Player Matchup

Janus
Janus
Gold II
Emiliot25
Janus
Gold II
Level 150
God Stats
104W - 111L
1,549 SR
Queue Stats
173W - 177L
1,535 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,549 SR
1,535 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,521 SR
1,425 MMR
Arachne
Arachne
Bronze III
SmokyVibezz
Arachne
Bronze III
Level 129
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 2L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Emiliot25
Janus
17
4 / 1 / 0
12,119
1,010
7,540
4,715
1,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
OsirisAnhurBellonaIzanamiSun Wukong

VS

Bans
Ne ZhaVamanaSusanoAnubisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SmokyVibezz
Arachne
13
1 / 4 / 0
9,088
757
2,526
11,324
3,228
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
Emiliot25
Janus
4
1
0
4
L
Arachne
SmokyVibezz
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,540
Damage
2,526
4,715
Taken
11,324
1,918
Mitigated
3,228
158
Healing
2,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Emiliot25
Janus
7,540
206
0
158
4,715
1,918
1,876
401
4,314
71,685
1,043
L
Arachne
SmokyVibezz
Arachne
2,526
1,994
0
2,194
11,324
3,228
0
8,035
3,289
0
34,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,119
Gold Earned
9,088
161
Minions Killed
53
6
Camps Cleared
5
252,950
Distance Traveled
247,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,119
1,010
161
13
6
252,950
0
L
Arachne
9,088
757
53
4
5
247,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role