Stats
2W - 1L
1,565 SR
Queue Stats
16W - 15L
1,373 Elo+
Party 1
Shiva
Shiva
UncleGazpach0
Shiva
Level 65
God Stats
1W - 1L
1,065 SR
Queue Stats
14W - 11L
1,305 Elo+
Party 1
Team Averages
Level 77
1,388 SR
1,410 Elo+

VS

Team Averages
Level 123
1,537 SR
1,466 Elo+
Cabrakan
Cabrakan
AlphaSimp1994
Cabrakan
Level 157
God Stats
0W - 6L
1,162 SR
Queue Stats
347W - 360L
1,485 Elo+
Solo
Agni
Agni
DeadbyBedtime
Agni
Level 107
God Stats
1W - 1L
1,754 SR
Queue Stats
157W - 115L
1,501 Elo+
Solo
Kukulkan
Kukulkan
TheOnlyVy
Kukulkan
Level 49
God Stats
1W - 1L
1,804 SR
Queue Stats
58W - 83L
1,391 Elo+
Party 2
Anubis
Anubis
xSteven Segalx
Anubis
Level 148
God Stats
8W - 6L
1,463 SR
Queue Stats
244W - 230L
1,561 Elo+
Solo
Cupid
Cupid
xxTHA DON3xx
Cupid
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 82L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
4 / 1 / 16
9,310
846
12,056
8,501
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
15
8 / 2 / 13
9,552
868
14,876
10,888
4,853
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
Osiris63
Cerberus
14
2 / 5 / 14
8,975
816
4,173
23,819
16,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TacticalTadpole
Danzaburou
17
10 / 1 / 13
10,299
936
12,727
11,907
5,726
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 18
9,345
850
9,059
14,458
12,884
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlphaSimp1994
Cabrakan
11
0 / 10 / 7
7,056
641
4,521
19,004
19,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 6
8,010
728
15,162
9,040
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
TheOnlyVy
Kukulkan
13
0 / 4 / 4
7,243
658
9,651
8,014
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 6 / 3
8,885
808
13,873
9,871
5,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 3 / 5
8,338
758
11,397
10,365
4,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
28
Kills
9
10
Deaths
28
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
1
16
12
W
Merlin
8
2
13
7.25
L
Cabrakan
AlphaSimp1994
Cabrakan
0
10
7
0.35
L
1
5
6
0.8
W
Cerberus
Osiris63
Cerberus
2
5
14
1.8
W
Danzaburou
TacticalTadpole
Danzaburou
10
1
13
16.5
L
Kukulkan
TheOnlyVy
Kukulkan
0
4
4
0.5
W
4
1
18
13
L
4
6
3
0.92
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,891
Damage
54,604
69,573
Taken
56,294
44,512
Mitigated
35,773
32,177
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,056
744
1,364
1,678
8,501
4,356
296
5,222
3,279
28,115
0
W
Merlin
14,876
2,143
2,103
3,062
10,888
4,853
474
7,123
3,765
29,607
0
L
Cabrakan
AlphaSimp1994
Cabrakan
4,521
321
174
600
19,004
19,331
0
9,893
8,013
5,132
1,052
L
15,162
604
309
383
9,040
3,439
0
5,419
3,265
29,632
0
W
Cerberus
Osiris63
Cerberus
4,173
543
2,045
7,641
23,819
16,693
0
12,595
11,224
7,900
300
W
Danzaburou
TacticalTadpole
Danzaburou
12,727
3,552
387
4,495
11,907
5,726
770
8,186
3,721
0
25,027
L
Kukulkan
TheOnlyVy
Kukulkan
9,651
311
727
441
8,014
3,537
0
3,561
4,204
16,715
0
W
9,059
1,404
4,216
5,186
14,458
12,884
36
9,029
5,429
0
15,506
L
13,873
83
86
178
9,871
5,240
0
5,547
3,981
28,110
0
L
11,397
3,473
2,346
3,798
10,365
4,226
0
5,127
4,831
0
20,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,481
Gold Earned
39,532
149
Minions Killed
114
0
Camps Cleared
0
1,076,467
Distance Traveled
872,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,310
846
43
4
0
219,786
0
W
Merlin
9,552
868
27
2
0
196,293
0
L
Cabrakan
7,056
641
3
0
0
149,412
0
L
Agni
8,010
728
35
3
0
196,473
0
W
Cerberus
8,975
816
20
2
0
200,191
0
W
Danzaburou
10,299
936
48
4
0
227,177
0
L
Kukulkan
7,243
658
23
2
0
178,726
0
W
Shiva
9,345
850
11
1
0
233,020
0
L
Anubis
8,885
808
37
3
0
142,992
0
L
Cupid
8,338
758
16
1
0
204,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role