Player Matchup

Athena
Athena
EnviedNexus
Athena
Level 125
God Stats
2W - 4L
1,691 SR
Queue Stats
160W - 137L
1,573 Elo+
Party 1
Neith
Neith
GreenHeartRanger
Neith
Level 45
God Stats
15W - 10L
1,625 SR
Queue Stats
72W - 76L
1,445 Elo+
Solo
Cthulhu
Cthulhu
JuggsJewdy
Cthulhu
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,474 Elo+
Solo
Fenrir
Fenrir
Ryget
Fenrir
Level 111
God Stats
2W - 2L
1,738 SR
Queue Stats
43W - 48L
1,535 Elo+
Solo
Zeus
Zeus
TrippieRaven
Zeus
Level 104
God Stats
2W - 3L
1,498 SR
Queue Stats
205W - 174L
1,609 Elo+
Party 1
Team Averages
Level 83
1,610 SR
1,527 Elo+

VS

Team Averages
Level 64
1,532 SR
1,520 Elo+
Cerberus
Cerberus
ChefMornings
Cerberus
Level 26
God Stats
1W - 1L
1,262 SR
Queue Stats
25W - 30L
1,474 Elo+
Party 2
Cliodhna
Cliodhna
GreenGobin
Cliodhna
Level 88
God Stats
2W - 1L
1,452 SR
Queue Stats
85W - 93L
1,495 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Scyllamain01
Morgan Le Fay
Level 85
God Stats
3W - 0L
1,947 SR
Queue Stats
74W - 66L
1,563 Elo+
Party 2
Loki
Loki
TacticKill3r
Loki
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 70L
1,544 Elo+
Solo
Nut
Nut
cryptologic09
Nut
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 2 / 2
5,662
515
4,180
10,566
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 1 / 1
6,393
581
7,133
5,899
2,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
JuggsJewdy
Cthulhu
11
1 / 3 / 1
6,513
592
4,719
10,104
8,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Ryget
Fenrir
12
2 / 1 / 0
6,040
549
3,114
8,178
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 6 / 1
5,663
515
3,960
6,917
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChefMornings
Cerberus
10
0 / 1 / 5
5,734
521
3,539
10,673
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
GreenGobin
Cliodhna
11
0 / 0 / 4
6,423
584
5,043
9,203
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
Scyllamain01
Morgan Le Fay
12
6 / 2 / 2
7,168
652
8,619
8,695
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
7 / 1 / 2
6,721
611
5,291
7,620
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 2
5,509
501
4,524
8,531
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
13
13
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChefMornings
Cerberus
0
1
5
2.5
L
Athena
1
2
2
1
W
Cliodhna
GreenGobin
Cliodhna
0
0
4
2
L
2
1
1
2.5
L
Cthulhu
JuggsJewdy
Cthulhu
1
3
1
0.5
L
Fenrir
Ryget
Fenrir
2
1
0
2
W
Morgan Le Fay
Scyllamain01
Morgan Le Fay
6
2
2
3.5
W
7
1
2
8
L
0
6
1
0.08
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,106
Damage
27,016
41,664
Taken
44,722
24,736
Mitigated
20,249
8,119
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChefMornings
Cerberus
3,539
154
0
2,784
10,673
6,406
0
2,827
7,700
27,246
0
L
Athena
4,180
2,053
0
1,446
10,566
8,617
0
4,574
5,742
15,480
0
W
Cliodhna
GreenGobin
Cliodhna
5,043
957
0
3,392
9,203
4,584
0
2,658
6,041
0
46,838
L
7,133
3,103
0
2,438
5,899
2,271
250
587
5,312
0
58,129
L
Cthulhu
JuggsJewdy
Cthulhu
4,719
237
0
2,920
10,104
8,129
0
1,810
8,225
41,433
631
L
Fenrir
Ryget
Fenrir
3,114
657
0
1,160
8,178
3,591
0
1,555
6,441
0
51,139
W
Morgan Le Fay
Scyllamain01
Morgan Le Fay
8,619
932
0
1,309
8,695
3,223
0
3,333
4,852
39,306
0
W
5,291
1,267
0
0
7,620
2,644
0
1,249
6,227
0
47,437
L
3,960
300
0
155
6,917
2,128
0
2,723
3,786
34,548
624
W
4,524
2,508
0
1,950
8,531
3,392
0
1,335
7,196
0
42,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
31,555
346
Minions Killed
353
0
Camps Cleared
0
1,129,538
Distance Traveled
1,168,669
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,734
521
49
4
0
233,334
0
L
Athena
5,662
515
22
2
0
233,845
2
W
Cliodhna
6,423
584
88
8
0
230,588
3
L
Neith
6,393
581
78
7
0
196,269
0
L
Cthulhu
6,513
592
86
8
0
200,681
0
L
Fenrir
6,040
549
90
8
0
278,710
0
W
Morgan Le Fay
7,168
652
76
7
0
224,366
0
W
Loki
6,721
611
65
6
0
285,542
0
L
Zeus
5,663
515
70
6
0
220,033
0
W
Nut
5,509
501
75
7
0
194,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role