Player Matchup

Rama
Rama
Diamond I
 
Rama
Diamond I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Arthuría
Sun Wukong
Platinum III
Level 142
God Stats
10W - 14L
1,578 SR
Queue Stats
70W - 88L
1,925 MMR
Solo
Awilix
Awilix
Bronze III
L3goWz
Awilix
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,568 MMR
Solo
Nu Wa
Nu Wa
Diamond II
iFrozens
Nu Wa
Diamond II
Level 144
God Stats
2W - 4L
1,522 SR
Queue Stats
164W - 148L
2,216 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,520 SR
1,742 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 171
1,504 SR
1,649 MMR
Ix Chel
Ix Chel
Diamond I
 
Ix Chel
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond V
 
Cabrakan
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
 
Sol
Gold III
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond III
SexyJapanese
Cthulhu
Diamond III
Level 172
God Stats
28W - 26L
1,518 SR
Queue Stats
172W - 158L
2,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
4 / 1 / 2
3,693
739
5,659
4,447
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sobek
 
Sobek
1
0 / 0 / 0
2,503
501
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Arthuría
Sun Wukong
6
0 / 0 / 0
3,300
660
1,478
3,807
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
L3goWz
Awilix
7
2 / 3 / 1
3,631
726
2,761
5,808
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
iFrozens
Nu Wa
6
0 / 1 / 4
3,517
703
3,063
2,298
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThothThanatosSusanoKuzenbo

VS

Bans
AthenaAresOsirisBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
4 / 0 / 1
4,771
954
3,362
2,476
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
 
Fenrir
6
1 / 1 / 1
3,655
731
2,338
5,916
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
 
Cabrakan
5
0 / 2 / 1
3,487
697
773
5,086
3,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
 
Sol
5
0 / 3 / 1
3,396
679
2,138
4,104
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SexyJapanese
Cthulhu
7
0 / 0 / 0
3,919
784
1,985
2,776
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
5
5
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
1
2
5
L
Sobek
 
Sobek
0
0
0
0
W
Ix Chel
 
Ix Chel
4
0
1
4.5
W
Fenrir
 
Fenrir
1
1
1
1.5
W
Cabrakan
 
Cabrakan
0
2
1
0.25
W
Sol
 
Sol
0
3
1
0.17
L
Sun Wukong
Arthuría
Sun Wukong
0
0
0
0
L
Awilix
L3goWz
Awilix
2
3
1
0.83
W
Cthulhu
SexyJapanese
Cthulhu
0
0
0
0
L
Nu Wa
iFrozens
Nu Wa
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,961
Damage
10,596
16,360
Taken
20,358
6,658
Mitigated
9,001
4,749
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,659
4,340
0
1,821
4,447
1,729
0
3,017
1,430
0
17,235
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
 
Ix Chel
3,362
596
403
596
2,476
984
0
843
1,633
24,230
2,100
W
Fenrir
 
Fenrir
2,338
809
0
2,438
5,916
2,119
0
1,030
4,886
0
15,760
W
Cabrakan
 
Cabrakan
773
65
0
1,250
5,086
3,382
0
592
4,494
10,285
0
W
Sol
 
Sol
2,138
1,275
0
1,059
4,104
1,146
0
430
3,674
16,903
0
L
Sun Wukong
Arthuría
Sun Wukong
1,478
202
0
1,418
3,807
1,894
0
1,455
1,932
0
16,988
L
Awilix
L3goWz
Awilix
2,761
895
0
1,010
5,808
2,200
0
1,857
3,951
0
17,681
W
Cthulhu
SexyJapanese
Cthulhu
1,985
100
0
1,414
2,776
1,370
0
168
2,608
21,058
1,843
L
Nu Wa
iFrozens
Nu Wa
3,063
987
0
500
2,298
835
0
1,399
899
16,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,644
Gold Earned
19,228
117
Minions Killed
173
0
Camps Cleared
0
433,224
Distance Traveled
515,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,693
739
16
3
0
108,110
0
L
Sobek
2,503
501
0
0
0
0
0
W
Ix Chel
4,771
954
42
8
0
111,445
0
W
Fenrir
3,655
731
41
8
0
110,860
0
W
Cabrakan
3,487
697
8
2
0
99,547
0
W
Sol
3,396
679
33
7
0
96,683
0
L
Sun Wukong
3,300
660
32
6
0
115,264
0
L
Awilix
3,631
726
34
7
0
111,703
0
W
Cthulhu
3,919
784
49
10
0
96,598
0
L
Nu Wa
3,517
703
35
7
0
98,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role