Player Matchup

Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AchillesXXIII
Hercules
Level 148
God Stats
6W - 2L
1,853 SR
Queue Stats
135W - 121L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
Cast0rX1021
Danzaburou
Level 149
God Stats
5W - 4L
1,470 SR
Queue Stats
136W - 117L
1,521 Elo+
Party 2
Aphrodite
Aphrodite
X-Reign-Xo
Aphrodite
Level 157
God Stats
6W - 1L
1,754 SR
Queue Stats
183W - 195L
1,445 Elo+
Party 1
Camazotz
Camazotz
buffsta187
Camazotz
Level 126
God Stats
4W - 1L
1,677 SR
Queue Stats
201W - 200L
1,465 Elo+
Party 1
Team Averages
Level 146
1,651 SR
1,486 Elo+

VS

Team Averages
Level 162
1,537 SR
1,479 Elo+
Lancelot
Lancelot
 
Lancelot
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
SoulStealer1
Yemoja
Level 184
God Stats
2W - 6L
1,500 SR
Queue Stats
434W - 451L
1,422 Elo+
Solo
Cerberus
Cerberus
pizzahutfreak
Cerberus
Level 156
God Stats
13W - 3L
1,687 SR
Queue Stats
411W - 418L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 0 / 7
5,623
1,125
4,694
3,370
1,359
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
AchillesXXIII
Hercules
12
4 / 1 / 4
6,212
1,242
4,500
5,879
6,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Cast0rX1021
Danzaburou
11
3 / 1 / 3
6,121
1,224
5,845
4,522
1,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
X-Reign-Xo
Aphrodite
9
1 / 2 / 3
5,254
1,051
2,297
3,980
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
buffsta187
Camazotz
9
0 / 1 / 4
5,185
1,037
1,947
5,146
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
4 / 3 / 0
6,134
1,227
4,655
5,128
2,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
 
Cabrakan
11
0 / 1 / 4
5,477
1,095
3,688
4,510
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
 
Anubis
10
0 / 3 / 4
5,334
1,067
5,524
4,431
2,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
1
0 / 0 / 0
1,304
261
0
0
0
Cerberus
pizzahutfreak
Cerberus
11
1 / 1 / 4
5,538
1,108
3,687
7,740
6,833
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
8
Kills
5
5
Deaths
8
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
7
3.5
L
Lancelot
 
Lancelot
4
3
0
1.33
L
Cabrakan
 
Cabrakan
0
1
4
2
L
Anubis
 
Anubis
0
3
4
0.67
W
Hercules
AchillesXXIII
Hercules
4
1
4
6
W
Danzaburou
Cast0rX1021
Danzaburou
3
1
3
4.5
L
Yemoja
0
0
0
0
W
Aphrodite
X-Reign-Xo
Aphrodite
1
2
3
1.25
W
Camazotz
buffsta187
Camazotz
0
1
4
2
L
Cerberus
pizzahutfreak
Cerberus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,283
Damage
17,554
22,897
Taken
21,809
15,296
Mitigated
17,270
10,446
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,694
443
193
85
3,370
1,359
202
1,779
1,591
11,022
924
L
Lancelot
 
Lancelot
4,655
680
253
452
5,128
2,875
0
1,941
3,187
0
5,419
L
Cabrakan
 
Cabrakan
3,688
253
828
2,120
4,510
5,315
0
1,579
2,931
7,964
0
L
Anubis
 
Anubis
5,524
198
245
511
4,431
2,247
0
1,082
3,349
13,982
0
W
Hercules
AchillesXXIII
Hercules
4,500
1,396
241
2,799
5,879
6,095
28
3,220
2,659
0
6,791
W
Danzaburou
Cast0rX1021
Danzaburou
5,845
1,688
0
1,363
4,522
1,975
421
2,526
1,996
0
11,622
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
X-Reign-Xo
Aphrodite
2,297
150
2,673
1,351
3,980
2,316
145
2,816
1,164
6,064
0
W
Camazotz
buffsta187
Camazotz
1,947
400
507
1,234
5,146
3,551
0
2,558
2,588
0
7,643
L
Cerberus
pizzahutfreak
Cerberus
3,687
0
266
3,183
7,740
6,833
0
2,184
5,556
7,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
23,787
52
Minions Killed
40
0
Camps Cleared
0
519,806
Distance Traveled
410,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,623
1,125
9
2
0
95,759
0
L
Lancelot
6,134
1,227
1
0
0
104,899
0
L
Cabrakan
5,477
1,095
16
3
0
111,167
0
L
Anubis
5,334
1,067
20
4
0
85,680
0
W
Hercules
6,212
1,242
9
2
0
110,668
0
W
Danzaburou
6,121
1,224
11
2
0
105,435
0
L
Yemoja
1,304
261
0
0
0
0
0
W
Aphrodite
5,254
1,051
13
3
0
98,960
0
W
Camazotz
5,185
1,037
10
2
0
108,984
0
L
Cerberus
5,538
1,108
3
1
0
108,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role