Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond III
 
Morgan Le Fay
Diamond III
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum II
Bolevshik
Cernunnos
Platinum II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
2,129 MMR
Solo
Awilix
Awilix
Diamond III
ChiicoCruzz
Awilix
Diamond III
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 88L
2,151 MMR
Solo
Xing Tian
Xing Tian
Diamond V
DylanDiff
Xing Tian
Diamond V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 169L
2,096 MMR
Solo
Odin
Odin
Diamond V
diazous
Odin
Diamond V
Level 128
God Stats
2W - 1L
1,543 SR
Queue Stats
119W - 107L
2,069 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,509 SR
1,989 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,481 SR
1,613 MMR
Vulcan
Vulcan
Diamond II
 
Vulcan
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond V
xFinestx93
Nox
Diamond V
Level 209
God Stats
2W - 6L
1,404 SR
Queue Stats
109W - 94L
2,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 2 / 2
5,344
594
4,674
6,811
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Bolevshik
Cernunnos
11
2 / 0 / 1
5,687
632
4,396
6,140
1,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Awilix
10
3 / 0 / 1
5,338
593
3,496
8,081
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
DylanDiff
Xing Tian
9
0 / 0 / 4
5,259
584
3,470
10,746
5,695
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
diazous
Odin
10
0 / 0 / 0
5,427
603
1,036
5,346
2,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AgniLokiThothOsiris

VS

Bans
AphroditeSun WukongSobekCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 0
5,644
627
6,119
3,991
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chaac
 
Chaac
10
1 / 1 / 0
5,529
614
2,658
6,459
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
 
Anhur
10
0 / 1 / 0
5,185
576
5,789
6,446
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ravana
 
Ravana
9
0 / 2 / 2
4,731
526
2,448
5,668
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,359
595
2,751
5,701
3,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
2
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
L
Vulcan
 
Vulcan
1
0
0
1
L
Chaac
 
Chaac
1
1
0
1
L
Anhur
 
Anhur
0
1
0
0
L
Ravana
 
Ravana
0
2
2
0.5
W
Cernunnos
Bolevshik
Cernunnos
2
0
1
2.5
W
Awilix
3
0
1
3.5
W
Xing Tian
DylanDiff
Xing Tian
0
0
4
2
W
Odin
diazous
Odin
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,072
Damage
19,765
37,124
Taken
28,265
15,782
Mitigated
14,334
11,292
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,674
264
0
2,296
6,811
2,388
0
3,369
3,184
33,871
0
L
Vulcan
 
Vulcan
6,119
704
0
750
3,991
1,367
0
1,930
1,797
45,005
0
L
Chaac
 
Chaac
2,658
814
0
1,504
6,459
4,733
0
438
5,983
0
34,082
L
Anhur
 
Anhur
5,789
2,767
0
1,993
6,446
2,210
0
1,461
4,985
0
50,311
L
Ravana
 
Ravana
2,448
420
0
943
5,668
2,367
0
1,886
3,591
0
32,656
W
Cernunnos
Bolevshik
Cernunnos
4,396
2,007
0
2,884
6,140
1,731
24
710
5,430
0
48,967
W
Awilix
3,496
1,409
0
1,565
8,081
3,043
0
2,390
5,425
0
34,276
W
Xing Tian
DylanDiff
Xing Tian
3,470
576
1,438
2,109
10,746
5,695
0
1,756
8,900
15,738
1,313
W
Odin
diazous
Odin
1,036
330
0
1,000
5,346
2,925
0
0
5,346
0
37,429
L
2,751
250
0
1,293
5,701
3,657
0
1,707
3,894
12,873
843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,055
Gold Earned
26,448
308
Minions Killed
318
0
Camps Cleared
0
1,020,268
Distance Traveled
945,571
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,344
594
74
8
0
193,776
0
L
Vulcan
5,644
627
95
11
0
214,136
0
L
Chaac
5,529
614
71
8
0
145,905
2
L
Anhur
5,185
576
81
9
0
176,791
0
L
Ravana
4,731
526
53
6
0
226,437
0
W
Cernunnos
5,687
632
90
10
0
191,685
2
W
Awilix
5,338
593
55
6
0
241,317
2
W
Xing Tian
5,259
584
19
2
0
219,669
1
W
Odin
5,427
603
70
8
0
173,821
0
L
Nox
5,359
595
18
2
0
182,302
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role