Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
Murdocツ
Achilles
Gold III
Level 157
God Stats
2W - 0L
1,717 SR
Queue Stats
164W - 162L
1,488 MMR
Solo
Cerberus
Cerberus
Gold IV
TretheGOAT847
Cerberus
Gold IV
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 101L
1,484 MMR
Solo
Anubis
Anubis
Silver I
TzICON
Anubis
Silver I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,485 MMR
Solo
Jing Wei
Jing Wei
Silver II
iceman3690
Jing Wei
Silver II
Level 112
God Stats
1W - 0L
1,405 SR
Queue Stats
12W - 16L
1,487 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,524 SR
1,489 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,665 SR
1,488 MMR
Yemoja
Yemoja
Gold I
 
Yemoja
Gold I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Gold V
 
Hera
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold IV
DIS IS THE END
Chiron
Gold IV
Level 154
God Stats
1W - 1L
1,749 SR
Queue Stats
44W - 48L
1,498 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
newblacklisten
Sun Wukong
Gold IV
Level 67
God Stats
18W - 16L
1,629 SR
Queue Stats
86W - 93L
1,475 MMR
Solo
Ravana
Ravana
Gold IV
onefluffypanda3
Ravana
Gold IV
Level 171
God Stats
3W - 2L
1,946 SR
Queue Stats
65W - 73L
1,466 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 0 / 0
5,421
774
2,396
4,213
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Achilles
Murdocツ
Achilles
9
0 / 0 / 0
4,590
656
608
6,289
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
TretheGOAT847
Cerberus
7
0 / 0 / 0
3,853
550
1,639
5,563
2,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
TzICON
Anubis
8
0 / 1 / 0
4,386
627
1,309
3,348
1,550
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
iceman3690
Jing Wei
8
0 / 0 / 0
4,313
616
1,269
3,750
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThorKuzenboAgniBellona

VS

Bans
ThanatosAthenaOsirisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 0 / 0
4,397
628
1,219
3,437
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
 
Hera
8
1 / 0 / 0
4,217
602
2,403
2,009
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 0
4,344
621
3,533
2,685
791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
newblacklisten
Sun Wukong
5
0 / 1 / 0
3,715
531
1,441
3,853
2,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 1
4,225
604
789
2,920
967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
L
Yemoja
 
Yemoja
0
0
0
0
L
Hera
 
Hera
1
0
0
1
L
0
0
0
0
W
Achilles
Murdocツ
Achilles
0
0
0
0
W
Cerberus
TretheGOAT847
Cerberus
0
0
0
0
W
Anubis
TzICON
Anubis
0
1
0
0
W
Jing Wei
iceman3690
Jing Wei
0
0
0
0
L
Sun Wukong
newblacklisten
Sun Wukong
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,221
Damage
9,385
23,163
Taken
14,904
10,342
Mitigated
6,649
10,928
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,396
346
0
1,801
4,213
2,228
0
441
3,616
0
32,697
L
Yemoja
 
Yemoja
1,219
544
371
1,236
3,437
2,300
0
692
2,745
9,196
1,419
L
Hera
 
Hera
2,403
567
0
604
2,009
441
0
1,064
945
32,570
0
L
3,533
1,831
182
1,388
2,685
791
0
748
1,937
0
35,711
W
Achilles
Murdocツ
Achilles
608
58
0
4,269
6,289
2,558
0
354
5,863
0
35,554
W
Cerberus
TretheGOAT847
Cerberus
1,639
33
0
1,957
5,563
2,809
0
831
4,732
13,293
0
W
Anubis
TzICON
Anubis
1,309
0
0
872
3,348
1,550
0
2,346
1,002
29,555
699
W
Jing Wei
iceman3690
Jing Wei
1,269
884
0
2,029
3,750
1,197
0
190
3,560
0
28,089
L
Sun Wukong
newblacklisten
Sun Wukong
1,441
223
0
960
3,853
2,150
0
0
3,853
0
13,741
L
789
81
0
2,169
2,920
967
0
121
2,799
0
22,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,563
Gold Earned
20,898
243
Minions Killed
218
0
Camps Cleared
0
755,273
Distance Traveled
715,192
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,421
774
56
8
0
162,600
0
L
Yemoja
4,397
628
26
4
0
143,822
0
L
Hera
4,217
602
61
9
0
150,964
0
L
Chiron
4,344
621
57
8
0
140,478
0
W
Achilles
4,590
656
72
10
0
175,645
0
W
Cerberus
3,853
550
13
2
0
154,367
3
W
Anubis
4,386
627
39
6
0
127,400
4
W
Jing Wei
4,313
616
63
9
0
135,261
0
L
Sun Wukong
3,715
531
24
3
0
112,151
2
L
Ravana
4,225
604
50
7
0
167,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role