Player Matchup

Ra
Ra
Fedech
Ra
Level 159
God Stats
2W - 2L
1,264 SR
Queue Stats
16W - 31L
1,440 Elo+
Party 1
Awilix
Awilix
Infaneez
Awilix
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 90L
1,545 Elo+
Party 1
Horus
Horus
Kaesera
Horus
Level 124
God Stats
2W - 1L
1,649 SR
Queue Stats
15W - 13L
1,786 Elo+
Party 1
Team Averages
Level 146
1,471 SR
1,590 Elo+

VS

Team Averages
Level 131
1,423 SR
1,581 Elo+
Cernunnos
Cernunnos
SalemiGamer
Cernunnos
Level 88
God Stats
1W - 3L
1,178 SR
Queue Stats
108W - 100L
1,546 Elo+
Solo
Nox
Nox
ShieldBlackDeath
Nox
Level 174
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 53L
1,669 Elo+
Solo
Sun Wukong
Sun Wukong
elmadafakar
Sun Wukong
Level 132
God Stats
87W - 66L
1,592 SR
Queue Stats
108W - 101L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 2 / 4
7,315
732
6,497
6,332
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Infaneez
Awilix
13
4 / 0 / 3
7,753
775
7,727
6,010
2,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Kaesera
Horus
12
2 / 1 / 5
7,350
735
6,334
11,345
6,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SalemiGamer
Cernunnos
12
1 / 1 / 2
6,841
684
6,684
6,280
2,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 2
6,975
698
4,526
7,140
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
elmadafakar
Sun Wukong
11
1 / 3 / 2
6,729
673
7,253
11,857
7,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
3
3
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
1
2
4
1.5
W
Awilix
Infaneez
Awilix
4
0
3
5.5
W
Horus
Kaesera
Horus
2
1
5
4.5
L
Cernunnos
SalemiGamer
Cernunnos
1
1
2
2
L
1
3
2
0.67
L
Sun Wukong
elmadafakar
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,558
Damage
18,463
23,687
Taken
25,277
11,950
Mitigated
11,912
7,083
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
6,497
683
1,296
1,701
6,332
2,461
0
1,270
5,049
31,675
773
W
Awilix
Infaneez
Awilix
7,727
3,534
0
108
6,010
2,606
0
1,213
4,784
0
32,495
W
Horus
Kaesera
Horus
6,334
2,640
855
3,123
11,345
6,883
0
1,951
9,381
403
12,459
L
Cernunnos
SalemiGamer
Cernunnos
6,684
3,189
0
1,577
6,280
2,178
0
1,999
3,766
0
27,321
L
4,526
615
0
1,524
7,140
2,488
0
2,431
4,179
23,813
1,585
L
Sun Wukong
elmadafakar
Sun Wukong
7,253
1,210
0
1,205
11,857
7,246
0
1,459
9,845
0
22,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,418
Gold Earned
20,545
127
Minions Killed
128
0
Camps Cleared
0
611,964
Distance Traveled
514,491
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,315
732
61
6
0
194,440
0
W
Awilix
7,753
775
46
5
0
217,972
4
W
Horus
7,350
735
20
2
0
199,552
0
L
Cernunnos
6,841
684
53
5
0
155,606
1
L
Nox
6,975
698
46
5
0
180,071
0
L
Sun Wukong
6,729
673
29
3
0
178,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role