Player Matchup

Yu Huang
Yu Huang
ElCombate
Yu Huang
Level 70
God Stats
0W - 2L
1,230 SR
Queue Stats
73W - 56L
1,598 Elo+
Solo
Kali
Kali
IchabodsReaper
Kali
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,473 Elo+
Party 3
Horus
Horus
MikeMakeMeAngy
Horus
Level 143
God Stats
20W - 18L
1,569 SR
Queue Stats
60W - 50L
1,613 Elo+
Party 3
Bakasura
Bakasura
Mykull8
Bakasura
Level 157
God Stats
1W - 2L
1,301 SR
Queue Stats
39W - 38L
1,548 Elo+
Party 3
Anubis
Anubis
Pookie9700
Anubis
Level 58
God Stats
0W - 1L
1,249 SR
Queue Stats
56W - 60L
1,496 Elo+
Party 3
Team Averages
Level 110
1,370 SR
1,546 Elo+

VS

Team Averages
Level 144
1,658 SR
1,534 Elo+
Thor
Thor
 
Thor
Level 311
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Etiripse
Maui
Level 144
God Stats
30W - 27L
1,583 SR
Queue Stats
337W - 323L
1,567 Elo+
Party 1
Surtr
Surtr
HircusSphera
Surtr
Level 98
God Stats
5W - 1L
1,818 SR
Queue Stats
44W - 50L
1,479 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RexLeonis
Morgan Le Fay
Level 131
God Stats
21W - 23L
1,576 SR
Queue Stats
184W - 164L
1,490 Elo+
Party 2
Cernunnos
Cernunnos
spiritsfootrest
Cernunnos
Level 38
God Stats
7W - 1L
1,816 SR
Queue Stats
180W - 134L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ElCombate
Yu Huang
16
2 / 2 / 0
8,672
578
4,977
6,777
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 4 / 1
6,633
442
3,087
15,970
7,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 6 / 1
6,832
455
7,735
17,525
11,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Mykull8
Bakasura
13
1 / 5 / 1
7,252
483
8,354
13,048
5,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Pookie9700
Anubis
13
0 / 6 / 0
7,522
501
5,651
14,289
8,829
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 1 / 3
8,442
563
8,539
7,603
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
13
2 / 0 / 8
7,896
526
4,175
6,634
4,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
6 / 0 / 2
9,618
641
12,663
14,749
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
RexLeonis
Morgan Le Fay
15
3 / 2 / 3
8,417
561
7,498
8,541
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
spiritsfootrest
Cernunnos
15
6 / 2 / 4
8,594
573
11,527
10,956
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
23
23
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
3
7.5
L
Yu Huang
ElCombate
Yu Huang
2
2
0
1
W
Maui
2
0
8
6
W
6
0
2
7
L
0
4
1
0.13
L
1
6
1
0.25
L
Bakasura
Mykull8
Bakasura
1
5
1
0.3
L
Anubis
Pookie9700
Anubis
0
6
0
0
W
Morgan Le Fay
RexLeonis
Morgan Le Fay
3
2
3
2.25
W
Cernunnos
spiritsfootrest
Cernunnos
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,804
Damage
44,402
67,609
Taken
48,483
36,203
Mitigated
23,616
21,702
Healing
19,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,539
1,727
0
3,221
7,603
2,789
0
1,004
6,599
0
65,943
L
Yu Huang
ElCombate
Yu Huang
4,977
549
0
675
6,777
2,560
0
1,635
5,142
80,907
541
W
Maui
4,175
1,450
0
2,531
6,634
4,663
0
0
6,044
19,261
2,043
W
12,663
4,208
0
8,246
14,749
9,004
0
5,540
9,209
1,803
68,281
L
3,087
1,131
0
7,991
15,970
7,249
0
2,803
13,119
0
40,394
L
7,735
3,825
240
4,428
17,525
11,578
0
5,781
11,642
0
40,867
L
Bakasura
Mykull8
Bakasura
8,354
4,500
0
2,357
13,048
5,987
0
1,684
11,364
0
36,546
L
Anubis
Pookie9700
Anubis
5,651
505
0
6,011
14,289
8,829
0
678
12,768
64,582
1,095
W
Morgan Le Fay
RexLeonis
Morgan Le Fay
7,498
503
0
472
8,541
3,007
0
4,259
4,282
68,152
0
W
Cernunnos
spiritsfootrest
Cernunnos
11,527
6,551
0
5,004
10,956
4,153
232
0
9,137
0
78,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,911
Gold Earned
42,967
492
Minions Killed
513
0
Camps Cleared
0
1,386,462
Distance Traveled
1,496,899
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,442
563
109
7
0
355,296
0
L
Yu Huang
8,672
578
161
11
0
306,246
2
W
Maui
7,896
526
42
3
0
275,353
5
W
Surtr
9,618
641
124
8
0
294,824
5
L
Kali
6,633
442
72
5
0
292,990
0
L
Horus
6,832
455
53
4
0
288,978
0
L
Bakasura
7,252
483
84
6
0
281,289
0
L
Anubis
7,522
501
122
8
0
216,959
0
W
Morgan Le Fay
8,417
561
119
8
0
312,982
3
W
Cernunnos
8,594
573
119
8
0
258,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role