Player Matchup

Skadi
Skadi
Flagaboy
Skadi
Level 95
God Stats
2W - 3L
1,253 SR
Queue Stats
9W - 22L
1,365 Elo+
Party 1
Sobek
Sobek
ILOVEBTS69
Sobek
Level 27
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 13L
1,158 Elo+
Party 1
Heimdallr
Heimdallr
NoobyQuark
Heimdallr
Level 159
God Stats
6W - 4L
1,592 SR
Queue Stats
143W - 143L
1,505 Elo+
Solo
Agni
Agni
TenInchWilly
Agni
Level 152
God Stats
8W - 10L
1,649 SR
Queue Stats
15W - 30L
1,386 Elo+
Party 1
Achilles
Achilles
xxNERDKILLER69xx
Achilles
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 31L
1,309 Elo+
Party 1
Team Averages
Level 99
1,458 SR
1,345 Elo+

VS

Team Averages
Level 93
1,478 SR
1,463 Elo+
Cthulhu
Cthulhu
Blopman5002
Cthulhu
Level 28
God Stats
19W - 22L
1,561 SR
Queue Stats
19W - 25L
1,471 Elo+
Party 2
Olorun
Olorun
DogeGoesBork69
Olorun
Level 125
God Stats
30W - 25L
1,481 SR
Queue Stats
192W - 206L
1,545 Elo+
Party 2
Anubis
Anubis
DuckMan101
Anubis
Level 108
God Stats
13W - 16L
1,482 SR
Queue Stats
148W - 133L
1,545 Elo+
Solo
Ravana
Ravana
LordAyen
Ravana
Level 105
God Stats
6W - 4L
1,365 SR
Queue Stats
59W - 52L
1,477 Elo+
Solo
Chaac
Chaac
SparseRumble921
Chaac
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Flagaboy
Skadi
14
4 / 1 / 3
7,549
539
9,516
8,247
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
12
2 / 1 / 3
7,344
525
3,505
9,687
8,376
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
NoobyQuark
Heimdallr
13
1 / 0 / 4
7,369
526
5,925
7,262
3,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
4 / 0 / 0
8,487
606
9,443
5,417
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 2
7,933
567
7,730
12,564
8,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blopman5002
Cthulhu
11
1 / 2 / 2
6,153
440
5,904
8,996
7,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 4 / 1
7,186
513
7,386
11,984
4,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
DuckMan101
Anubis
13
0 / 2 / 1
6,800
486
2,826
9,795
5,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
LordAyen
Ravana
12
3 / 1 / 0
7,023
502
3,839
5,597
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 2
6,756
483
5,607
14,437
9,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
6
6
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blopman5002
Cthulhu
1
2
2
1
L
1
4
1
0.38
L
Anubis
DuckMan101
Anubis
0
2
1
0.25
W
Skadi
Flagaboy
Skadi
4
1
3
5.5
W
Sobek
2
1
3
3.5
L
Ravana
LordAyen
Ravana
3
1
0
3
W
Heimdallr
NoobyQuark
Heimdallr
1
0
4
3
L
1
3
2
0.67
W
4
0
0
4
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,119
Damage
25,562
43,177
Taken
50,809
25,687
Mitigated
29,169
15,993
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blopman5002
Cthulhu
5,904
278
71
1,256
8,996
7,342
0
2,183
6,813
27,812
0
L
7,386
3,329
299
4,302
11,984
4,912
483
780
11,204
61,087
0
L
Anubis
DuckMan101
Anubis
2,826
44
0
5,491
9,795
5,036
720
7,389
2,406
54,559
2,180
W
Skadi
Flagaboy
Skadi
9,516
4,097
0
3,742
8,247
3,421
21
2,721
5,310
0
55,131
W
Sobek
3,505
542
0
3,234
9,687
8,376
54
4,510
4,879
13,755
2,807
L
Ravana
LordAyen
Ravana
3,839
884
0
2,351
5,597
2,512
0
1,583
4,014
0
48,393
W
Heimdallr
NoobyQuark
Heimdallr
5,925
2,377
0
4,027
7,262
3,004
692
4,724
2,429
0
69,497
L
5,607
974
0
3,786
14,437
9,367
0
775
13,662
0
42,763
W
9,443
450
0
1,184
5,417
1,942
0
2,646
2,724
63,900
1,032
W
7,730
2,217
0
3,806
12,564
8,944
0
803
11,761
0
54,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,682
Gold Earned
33,918
445
Minions Killed
384
0
Camps Cleared
0
1,374,397
Distance Traveled
1,395,163
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,153
440
40
3
0
333,520
0
L
Olorun
7,186
513
99
7
0
272,134
0
L
Anubis
6,800
486
95
7
0
236,547
6
W
Skadi
7,549
539
89
6
0
285,311
0
W
Sobek
7,344
525
25
2
0
292,065
0
L
Ravana
7,023
502
87
6
0
290,346
0
W
Heimdallr
7,369
526
99
7
0
259,830
0
L
Chaac
6,756
483
63
5
0
262,616
0
W
Agni
8,487
606
132
9
0
298,795
2
W
Achilles
7,933
567
100
7
0
238,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role